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New Video Brings Portal To Life

NaklsonofNakkl writes "The Portal series was an amazing blend of gameplay, storytelling and puzzles, which left players wishing there was a portal gun they could use in real life. A recent YouTube video brings a cinematic view on what it would look like."

137 comments

  1. elements from HL universe by Superken7 · · Score: 1

    While I wish they had featured GLaDOS, I think its nice that they put a little twist to it with the guards. It reminds me of the Half Life guards, and its nice because Portal and Half Life are supposedly from the same "universe".

    1. Re:elements from HL universe by Venrix_Ckalzar · · Score: 1

      I realize i am splitting hairs, but i'm assuming you are referring to the solider/grunts? The blue guards were friendly to you (until you hit them with a crowbar, but IRL people behave the same...)

    2. Re:elements from HL universe by GameboyRMH · · Score: 1

      Yeah, would have been good for GLaDOS to chime in near the end with "nice try, Chell" or something like that.

      --
      "When information is power, privacy is freedom" - Jah-Wren Ryel
    3. Re:elements from HL universe by Superken7 · · Score: 1

      Yes, exactly. The soldier/grunts. I played the game so long ago I barely remember. (time to replay!)

    4. Re:elements from HL universe by Jozza+The+Wick · · Score: 3, Insightful

      I liked the companion cube at the end, though. And I agree with other posters, would have been nice to see *how* she figured out where the portal gun was from the writing on the wall. Maybe that comes in the full-length release...

    5. Re:elements from HL universe by hairyfeet · · Score: 4, Insightful

      What I'd like to know is Why the fuck Hollywood don't hire these guys to make game movies instead of the shitheads that made Doom and Uwe fricking Boll? Have you seen "Escape from City 17"? those guys had NO money yet made more engaging cinema than Uwe Boll has done in his entire fricking life!

      Quite being morons Hollywood, hire guys like this that KNOW the material to do game movies. just cut them a check and let them loose. hell I bet that for half of what a Uwe boll flick costs they will make movies that are actually good!

      --
      ACs don't waste your time replying, your posts are never seen by me.
  2. Good thing by Superken7 · · Score: 2

    Good thing for her that the "landscape wall" is positioned on the building she jumps to, and is not the building itself :)

    1. Re:Good thing by Opportunist · · Score: 2

      Yeah. In every shooter I know she'd just have hit the skybox.

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    2. Re:Good thing by neokushan · · Score: 1

      Slightly off-topic, but back when CS:S (that's Counter Strike: Source to you web devs) came out, a few friends and I were messing around in our own server.

      The Skybox partially works by having a miniturised version of the level (if I recall correctly, it's 16 times smaller) hidden from view. I can't remember the details about what this is for, something to do with light calculation or something, but we found out that if you teleport a player into that skybox, they'll appear in the level as an enormous CT or Terrorist (Think of it a bit like those VR missions from Metal Gear Solid 1, where you fought giant enemies). Much fun was had, particularly on those that either didn't expect to get teleported into the ether, or didn't expect the hostages to be defended by Godzilla.

      --
      +1 IDisagreeSoHeMustBeATrollOrAnAstroturferOrAShill
    3. Re:Good thing by MacGyver2210 · · Score: 1

      The way most games are constructed the 'skybox' or 'skydome' is attached to the camera so it is impossible to 'hit it'.

      --
      If the only way you can accept an assertion is by faith, then you are conceding that it can't be taken on its own merits
    4. Re:Good thing by Anonymous Coward · · Score: 0

      The 3D skybox contains only the 'background' objects in miniature scale, not the whole map, and the enlarging is only a camera trick. Shooting at the giant player model will have no effect, though it can be funny for spectators when players are teleported to the 3D skybox for a knife duel.

    5. Re:Good thing by Anonymous Coward · · Score: 0

      Unless it's a 3rd-person game...

    6. Re:Good thing by Barny · · Score: 1

      This is why they went through 18 subjects before one finally got the idea.

      --
      ...
      /me sighs
    7. Re:Good thing by Asmor · · Score: 1

      There's a TF2 map called Mario Kart which has a hidden portal (one of the warp pipes, of course) to the skybox. That's always fun. :)

    8. Re:Good thing by Anonymous Coward · · Score: 0

      not entirely true, id tech and unreal engines have a constructed skybox with a virtual camera, and false textured faces that project as if they were viewed from that camera. In both engines it's possible to get inside the skybox or hit the invisible walls projecting it.

  3. Totally Rad Show by ChocNut · · Score: 2, Informative

    Dan Trachtenberg from TRS was responsible for this. It just goes to show that just because you're a critic/fan of movies and games doesn't mean you can't create great stuff yourself! Kudos

    1. Re:Totally Rad Show by Anonymous Coward · · Score: 0

      Any relation to Michelle Trachtenberg?

  4. One word by Nialin · · Score: 5, Insightful

    Nerdgasm

    1. Re:One word by JMJimmy · · Score: 1

      x2. I want to watch this movie!

    2. Re:One word by R3sp3ct2All · · Score: 1

      Nerdgasm

      Hell yeah! Dont care what they say about Chell her weight. She is plain awesome.

    3. Re:One word by DiEx-15 · · Score: 1

      That would be what I'd do if I got my hands on Chell IRL...I'll spare you all the NSFW comments and ideas.

  5. That is seven kinds of awesome by bobetov · · Score: 4, Interesting

    I agree with the YouTube commenter who said "Get this up on Kickstarter and make a full length movie".

    I'd chip in $50 easy. Congrats to the people involved!

    --
    Looking for a Rails developer in Chapel Hill?
    1. Re:That is seven kinds of awesome by Haedrian · · Score: 1

      I would so watch this if it was a movie.

    2. Re:That is seven kinds of awesome by ShakaUVM · · Score: 1

      >>I'd chip in $50 easy. Congrats to the people involved!

      Ditto. When my wife and I watched it yesterday, she was convinced it had to be a clip from a professional film made by Valve. =)

    3. Re:That is seven kinds of awesome by Yuioup · · Score: 1

      Why? This video is already full-length. It has a beginning, a middle and an end.

    4. Re:That is seven kinds of awesome by somersault · · Score: 2

      and yet the plot made little sense. I can think of explanations, but unfortunately one of them is that the writer was an idiot. It would be nice to have more plot and action (though the last scene was pretty breathtaking - I would have chosen a far safer way off of the building).

      --
      which is totally what she said
    5. Re:That is seven kinds of awesome by Anonymous Coward · · Score: 0

      "The plot made little sense"? What Universe are you from? She wakes up in an unknown place, with a fucking barcode on the back of her neck, she's trapped in a room. She finds a portal gun and tries to escape.

      Or are you the kind of viewer that wants every little detail of the plot explained to him by the movie itself? You're the kind of viewer that ruins it for the rest of us. Mystery and unknown can be a good thing in movies.

      I really like movies when you only know as much as the main character, and you discover what's going on at the same time as he/she is.

    6. Re:That is seven kinds of awesome by somersault · · Score: 2

      The bit where she "finds" the portal gun made no sense, if she really had no idea what was happening to her. Like I said, I can think of explanations (it was just a test, maybe they'd inserted the memories into her, or the explanation was in the numbers (very unlikely), blah blah), but that part just seemed so lazy from a plot writing perspective.

      --
      which is totally what she said
    7. Re:That is seven kinds of awesome by sgtrock · · Score: 1

      Actually, it made perfect sense to me as soon as I realized she was still trapped. It's all just mind games. Remember, there is no cake! :-)

    8. Re:That is seven kinds of awesome by somersault · · Score: 1

      Yes, but the way she just suddenly "realised" the gun was there was weird. It would have been more sensible if she'd just found the panel after seeing a slight crack in the wall while randomly analysing the room (what else can you do if you're trapped?), but she seemed to suddenly know exactly where it was, it just seemed like a cop-out in terms of scripting. Why have her spend all that time sitting around only to then have some time delayed memory go off of the gun being there? It seems like completing part of the test for her, which isn't very scientific..

      --
      which is totally what she said
    9. Re:That is seven kinds of awesome by ifrag · · Score: 1

      Yes, but the way she just suddenly "realised" the gun was there was weird.

      Huh... seems odd to me everyone is reading a lot into it. For me, it looked more like she just had a thought to inspect the wall and happens to find a portal gun there, not that she had any particular foresight on the matter. Just like in games when something looks slightly out of place and you start prodding it for a secret passage. Maybe you find something, and maybe it's just an odd part of a level.

      --
      Fear is the mind killer.
    10. Re:That is seven kinds of awesome by OverlordQ · · Score: 1

      I agree with the YouTube commenter who said "Get this up on Kickstarter and make a full length movie".

      Not going to happen. While Valve is awesome, I'd guarantee you they'd want more money for licensing the Portal property then you could raise on kickstarter.

      --
      Your hair look like poop, Bob! - Wanker.
    11. Re:That is seven kinds of awesome by Anonymous Coward · · Score: 0

      She did not "just realize" the gun was there. You see her testing things (pipes etc). The wall segment is the only thing with writing on it and has an edge... why NOT try to pull it? She wasn't going anywhere otherwise.

      Given the same situation. If you try nothing, your situation remains the same. If you try everything.... it could change.
      Seeing the writing, my first thought was "what is the significance of that?" well ... now we know.

    12. Re:That is seven kinds of awesome by derfy · · Score: 1

      I noticed the odd Roman numerals (III II I III I, etc)after a bit. Maybe she left it as a clue to herself.

    13. Re:That is seven kinds of awesome by Cogita · · Score: 1

      OTOH, Valve typically has been very amenable to fan material before. If Valve was approached as a production partner, with limited oversight over production, one might even be able to encourage them to chip in as a publicity event. Keep the same director, writing and special effects designer as the production leads, let some valve employees chip in additional writing and or settings/special effects.

      the bigger question in my mind is "Is there enough plot to Portal to tell a full length movie?" for all that the game was amazing, the plot basically is, wake up, get tested, break free, kill GLaDOS, escape. Not a lot of room there for dialogue, plot twists, or character development. This clip worked on the basis of capturing the ambiance of the portal universe, the dystopia and the feel of relentless monotony. not sure that would work for a feature length film.

      --
      -- "The Price of Freedom of Speech, of Press, or of Religion is that we must put up with a good deal of rubbish."
    14. Re:That is seven kinds of awesome by Anonymous Coward · · Score: 0

      Er, no it's not. "Full-length" has a specific meaning when referring to film (80 minutes according to SAG), which is generally accepted. This qualifies as a "short film". Short films have beginnings, middles, and ends too.

    15. Re:That is seven kinds of awesome by tlhIngan · · Score: 1

      and yet the plot made little senseblockquote>

      So... it's a regular movie then?

    16. Re:That is seven kinds of awesome by Uberbah · · Score: 1

      Yes, but the way she just suddenly "realised" the gun was there was weird.

      You mean "just suddenly" after spending days testing different parts of the wall? Pulling on the exposed pipes? Days looking at the same panel over and over and over again before she thinks to tug on it?

      This was a short film, yet that was more than enough handholding for even Cardinals fans.

    17. Re:That is seven kinds of awesome by Maxwell'sSilverLART · · Score: 1

      So it's Hollywood-ready, then.

      --
      Moderate drunk! It's more fun that way!
    18. Re:That is seven kinds of awesome by Anonymous Coward · · Score: 0

      And the coolest thing would be, that the movie would actually be longer than both games together!

    19. Re:That is seven kinds of awesome by Americano · · Score: 1

      And yet the Resident Evil franchise is... three? four movies deep, and the Matrix hit 3. Dystopian near-future + shadowy corporate / technocrat overlords vs plucky/sexy protagonists in black/gray/vaguely-military-ish clothing certainly seems to be a successful recipe at the box office.

      They could easily expand on the game universe while keeping it true to the feel and premise of the game. Add some backstory to the characters, corporation, and GladOS, a few wisecracks and punchlines, some bouncy T&A, and the phrase, "Shia LeBoeuf stars in the latest action-packed thriller from Michael Bay," and you've got a perfectly acceptable summer movie that'll enjoy at least modestly profitable success.

    20. Re:That is seven kinds of awesome by JMJimmy · · Score: 1

      She doesn't tug on the pipes she triggers a secret panel located up and left of the section of wall with the code on it. She was sitting there thinking about the code and finally solved it.

      I'm not positive about the code but it looks similar to either a form of Nihilist transformation, some sort of remainder based calculation with substitutions (akin to RSA just simplified), or a grid map of the room and there's a significance to the underlined 2 and 4. Cryptography is not my strong suit though...

    21. Re:That is seven kinds of awesome by JMJimmy · · Score: 1

      They aren't Roman numerals - IIII would be expressed as IV if that were the case.

    22. Re:That is seven kinds of awesome by spazdor · · Score: 1

      Yeah, but wouldn't it be even better if they made a good movie instead?

      --
      DRM: Terminator crops for your mind!
    23. Re:That is seven kinds of awesome by derfy · · Score: 1

      Exactly my point.

    24. Re:That is seven kinds of awesome by Americano · · Score: 1

      Sure, it would be better if they did that. Problem is, they won't do that. :)

    25. Re:That is seven kinds of awesome by I'm+not+really+here · · Score: 1

      Watch it again. She starts mumbling the numbers on the wall to herself, her eyes slightly light up with understanding (excellent acting skills!) and she then confidently tries out her theory by pulling the bed over. My guess is if you inspected the numbers, you'd find that they create a pattern in which the user was checking the walls and she realizes this and sees where the pattern stops, leaving the next spot in the pattern as the location of something important to the previous occupant. It made perfect sense to me, and felt like excellent writing performed extremely well.

      --
      Before commenting on the Bible, please read it first
    26. Re:That is seven kinds of awesome by Uberbah · · Score: 1

      1:54 she starts tugging at wall panels
      1:58 she's pulling on exposed pipes
      2:19 she's standing on the bed pulling on wall panels again
      2:35 she looks at the hatch marks for the billionth time and then figures it out

      This isn't Harry Potter where the characters just happen to stumble on all the important secret stuff. She spent plenty of time looking around her cell, even while doing pushups, trying to find something - and the video shows it.

    27. Re:That is seven kinds of awesome by nukenerd · · Score: 1

      They aren't Roman numerals - IIII would be expressed as IV if that were the case.

      Not on a clockface :

      www.johnlewis.com/154370/Product.aspx

    28. Re:That is seven kinds of awesome by Coren22 · · Score: 1

      Take a look at "Clear Skies" made in Eve and HL2, as far as I heard it was being supported by Valve and CCP.

      --
      APK likes to ask for responses to the same things over and over. Maybe he just likes the responses?
    29. Re:That is seven kinds of awesome by OverlordQ · · Score: 1

      Made in, instead of made about.

      --
      Your hair look like poop, Bob! - Wanker.
    30. Re:That is seven kinds of awesome by JMJimmy · · Score: 1

      Yes, because she's so likely to know that IV was the abbreviation of luppiter (Jupiter) and is believed to have been left off Roman clocks because of it. Knowing this fact she actively chose to use the clock-face format as not to offend Jupiter.

      Or

      They're not roman numerals and they're just marks on the wall which likely represent numbers in a code.

    31. Re:That is seven kinds of awesome by somersault · · Score: 1

      Do you mean "nyquist transformation"?

      --
      which is totally what she said
    32. Re:That is seven kinds of awesome by JMJimmy · · Score: 1
  6. Outside Aperture by Ironix · · Score: 5, Informative

    There's another portal video from earlier this year that I also found to be rather enjoying. Watching this new video reminded me of the one I saw earlier in the year.

    http://www.youtube.com/watch?v=NorZUFfpvC0

    --
    Still #1 -- Lonely Gay Geek
    1. Re:Outside Aperture by TeXMaster · · Score: 1

      Mod parent up, this new one, as good as it is, is not the first live-action Portal thing

      --
      "I'm never quite so stupid as when I'm being smart" (Linus van Pelt)
    2. Re:Outside Aperture by eedwardsjr · · Score: 1

      Using the two portals to scratch her back was a hoot.

  7. Leap of faith by Anonymous Coward · · Score: 0

    Speed thing goes in, speedy thing comes out.

  8. Slashvertisements and View-whores by Anonymous Coward · · Score: 0

    Please stop accepting submissions by people to their own blogs and ad-supported online columns over submissions linking to the original source. Just, please.

    1. Re:Slashvertisements and View-whores by Opportunist · · Score: 1

      So what, all he got out of it was that the blog is now slashdotted and his provider probably quite a wee bit pissed off.

      it's just so win-win...

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
  9. That was brilliant by Haedrian · · Score: 2

    Wasn't expecting that ending. At all.

    1. Re:That was brilliant by jgtg32a · · Score: 1

      I wasn't expecting it either but it wasn't at all surprising. More of an "ah of course, I should have seen that coming"

  10. Smelly room? by Anonymous Coward · · Score: 0

    Where are her bathroom facilities? On the tray maybe, and send it back out. These questions are important!

    1. Re:Smelly room? by Haedrian · · Score: 1

      Look to the left of the sink at around 39 secs. You can see a toilet.

    2. Re:Smelly room? by Haedrian · · Score: 1

      right of the sink. Sorry*

  11. Needs some gamma correction by Anonymous Coward · · Score: 0

    Why did they upload the video with such bad gamma? The beginning is so dark that it's almost impossible to see what happens. This is the first time this happened with a video; I've also ran a gamma checking / changing utility (by Adobe) which confirmed that my display was set up right, so the gamma should have been fixed before upload.

  12. Slashdotted by Anonymous Coward · · Score: 0

    Can someone post the youtube link, please?

    1. Re:Slashdotted by Anonymous Coward · · Score: 1

      Can someone post the youtube link, please?

      OK, found it. http://www.youtube.com/watch?v=4drucg1A6Xk

    2. Re:Slashdotted by Anonymous Coward · · Score: 1

      I'm ashamed of you. That should have been a Rickroll, seriously, they were asking for it.

  13. "Problem Loading Page" by goose-incarnated · · Score: 1

    Slashdotted already?

    --
    I'm a minority race. Save your vitriol for white people.
    1. Re:"Problem Loading Page" by Anonymous Coward · · Score: 0

      The link is to a worthless blog which adds nothing. link to the actual movie: http://www.youtube.com/watch?v=4drucg1A6Xk

  14. Brilliant by Tomahawk · · Score: 2

    Created cinematography. Cinema quality, no doubt.

    I want to see the full feature length movie of this now...

  15. Since it's Slashdotted... by Anonymous Coward · · Score: 0

    A direct link:
    http://www.youtube.com/watch?v=4drucg1A6Xk

  16. Thanks for the trailer, when is the movie due? by Opportunist · · Score: 1

    In all seriousness, if this becomes a full blown movie, I will probably even forgive the second and third part of Matrix (i.e. the last times I was actually at a movie theater) and return to watching movies.

    --
    We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    1. Re:Thanks for the trailer, when is the movie due? by Raenex · · Score: 0

      Are you seriously going to praise this mini-movie while at the same time pissing on the 2nd and 3rd Matrix? While I have several gripes with the sequels to the original Matrix, they were still entertaining and had top-notch production values.

      This movie was mildly entertaining, if only for the novelty of seeing Portal in a live-action setting. The portal sequences were well scripted. However, the pacing in the beginning was repetitive and boring, the actress was homely, and there really needs to be a cast of characters and a plot to make this film length.

    2. Re:Thanks for the trailer, when is the movie due? by C0R1D4N · · Score: 2, Informative

      Homely? She may not have been the usual supermodel actress but she certainly wasn't homely. I thought she was a good choice for Chess. An everyday woman.

    3. Re:Thanks for the trailer, when is the movie due? by Raenex · · Score: 1

      I guess if you like slightly manly older girls with bad skin, then she isn't so bad.

    4. Re:Thanks for the trailer, when is the movie due? by CFBMoo1 · · Score: 2

      I like her too, she actually looks believable. unlike most other glamor choices of lead actresses. She looks like she could fit the role perfectly.

      --
      ~~ Behold the flying cow with a rail gun! ~~
    5. Re:Thanks for the trailer, when is the movie due? by dasunt · · Score: 2

      Why are you so quick to discount the actress's physical fitness? Not all measures of attractiveness are skin-deep.

    6. Re:Thanks for the trailer, when is the movie due? by hawkinspeter · · Score: 5, Funny

      What second and third part of the Matrix? That film was really cool, I always wondered why they didn't do a sequel.

      --
      You're a temporary arrangement of matter sliding towards oblivion in a cold, uncaring universe
    7. Re:Thanks for the trailer, when is the movie due? by Anonymous Coward · · Score: 0

      Objectify women much? WTF is wrong with you? The actor was perfect. I'm sure you're one of those chads that install cinematic mod because you didn't think Alyx was bimbo enough.

    8. Re:Thanks for the trailer, when is the movie due? by Raenex · · Score: 1

      The plain truth is that she wasn't attractive to look at. Of course her physicality fits in with the role, but one of the reasons Hollywood is successful is because they make movies with people we want to look at for over an hour.

      Take somebody like the actress who played Trinity in the Matrix. She wasn't a classic beauty or a glam girl, but she was still attractive. That's why Hollywood goes through tons of auditions to get the right person.

    9. Re:Thanks for the trailer, when is the movie due? by Toonol · · Score: 1

      Ah. An anime fan.

      Hey, I like it too, but real women have their advantages.

    10. Re:Thanks for the trailer, when is the movie due? by Raenex · · Score: 0

      Ah. An anime fan.

      Not really.

      Hey, I like it too, but real women have their advantages.

      If by "real", maybe you mean "average". They have their roles, but not as the feature role in a film.

    11. Re:Thanks for the trailer, when is the movie due? by Anonymous Coward · · Score: 0

      She's not a model but she's not unattractive. They don't all have to be young and scantily clothed to be attractive

      http://www.imdb.com/name/nm1622753/mediaindex

    12. Re:Thanks for the trailer, when is the movie due? by Andreas+Mayer · · Score: 2

      Take somebody like the actress who played Trinity in the Matrix. She wasn't a classic beauty or a glam girl, but she was still attractive.

      I disagree. I find this actor a lot more attractive than Carrie-Anne Moss (Trinity).

      It seems you are making your preference of women into a standard. It's not.

    13. Re:Thanks for the trailer, when is the movie due? by Machtyn · · Score: 1

      To each his own, but I thought she was pleasing to look at. Sure, if I was in my early 20's I'd think, "She's old and not attractive." But now that I'm in my 30's she's actually done herself a lot of good keeping in physical shape. Oh, and if you check out Danielle Rayne's website, you'll learn that she's a stunt actress. (I didn't have enough time to see what works she has been in.)

    14. Re:Thanks for the trailer, when is the movie due? by porges · · Score: 1

      She reminded me a lot of Maggie Q. By the way, the Nikita TV series does not suck.

    15. Re:Thanks for the trailer, when is the movie due? by spazdor · · Score: 1

      C'mon, does Slashdot really need more of this post-adolescent standards-based beauty obsession shit? There aren't objective standards of beauty, and if there were, barely any of this site's userbase would personally meet them. There is no subject matter to debate here; nothing to convince anyone else of.

      Just say "she ain't my style" and let's move on.

      --
      DRM: Terminator crops for your mind!
    16. Re:Thanks for the trailer, when is the movie due? by Raenex · · Score: 1

      The fact is that you're wrong. While you'll never get everybody to agree on what is attractive, there are common standards, such as youthfulness, clear and supple skin, and for a woman, curves in the right places. The leading women in Hollywood are generally agreed to be attractive for a reason.

      The director actually chose to go with a closeup shot in the very beginning that shows the actress's skin, which is fairly bad, especially the way it was lit. Maybe this is intentional and they were going for gritty, but too much realism can ruin a movie.

    17. Re:Thanks for the trailer, when is the movie due? by jcoy42 · · Score: 1

      Are you the guy who came up with the "sharp knees" comment?

      --
      Never trust an atom. They make up everything.
    18. Re:Thanks for the trailer, when is the movie due? by snowgirl · · Score: 1
      --
      WARNING! This girl exceeds the MAXIMUM SAFE standards established by the FDA for BRATTINESS
    19. Re:Thanks for the trailer, when is the movie due? by RightSaidFred99 · · Score: 1

      She's not homely. She's not wearing much, if any, makeup and her skin's not nearly as bad as you think.

      Her body is a solid 8-9 and her face a 6 or 7. I'd give her an overall 7.5.

      Being a pig, I judge women by their looks just as much as you do, I'm just not an idiot about it. She's very attractive, and if she was dolled up you'd quickly change your tune. Sure, she's no Victoria's Secret bimbo, but she's hot.

    20. Re:Thanks for the trailer, when is the movie due? by spazdor · · Score: 1

      It's weird that you are a minority of approximately one, arguing in defense of a "populist" beauty ideal. If these 'common standards' are as common as you say, I'm not sure how you can have managed to garner so many dissents.

      --
      DRM: Terminator crops for your mind!
    21. Re:Thanks for the trailer, when is the movie due? by Raenex · · Score: 1

      Easy. Post a negative opinion that comes off as mean-spirited, and those that don't agree will come out of the wood-work. After that, nobody is going to want to defend you, even if they agree.

    22. Re:Thanks for the trailer, when is the movie due? by Coren22 · · Score: 1

      Hint- She is a real actress, not just someone off the street. She actually looks pretty close to Chell, which is probably why they used her.

      --
      APK likes to ask for responses to the same things over and over. Maybe he just likes the responses?
    23. Re:Thanks for the trailer, when is the movie due? by Raenex · · Score: 1

      As for her body, manly arms and shoulders are a turnoff, so I'd give it a seven at best. And her skin -- watch the very beginning of the movie in high def. It doesn't look so bad in the other shots, though, but a bad first impression is a killer. I don't know what the directory was thinking, unless he was going for gritty and plain.

      And you're really going to call a girl that you rated 7.5 "hot"? That'd be "mildly attractive" at best.

    24. Re:Thanks for the trailer, when is the movie due? by spazdor · · Score: 1

      Maybe the problem is that you're arguing subjective subject matter using objective language such as "The plain truth" and "The fact is."

      I, personally, fit the stereotype. I'm into thin, young-looking blonde chicks with smooth skin and prominent secondary sex traits, and even I was compelled to call you out on this.

      --
      DRM: Terminator crops for your mind!
    25. Re:Thanks for the trailer, when is the movie due? by Anonymous Coward · · Score: 0

      7.5 is hot.. As for the other stuff, you're full of crap. I can imagine her in a little tight black dress with makeup on and she would be damn hot. I think she's perfect for this role - much hotter and it'd be silly.

    26. Re:Thanks for the trailer, when is the movie due? by I'm+not+really+here · · Score: 1

      And the facial expressions were subtle but fully in line with her character and how she should be reacting. If "bad skin" really was a bother, there are remedies for that. All in all, she performed excellently, fit the part, seemed authentic, and I liked the performance. I wonder if the original poster thinks that District 9 was a complete failure because of the lead actor not being 'traditional attractive'? Or what about Rachel Dratch? Does she ruin SNL because she's not a model? Ugh,. I think Hollywood needs more 'average' people on film who are better actors.

      --
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    27. Re:Thanks for the trailer, when is the movie due? by ULTRAJOE · · Score: 1

      on the contrary, she's HAWT! and it's "Chell" not "Chess"

    28. Re:Thanks for the trailer, when is the movie due? by Raenex · · Score: 1

      The problem is that while there are subjective differences of opinion, there are also objective generalities:

      http://en.wikipedia.org/wiki/Physical_attractiveness

      You can't deny that the majority of leading Hollywood actresses are generally considered beautiful. You would never see a mainstream Hollywood movie opening up with a closeup shot that shows an older heroine with bad skin, made to look about as bad as possible with the lighting.

    29. Re:Thanks for the trailer, when is the movie due? by Opportunist · · Score: 1

      True, true... I've read the script and nearly pissed my pants, too bad it was never even tried. That would have made a worthy sequel.

      Shit, the opening scene alone would have made the movie worth seeing!

      --
      We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
    30. Re:Thanks for the trailer, when is the movie due? by Stuarticus · · Score: 1

      Reminded me of Sarah Connor in T2.

      --
      If you think someone isn't free to have a different definition of "freedom" you may be a tyrant.
  17. Nerd Mise-en-Scene by PopeRatzo · · Score: 0

    Five stars if she takes her top off.

    --
    You are welcome on my lawn.
    1. Re:Nerd Mise-en-Scene by spazdor · · Score: 1
      --
      DRM: Terminator crops for your mind!
  18. Don't forget this gem by deblau · · Score: 1

    http://www.youtube.com/watch?v=NorZUFfpvC0

    Based on the original Portal.

    --
    This post expresses my opinion, not that of my employer. And yes, IAAL.
  19. Typical comment by jolyonr · · Score: 4, Funny

    That's all we need here. Gamma nazis

    --


    Please read my Canon EOS tech blog at http://www.everyothershot.com
    1. Re:Typical comment by CnlPepper · · Score: 1

      I'm really hoping that was a poor joke.

  20. trite by Anonymous Coward · · Score: 0

    I love the game but watching this short made me cringe, like watching Ben Affleck in "Daredevil."

    The game is smart and *funny* in a dark twisted way, whereas this short movie is overly dramatic with a super heroine who kicks butt left and right (think Mila Jovovich in "Resident Evil", except both genres correlate). Or, the new movie "30 Minutes or Less" where a bomb is strapped to Jesse Eisenberg, just like the events in PA where a bomb strapped pizza guy was "forced" to rob a bank. The former is a comedy, the latter was a tragic and sad real life event where a man died. Of course this Portal movie doesn't go to that extent, but the dissonance is there.

    Cinematically, it's very nice and I see film students creating similar quality in art/film schools, but I wish I could see an original story. I'm afraid if a full-length movie is made, it'll turn out like "Resident Evil," or prolonged in a crazy way like "Where the Wild Things Are."

    Good luck to the director if he decides to make a full-length movie. Hopefully, it'll be as original as "District 9".

    1. Re:trite by jgtg32a · · Score: 1

      That about sums up my feelings as well.

  21. Wrong perspective when looking through the portal? by dreemernj · · Score: 1

    I love the vid. But, /. seems to be the place to mention, the perspective of the view through the portals when she first creates portals seems wrong and it immediately bugged me.

    If you look at the still image used as a placeholder for the vid, the image you see in the blue portal is from the perspective of the camera, not from the perspective of the other portal. You should be able to see her whole body in the blue portal.

    --
    1 (short ton / firkin) = 89.1432354 slugs / keg
  22. ANAL RETENTIVE NERD ASSPAIN by Anonymous Coward · · Score: 0

    But seriously, am I the only one who found the deviation from the game annoying? Living guards in the GLaDOS-run Aperture Science? yeaaaaahno. I find the comments where people praise the creative liberty annoying. Isn't creative liberty what ruins video game movies...? Valve did an excellent job creating a setting, a cast, a plot, et cetera. Everything in Portal was beautifully composed (and no I'm not an idiot fanboy). Why ruin it?

    1. Re:ANAL RETENTIVE NERD ASSPAIN by Anonymous Coward · · Score: 0

      You're not. It wouldn't have bothered me so much if the short itself wasn't so poorly done.

    2. Re:ANAL RETENTIVE NERD ASSPAIN by imadoofus · · Score: 1

      I saw it from an "expanded universe" view and my initial thought was that the guards were HL Combine solders. I thought it made a good twist to see the cross-over.

      --
      "pr0n": An anagram of "porn," possibly indicating the use of pornography. - www.microsoft.com
  23. Re:Wrong perspective when looking through the port by cyclomedia · · Score: 1

    and it's too close, in the wide shot the walls are about 5/6 metres apart, but the view through the portals are as if they are closer, like only a couple of metres

    --
    If you don't risk failure you don't risk success.
  24. Loved It by cyclomedia · · Score: 1

    Portal? Really? Sorry, was distracted by the fit bird in the vest.

    --
    If you don't risk failure you don't risk success.
    1. Re:Loved It by Anonymous Coward · · Score: 0

      Wow, you're obviously a very masculine man and any woman reading this is sure to want to go to bed with you based on this one post.

      That is what you wanted to hear, isn't it?

    2. Re:Loved It by Anonymous Coward · · Score: 0

      Lighten up, Frances. Jesus.

  25. seen it before by aahpandasrun · · Score: 1

    Nice, but I've seen 1000 "portal in real life" videos in the 4 years since the game was released.

  26. Nice technical effects, but not enough. by Anonymous Coward · · Score: 0

    There's more to Portal than the eponymous mechanic. There's no question that the short was very well done from a technical perspective. But there's almost nothing that resonates with the tone of the actual games. The aspects of Portal that make it so unique are

    1) puzzles/testing and
    2) dark humor,

    neither of which are present in this short. This is much more "a portal gun in real life" than "Portal in real life". A full-length film adapted from this short would be a butchery the source material, which ironically why it stands a better chance of being produced...

  27. Who did the Soundtrack? by scorp1us · · Score: 2

    Seems very Nine Inch Nails-y, a la Ghosts.

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    Slashdot's rate-of-post filter: Preventing you from posting too many great ideas at once.
  28. Hey! by Anonymous Coward · · Score: 0

    Hey, it's Aeryn Sun!

  29. Re:Wrong perspective when looking through the port by Toonol · · Score: 1

    the perspective of the view through the portals when she first creates portals seems wrong and it immediately bugged me.

    Yep. I don't think it was the angle, so much as it was insufficient depth. Each 'repetition' of the portal should have been recessed by a distance equal to the full width of the room... but instead, it looked like it was repeating every 5-10 feet.

    I'm willing to cut visual media slack, though, because sometimes they do things that are deliberately wrong, in order to make something clearer on screen. Sometimes a good artist will completely break the rules of perspective or shading in order to give subtle emphasis or a certain mood. As long as it only bothers a few slashdotters, it's not a huge problem.

  30. Wow! by Anonymous Coward · · Score: 0

    Neil Blomkamp should to direct the full-length version!

  31. Re:Wrong perspective when looking through the port by godrik · · Score: 1

    "As long as it only bothers a few slashdotters, it's not a huge problem."

    Who else than slashdotters is gonna look at it? :)

  32. Sorry, didn't like it. by Anonymous Coward · · Score: 0

    One day she just sees the writing on the wall. Somehow within seconds she decodes a bunch of lines and figures out where the gun is. Huh?

    She creates the first portal by shooting twice. I haven't played the game so perhaps I don't understand the mechanics. This seemed to me that you needed to shoot twice and it connects the two. Then the guard comes in. She shoots the ceiling then kicks the bed. The guard falls over. This made no sense at all. Shouldn't she have needed to shoot twice? There was no portal near the guard's side of the room.

    Might be an interesting music video but for a movie you need things like plots or characters...

    1. Re:Sorry, didn't like it. by JMJimmy · · Score: 1

      1) The work out scenes and the time lapse security camera video was to show time passing. She was in there for a while, being fed, and eventually she figures out the numbers on the wall. We're not supposed to know how long it took. Also, someone who has the mind to come up with a code is also likely to be able to solve that code (assuming she wrote it, if not then for all we know she was in there for months pondering the numbers)

      2) If you had played the game you'd know that if you shoot Orange portal it stays in place even if you shoot the Blue portal multiple times (and vice versa). That said the section with the first guard was a bit unclear what happened due to the shooting angle.

    2. Re:Sorry, didn't like it. by jackbird · · Score: 1

      The gun has two triggers, orange and blue. Each shot creates one portal. After the second shot, whichever trigger you pull deletes the current portal of that color and creates a new one.

      When she shot the ceiling she created a new portal (deleting one of the original two), then pushed the bed into the original one remaining. This caused the bed to fall out of the ceiling onto the guard.

    3. Re:Sorry, didn't like it. by nedlohs · · Score: 1

      She kicks the bed through the already existing portal in the wall, so it falls out the newly placed portal in the ceiling hitting the guard.

      Yes, they really should have included 5 seconds of her shooting a second portal to show the mechanics before using them with a bad camera angle.

  33. She sure learned to think in portals quickly by Anonymous Coward · · Score: 0

    Took me a few levels at least.

  34. I think silence can be used very effectively by spazdor · · Score: 1

    How long was it from the beginning of Wall-E until the first actual line of dialogue?

    --
    DRM: Terminator crops for your mind!
    1. Re:I think silence can be used very effectively by anyGould · · Score: 1

      Or Castaway, for that matter.

      To use the Standard Movie Logic, I'd say that Portal = Castaway + Matrix.

  35. Cool movie by Anonymous Coward · · Score: 0

    They should make a game out of this.

  36. For me by AP31R0N · · Score: 1

    1) Danielle Rayne is HOT.

    2) Awesome effects work, pro or not

    3) It was hard to figure out what she did to the first guard, had to watch it twice.

    4) i have no idea why she was sitting there one moment, and opening the panel the next. i guess it has something to do with the markings.

    5) A Portal movie would be unlikely to have mass appeal. i'd love to see a web series.

    6) Fit women like Danielle Rayne are ten times hotter to me than stick figure fashion models

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