Nvidia's RealityServer to Offer Ubiquitous 3D Images
WesternActor writes "ExtremeTech has an interview with a couple of the folks behind Nvidia's new RealityServer platform, which purports to make photorealistic 3D images available to anyone on any computing platform, even things like smartphones. The idea is that all the rendering happens 'in the cloud,' which allows for a much wider distribution of high-quality images. RealityServer isn't released until November 30, but it looks like it could be interesting. The article has photos and a video that show it in action."
...for demoware.
It could have been a CloudServer for vaporware.
Aren't Photo-Realistic Images pretty big in size? If I want to get 30 Frames per second, how am I ever going to push 30 Photorealistic Frames through the internet - I can hardly get 5 Mb/s from my ISP.
Somebody tell 4Chan's /hr/ department, quick!
"The difference between genius and stupidity is that genius has it's limits" - Albert Einstein
FTFA:
Why not just say:
I guess it's just not as cool...
I wonder if this would work for cooking?
How about some 'surrealism' here ?
That low-resolution BlackBerry in your pocket will suddenly be capable of producing high resolution images?
Uh-huh.
Nvidia also claims that simply by wiring money into their account, they can make you lose weight by doing nothing at all!
http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
Sounds like a redistribution of bit wealth to me. Those who can't afford the hardware shouldn't make the rest of us do their work. Get a job.
A few security questions
Any attempt at encryption?
Considering that pretty much all internet traffic is copied, how hard would it be to watch someone's screen?
Is this processing limited to extreme graphics or is that spreadsheet being watched.
Yes there are plenty more, but enough for now.
Ward
. Silence! Be thankful thy species is unpalatable! .
3D images need three 3D glasses and rendering too don't they? Or is this just a photorealistic 2D image of a solid model? Or something else altogether? And high quality images are usually pretty large files. Does it render extra bandwidth to carry the file across to my smart phone?
Behold, this dreamer cometh. Come now, and let us slay him... and we shall see what will become of his dreams.
That depends on which side you are on.
For the people hosting ( or governments that want to butt in ) there is plenty of control.
---- Booth was a patriot ----
"Not my responsibility".
Deleted
While the comments here are mostly negative, I can say this is a big leap ahead for rendering technology mainly because the rendering is occuring at the hardware level, rendered on the Nvidia processors on a video card, instead of the CPU via software rendering. They are calling this iray and it's developed by mental images, not nvidia. While video cards are currently great at rendering games in real time, they require a tremendous amount of shader programming and only do this sort of rendering within the context of a game, instead of within a CAD application. They are also limited in their ability to render GI, area (soft) shadows and refraction/caustics. By passing the rendering from a CAD app to iray and onto the videocard hardware, you have access to 200 parallel processors, instead of the 2, 4, or 6 processors on the CPU. So in theory a 3dsmax/Maya scene that takes you 5 hours (300 minutes) to render on a dual core CPU will only take 3 minutes with your videocard's processors. With the use of reality server (and enough multiple nvidia cards all rendering the same frame), the 3 minutes drops down to 3 seconds. Personally I'd settle for the 3 minutes and I'd be damned happy about it.
It's not happening in a fucking cloud, it's happening on a server!
Oh, well that's a good idea, I guess. It was, when they came up with it about 30 years ago! Do these morons what an X SERVER IS?
Of course they do, they're just smarmy used car salesmen, telling you that this special car they have for you is the only one with the "wheel" they just invented.
Wanna know what playing games on a system like this would be like? Go to your favorite video streaming site and change the player settings (if you can) to 0 caching. The end result is, approximately, what you'd get here. The internet is a very unstable place. The only reason online games work is that programmers have gotten really good at developing latency hiding tricks which all stop working when the video rendering is done by the server. And, don't think this will just effect fps games. Just because it doesn't make or break a game like WOW doesn't mean you'd want the stuttering game-play you'd have to put up with. As far as I can see, the only kind of game this would be useful for it photo-realistic checkers.
Rules of Conduct:
#1 - The DM is always right.
#2 - If the DM is wrong, see rule #1
I smell an SGI naming convention, i.e. RealityEngine
Any "new" technology that is marketed with the phrase "cloud computing" is starting to get a really bad reputation with software developers.
The "cloud" is the sort of idea that managers and other fucking morons like that think is totally great, but those of us who actually have to work with such systems know how shitty most of them are.
"Cloud computing" is this year's version last year's "web services", "SOA" and "SaaS". So many bold claims, but in the end nothing but a steaming pile of fecal matter pushed by the peckers in marketing.
I wonder what next year's stupidity is going to be. I wonder what radical claims the marketing fools will make, only to find out that what they propose is stupid, costly and inefficient. There's just so much anticipation!
IBM tried it when they went to OS/2. Suddenly a hard drive was a "Fixed disk" and a motherboard was a "Planar board".
It's a sad game but it's the only one there is. It's fun to watch megacorporations fight to the death over ownership of a word.
Help stamp out iliturcy.
Hey, don't rain on their parade.
World's second most popular desktop OS comes with a technology that would allow a real desktop cloud to do similar things but the company has to sell hardware, faster hardware every year to stay alive.
So, XGrid technology stays exclusive to pro apps like Final Cut Pro.
Just imagine using pool of CPUs of all .Mac (Mobile Me) owners to do similar things. Of course, it would mean that cheap "Macbook" (non pro) owner having access to some amazing CPU power meaning he won't upgrade to latest "Macbook Pro". This is a company who deliberately put Intel junk GPU instead of similar priced Nvidia integrated GPU just to force the owners to upgrade needlessly.
...for demoware.
"RealityServer will be available starting November 30, 2009"