Iwata Confirms Nintendo Network, New Wii U Controller Functions
New submitter DeanCubed writes "In a Nintendo investor meeting, CEO Satoru Iwata confirmed a new Nintendo Network for the company's 3DS and upcoming Wii U game systems. This includes multiple user accounts per console (not tied to hardware, a first for Nintendo) and digitally distributed retail software releases for their online store. Iwata also noted that the Wii U's tablet controller will feature NFC (Near Field Communication) functionality, allowing the ability to use figurines and cards to input visual data to the console. They are hoping to use this to make micro-transactions for paid DLC easier."
Having read both TFA and a few other more detailed articles out there (Eurogamer has a good one), the Nintendo Network looks like a good thing, albeit one which is many years overdue. It'll be good to have the it there, but it's hard to see anybody getting excited about it, given that at best it will bring functionality on a par with Xbox Live and the Playstation Network.
I think the Wii-U is a cause for greater concern. It's going to be launching in difficult economic times. The 3DS did that last year and its initial sales were poor. They've now recovered a bit (though they're still below forecast), but only at the expense of Nintendo having to sell the system at a loss. Now, selling at a loss isn't exactly a bad strategy (it worked wonders for Sony with the PS2), but it's very much counter to Nintendo's historic strategy. The Vita, also launching in difficult times, has had a poor Japanese launch despite a really quite good launch-games lineup. Having seen what the Vita can do, I very much want to own one - but I'll be surprised if its US and European sales don't fall well short of targets. I get the feeling that 2012 is going to be a really bad time to be launching a console - most people are unlikely to be feeling any kind of real economic recovery during the year. Microsoft and Sony have clearly decided to hold on and wait in the hope of a kinder economy; Nintendo, with Wii sales exhausted and their finances at an all-time low, don't have that option.
But more worrying still is the lack of a real public narrative around the Wii-U. The Wii had one of these. Motion control was easily grasped. You could watch somebody demonstrating one - or try a demo unit yourself - and "get" the concept instantly. If you actually used the thing more extensively, you'd come up against its limitations very quickly; the motion control was imprecise and in many cases placed a barrier between the player and the game that meant it ended up less immersive than traditional controllers. But by then, the sale was made. The Wii-U is a much harder concept to grasp. It's a home console which has some tablet-ish features. But how will it work with a room full of people? What will the tablet actually add to the games? And how is it going to be fun at a party with a room full of people with a few drinks inside them?
There are actually answers to those questions if you look around enough at the material that's been made available. But they're not simple answers and they're not easily communicated. On that basis, I just cannot see the Wii-U replicating the success of the Wii's early years. I'm also unsure that the pitch to the more traditional "gamer" crowd will work. There's a lot of frustration with the current generation's techological limitations. But I don't sense any confidence that Nintendo - who, let's not forget, have spent the time since the Wii's launch neglecting this demographic - are the people to usher in the next generation. I also find it hard to imagine developers doing much with the Wii-U's hardware - which is better than the current generation, but not by a huge margin - putting much resource into developing games for it that actually push it beyond what the 360 and PS3 can do. More likely, it will just get a lot of PS3/360 ports, which present little compelling reason for the "gamer" crowd to jump ship from their existing platforms until those get replaced.
The 3DS also suffered from a mis-managed message at launch. It was launched on the basis of "look 3d!" rather than "look, more powerful DS with better graphics". People weren't interested in 3d. A better DS is a stronger pitch and Nintendo have had more success with the 3DS since they switched to it. But I'm struggling to see what the pitch is with the Wii-U.
I've been wrong on calling "Nintendo are doomed" before. But I'm finding it very hard to see a convincing path to success for the Wii-U. The Wii was the right product at the right time (I admit it took me a while to recognise this). But for Nintendo to capitalise on that success, I think they needed to have a replacement ready by the back end of 2009 or early 2010 at the latest. As it is, they've endured a pretty grim second half of this console cycle and are in a very risky position now.
Nope, because Nintendo is the suck. Here come the modpoints.
To offset political mods, replace Flamebait with Insightful.
I don't have any practical experience with NFC, but couldn't someone put a NFC reader up to unopened game boxes that have DLC codes in them and steal the codes? Is there a cheap and easy way to prevent people from doing something like this?
Its not what it is, its something else.
Keep telling yourself that. 99.99% of our lives will be nothing but a birth, marriage, and death certificate in 200 years. Some historian will probably use those to do some revisionism on this period.
To offset political mods, replace Flamebait with Insightful.
99.99% of our lives will be nothing but a birth, marriage, and death certificate in 200 years.
Which is why Facebook has introduced timelines, and Ancestry has indexed old historical documents. Historians will have a lot more to go on.
But historically, Nintendo has been opposed to the sort of public social interaction and sharing seen on Facebook. On DS and Wii, players cannot communicate unless they have mutually exchanged friend codes out of band.
But, will it have games geared for people OVER 5 years old?
Games for people over 5 are called school and career, where winning and losing have a deeper meaning and there are few second chances.
You could say the same thing about TV / Movies, Sports, Art etc... and you'd still be wrong in every instance. Games are entertainment. Entertainment has always been an important part of human culture. Be thankful that your schooling and career are so joyful and interesting that you never need entertainment... Not everyone is so fortunate.
I feel like the online component is a place where Nintendo had an opportunity to excel and they completely dropped the ball. The Wii had connectivity all along. It's storefront worked fine. But that was all. The Opera browser sucked, and still sucks. First they charged for it, but because it sucked they finally gave it away. You could add friends somehow, but it was some convoluted confusing manner of trading codes with each other and typing them in onscreen. They had downloadable games but no support for downloadable content (I'm looking at you, myriad of trivia games). Why? The Wii could have been a pioneer in living room web browsing and content but had nothing of it. It seems like Niintendo didn't thing this 'Internet' thing was going to take off or something.
And so now, they start to make an attempt at an online component but it's not going to be available to the millions of units already out there. Sigh....
The cynic in me wants to say that if "school" was a game, it would be one which flashed up big signs saying "YOU WIN" and "1,000,000,000 POINT BONUS MULTIPLIER" every few seconds, until suddenly it was over and around 75% of players were then faced with a sign saying "Game over. Guess you sucked after all."
But then, I'm a hopeless cynic.
They better come out with this quick. It's amazing how quickly they crashed and burned with the Wii. This is what I call an "I told you so" post.
It seems like only a year ago (and it probably was) when any time you said the Wii was in trouble someone would come and tell you how wrong you are and that the Wii is "totally pwning Xbox and PS3". I think anyone could see the trouble was heading to within 1 year of the Wii coming out, but nooooooo. "Oh, you don't know how much the Wii is dominating Xbox/PS3!".
Well, no - it wasn't. It was selling at a small profit for Nintendo but nobody was buying very many games. It was old technology, it looks like crap. It was a gimmick that flashed brightly for a while because of the innovative controller, then it died almost as quickly.
Nintendo needs the U _now_ and they need it to be ~25% more powerful than current generation gaming consoles. I wish them well, I think 3 major platforms is perfect and want them to stick around but I was a bit annoyed by the blinders people had regarding the Wii.
"The 3DS did that last year and its initial sales were poor."
The 3DS may have had sales figures that weren't as good as they were expecting, but having sold 15million units quicker than either that Wii or the DS, I have to wonder just what those forecasters were smoking at the time. The attach rate of the console was pretty poor at first but that was mainly because the hardware launched without any first-party titles alongside it.
"What will the tablet actually add to the games?"
Rephrase that question to what will the Wii-U bring to tablet games, and keep in mind how popular the touch screen has become as a gaming interface in the mobile arena. I think that's a smart angle to go for. Nintendo promised the world with motion controls, disappointed everyone at first, but then lived up to that promise (for a price) with MotionPlus. Considering that Wii-U works with Wiimotes, MotionPlus might get a chance to shine and revitalize enthusiasm for motion control like Kinect did.
"I'm struggling to see what the pitch is with the Wii-U."
That's probably because they haven't pitched it to us yet.
When I heard about the new controller functionality, I thought, "Hey, the 3D in the 3DS actually turned out to be pretty cool, I hope that's what they're talking about." Much to my disappointment, it turned out to be something lame. I should have known better.
On a more serious note: I really hope Nintendo will have some good games this time.
Because that dumb Mario five...thousandth edition thing they do with all of their titles, is really sucking.
Everything is so childish and dumb. For a grown-up, the thing is utterly useless.
Sometimes it feels like the music they listen to in the future in Demolition Man. You know, with every "band" being a childrens' choir.
What seems to be your boggle? Your face is all tense and angry, like you need to go use the three sea shells. Perhaps some music will enhance your calm.
Good things from the garden
Garden in the valley
Valley of the jolly green giant!
I don't anticipate buying the Wii U and hate the single tablet controller. I think it is a stupid decision. But they have a lot of third party developers confirmed to be making Wii U games well before the hardware is ready to launch.
And this won't be two Wii's. The hardware is considerably faster.
http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
But, will it have games geared for people OVER 5 years old?
Games for people over 5 are called school and career, where winning and losing have a deeper meaning and there are few second chances.
From the ESA report:
Around 68% of U.S. households now play computer or video games and it's not just the youngsters in the family that are doing so. While the average age of a gamer is 35, over a quarter (26%) is age 50 or over. The bulk of gamers are in the 18 to 49 year age range.
Dammit, how dare I challenge your preconceived notions with abhorrent facts! What a cad I am!
An enigma, wrapped in a riddle, shrouded in bacon and cheese
Your comparing school to old school gaming where you could actually lose. School is more like MMORPGs. Nobody "loses" no matter how bad they are, and winning just means you spent enough time grinding.
next gen is going to suck. I hope these next devices don't sell. All I want is a console I can put my game into and play it on some controllers. i hate motion control. really, i hate it. I hope microsoft or Sony bring gaming next gen. nintendo is a lost cause
Considering the comparisons made by journalists between the Wii U and "XBox 720" specs are that there's only about a 20% difference in power between the two (about the same difference between PS2 and the original XBox), I'm calling bullshit on your statement.
...the first thing I thought of was "Skylanders".
Skylanders uses RFID for its "Portal of Power", not NFC, but NFC is essentially just building on RFID anyway, and is backwards compatible with existing RFID infrastructure and tags. The "Portal of Power" may have been a gimmick, but it was a very profitable gimmick that was popular with the kids. Incorporating that kind of functionality direct into the Wii U controller is a stroke of sheer genius from Nintendo, IMO. RFID tags are cheap. $0.15 for a passive (unpowered) tag, $0.50 for an active tag. It'd be quite inexpensive for developers to incorporate those into their products and merchandise to have them interact with games on the Wii U.
A more important question for the Wii-U is does it support 2 or more Wii-U controllers, that hasn't been defined yet.
If this machine doesn't support 2 or more tablets connecting to the console, it will fail.
You almost had me there for a second. But two things you failed on:
1) "Posting anonymously to dodge NDA" -- If you're really in a development situation with an NDA, you would know that anything you write at work can be read by the boss and merely "posting anonymously" is still an incredibly risky move that could very easily get you fired. Any developer with even an iota of intelligence wouldn't take that risk just to troll on slashdot.
2) "two wiis" -- rehashing the old and tired insult that the next generation of Nintendo hardware is merely "Two current-generation units duct-taped together" was soooo 2005.
But good luck on your next trolling run!
Donkey Kong, Mario, Excitebike, Zelda, Kirby, Metroid, Fzero, Star Fox, Pilotwings, Kid Icarus, Pokemon, Earthbound, Fire Emblem, Animal Crossing, Pikmin, 1080, Wave Race, Super Smash Brothers, Wii Sports, Xenoblade, Battalion Wars, WiiFit, Endless Ocean, and yet you say they just rehash Mario. This is a firm with the largest catalog of diverse and successful games ever made and yet you make it seem like they rely on a singular franchise.
As a former game dev with extensive GC/Wii experience what I want them to do is this:
Take the current CPU, shrink to 22nm or 28nm and clock the piss out of it. 2.5GHz+ please.
Put 4+ of those CPUs on the die. It shouldn't be a problem because it's a simple CPU.
Perhaps add 4 way SIMD to the Paired Singles pipeline. It would be nice but not essential.
Shrink the current GPU and stick it in an unloved corner of the die. It's essentially a DX7 part so it also it a tiny chip.
Put whatever GPU with 1024+ stream processors ATI will license them.
4 gigs of RAM, UMA architecture.
Using the same CPU but shrunk will allow perfect backwards compatibility if you keep the old GPU hanging around. The old GPU is crap by today's standards but at least it's tiny.
It will still have less silicon then a PS3 so it shouldn't be too expensive to sell.
Now I have no idea what Nintendo is doing. I've been out of the industry for over a year now, but I would hope they are smart enough to do something like this.
Couldn't be less enthused about a new console then Wii-U. Wii turned into a huge disappointing largely because of the strict adherence to produce juvenile games and a stunning reality that Nintendo invested $0 into any innovation outside motion control. Wii is last Nintendo product I will own, period.
I haven't thought of anything clever to put here, but then again most of you haven't either.
there's nothing stopping you from hooking up four USB gamepads to a USB hub, loading up ZSNES, and getting some four player Turtles in Time action going on.
1. Turtles in Time for Super NES came out before the multitap, as basscomm pointed out. 2. Super NES cartridges don't fit in a PC without an obscure German adapter sold only online.
And that's not to mention all of the games you can play exclusive to the PC that are fun in their own right
Do you know of a list of worthwhile PC-native games supporting two to four gamepads?
I will respond to this information with a true gamer's response: I will buy a Wii U the day Pikmin 3 is released. Basically, content is king. I know people bash the Wii a lot, but I realized when organizing my shelves the other day that my SO and I have managed to collect more Wii games than I've had for any other system in my life. Some were great, some were so-so, but I don't regret any of the purchases.
The wii was a success due to the innovative new controls and a comparatively low pricepoint. admittedly the wii can be a lot of fun. firing up wii sports with people who would never normally touch a game (my dad and others) was great. and there are some good games out there.
however that time is over. looking at gamespot wii has had almost no good 3rd party games out in a while. i haven't bought a new one in ages. and Skyward sword while an ok Zelda game hit me hard because i played skyrim at the same time and i realized how weak the wii was in a hardware sense. even going for the artistic semi cel shaded style Zelda:SS has mediocre graphics and some abysmal interface shortcomings (selling insects was such a ridiculously cumbersome task it wasn't even worth trying). all i could do was wonder was how beautiful SS could have been with the power of a modern PC.
the problem i see with the wii-u will be hardware limitations. i wonder if it will even match the existing 360 or PS3 for graphics. if it doesn't it will be crushed when PS4 and 720 get released and all the AAA titles skip over it again. as for the handheld gimmick they have tried pushing since the GCN/GBA days and i don't se it ever being that relevant in singleplayer and too limiting in multiplayer.
I wanna eat bacon and butter and BUCKETS of cheese, okay? I want to smoke a Cuban cigar the size of Cincinnati in the non-smoking section. I want to run through the streets naked with green Jell-o all over my body reading Playboy magazine. Why? Because I suddenly might feel the need to, okay, pal?
Good-bye
All Nintendo has to do is make a Pokemon MMORPG and they got the killer app for the Wii-U and the Nintendo Network.
Unless of course, they try to make it a WoW killer.
Be seeing you...
I'm actually not trolling and I know the whole two gamecubes thing makes it hard to swallow but there it is. Poe's law, trolling provision, I guess. Obviously it is not literally two Wiis, but the CPU is made up of two PowerPC cores, each roughly identical to the Wii's Broadway. They are not POWER 7s or anything like fan sites are speculating. The GPU is a low power AMD 5000 series derivative. Everything is instruction compatible with the Wii.
Also, I didn't say it was my NDA! I'm not that stupid. My employer is entirely unaffiliated. I'm covering for a friend, just in case. Obviously there's nothing I can do to convince you of what I'm saying, but time will tell. I will accept flowers and chocolates come the end of the year.