$1.2 Million Ultimate Games Collection
An anonymous reader writes "If you're a collector of video games, counting the complete back catalog of titles for one system as part of your collection is a commendable achievement, but what about having full gaming sets for 22 different systems? I doubt anyone has ever done that through game purchases alone, but one eBay seller is offering such a set. The price? A cool $1.2 million. That's a crazy amount of cash to spend on games, but when you find out what's included in this auction, and the condition the games are in, it might actually sound like a good deal. Here's the list of systems the auction is offering full game sets for along with the number of games for each one:
Nintendo Famicon – 1,050 games
Nintendo Famicon Disk – 200 games
Nintendo Virtual Boy – 19 games
Nintendo Super Famicon – 1,500 games
Nintendo 64 – 200 games
Nintendo DD64 – 10 games
Nintendo Gamecube – 320 games
Sega Master System (Europe) – 300 games
Sega Mark 3 & Master System (Japan) – 80 games
Sega Game Gear – 200 games
Sega Megadrive – 450 games
Sega 32 X – 19 games
Sega Mega CD – 115 games
Sega Saturn – 1,150 games
Sega Dreamcast – 550 games
PC Engine Hucard – 300 games
PC Engine Supergrafx – 6 games
PC Engine CD – 120 games
PC Engine Super CD – 300 games
PC Engine Arcade CD – 12 games
PC-FX – total games not stated
Pioneer Laseractive – total games not listed."
Nintendo Famicon – 1,050 games
Nintendo Famicon Disk – 200 games
Nintendo Virtual Boy – 19 games
Nintendo Super Famicon – 1,500 games
Nintendo 64 – 200 games
Nintendo DD64 – 10 games
Nintendo Gamecube – 320 games
Sega Master System (Europe) – 300 games
Sega Mark 3 & Master System (Japan) – 80 games
Sega Game Gear – 200 games
Sega Megadrive – 450 games
Sega 32 X – 19 games
Sega Mega CD – 115 games
Sega Saturn – 1,150 games
Sega Dreamcast – 550 games
PC Engine Hucard – 300 games
PC Engine Supergrafx – 6 games
PC Engine CD – 120 games
PC Engine Super CD – 300 games
PC Engine Arcade CD – 12 games
PC-FX – total games not stated
Pioneer Laseractive – total games not listed."
Sheesh
It's over 6,000 different games, many of which have never been opened. No one has enough free time to play them all, so the collecting itself becomes its own reward.
Ita erat quando hic adveni.
Where are the Amiga games?
.torrent?
If we ignore, for a moment, the probably-imperfect state of emulation of some of the odder consoles on that list, does anybody have a good ballpark figure for the total size required to contain this collection?
Then this is mostly mid-80s to mid 90s technology. Seems like an awesome collection, but... a million dollars!?!? Seems like a lot cooler ways to nerd out for that kind of dough...
And so commences the speedrun to end all speedruns!
So, according to wikipedia (http://en.wikipedia.org/wiki/PC-FX#Software) PC-FX had 62 games and Pioneer Laseractive (http://en.wikipedia.org/wiki/Pioneer_LaserActive#Software) had 49 (including region specifics), that means its ~$164 per game. How does that sound like a deal? You could probably scrounge around the internet for 1/4 of that...
-SaNo
The auction ended Jul 08, 201213:59:58 PDT, so even if you dreamed of getting this collection, it's too late.
baseball cards, my brother has a bunch of old ones including Mark McGuire rookie. I think he also has barry bonds and some other good rookie cards. dumb middle agers will pay lots of money for paper cards with photos of baseball players
1980's GI Joe and other action figures. look at ebay prices. dumb middle agers will pay top dollar for toys their parents never bought them
comic books, the list goes on
so WTF are you going to do with this stuff? put it in your closet, keep it in "mint" condition, kill anyone who dares to touch it and think how worth it everything was?
Shipping kills the deal. Red, T/D.
This is about 6900 games, and $1.2M / 6900 is about $173. Sure, there are probably some valuable games in there. But that price seems very, very excessive for what it is.
Why?
That was the first game system that I bought. But in the end, not very popular.
Insanity: doing the same thing over and over again and expecting different results. Albert Einstein
Since they forgot to put it in the summary
Anyway, the auction already ended with a sale. Also, shipping on it was 1000 euros. Pretty ridiculous, but I suppose it would take quite a few boxes.
Ill give you $100 for the lot.. Collector value!? Get outta dodge.
I wonder what this bozo's listing fee is going to be.. Any bids on it yet?
Its' famicom, not famicon.
the Sega Dreamcast w/ 550 games. The best console that never made it hands down.
If you could reason with religious people, there would be no religious people
Offered him 500 bucks for it. 1.2 million? He must be joking.
Just saying....
Apparently according to the ebay listing its been sold!
NOT fullset, for the Nintendo 64 at least. Look at the list of games on Wikipedia (http://en.wikipedia.org/wiki/List_of_Nintendo_64_games) and compare to his list (http://www.ebay.com/itm/BIGGEST-COLLECTION-EVER-22-SEGA-NINTENDO-PC-ENGINE-FULLSETS-FACTORY-SEALED-/300736846867?pt=FR_Jeux_Vid%C3%A9o&hash=item4605501c13#ht_165718wt_1163). He says around 200 games, wikipedia says 387 official releases (some were region exclusive though, but even if you count only the ones available in Europe, since the seller is in France, it's more than 200)
I don't see the NEO-GEO in there, so no, that IS NOT the Ultimate Gaming Collection!
Inspect every single one on arrival and place them into a pressure/temperature controlled chamber.
If these are all in the kinds of condition that would warrant such a high price per piece.... where is the inner geek here?
We must preserve these, as every good geek knows, you can emulate away, but nothing compares to the solid, mint, original.
To those that believe this is a rip-off: You now know how to make 1.2 million dollars, good luck hunting!
You can't have an ultimate video game collection without Odyssey II.
...in other words, all of them. Wow.
"Time flies like an arrow; fruit flies like a banana." --Groucho Marx
NEO-GEO
The hobby shop / video game store near where I grew up had one on demo. At the time it lpoked better than any arcade game. Plus the giant carts and 10 pound six button joysticks were so boss... The Ferrari of vintage gaming.
heres the direct link http://www.ebay.co.uk/itm/BIGGEST-COLLECTION-EVER-22-SEGA-NINTENDO-PC-ENGINE-FULLSETS-FACTORY-SEALED-/300736846867?pt=FR_Jeux_Vid%C3%A9o&hash=item4605501c13#ht_165718wt_1163&clk_rvr_id=362785461392
Does it have the 1990 NES World Championship Gold Cartridge? Only 25 of them were ever made, and only a handful of them are confirmed to still exist.
The paypal fees on this auction are about $46,800. That is a decent chunk of cash for moving some bits around.
or if paypal freezes the account for suspicious activity.
The Atari 2600 games, and the cabinet arcade games of 1978-1983, were the foundation.
but it's hard to say it's complete. The odyssey was pretty cool too.
Location of the eBay entry: France.
(Read the following with a strong french accent:)
Sorry, what are zeese "Atari" and "Odyssey" you're speaking about? I've never heard about zem.
(/accent)
Joking aside, the european video gaming console scene has went through a slightly different history than the USA.
For one, the japanese console manufacturer have had a stronger bigger presence (at the time when they arrived, Europe hasn't been through a big video game crash, unlike the USA, and thus wasn't suspictious of video games).
Also, home computers (either european like Amstrad and Sinclair, or north american like Commodore) played a much bigger role in the general gaming scene too.
That explains why this guy's collection is mostly japanese brands (Sega, Nintendo, NEC... though not SNK as NeoGeo was considered as a luxury overpriced import for people wanting the real arcade hardware at home, not for video console enthousiasts) and no US-american hardware at all (nothing from Atari, Magnavox, etc. - they weren't widely available in regular commercial channels. The ST was the first machine from Atari that I remember seeing here around in europe).
"Sufficiently advanced satire is indistinguishable from reality." - [Tips: 1DrYakQDKCQ6y52z6QbnkxHXAocMZJE61o ]
Situation A:
- its a single player game. the online component only serves as an advanced form of DRM, under the false excuse of some community-related social stuff (online score boards and the like).
The game is probably cracked nowadays already. And the server components in that situation are pretty much minimal, so full emulation isn't that much complicated.
Situation B: /.ers, there are already server emulation solution *NOW*. Either based on stolen code. Or reverse engineered/re-implemented independant project. Sometimes several of them at the same time. Even if the game ISNOT a world-wide drug-like addiction. Even games which are only locally popular (Ragnarok online is really popular only in asia. A little bit in europe too. But didn't manage to withstand the WoW barrage in the US. And it features *a few different* servers based on stolen code, and *several other* servers based on re-implementation of the same procol).
- its an online multiplayer game. as in a MMORPG, most probably.
- the game is any where in the range of "a few people did hear about it" to "its a massive planet-scale crack addiction (a.k.a. World of Warcraft, Everquest, and the like)"
Well, as pointed by other
Situation C:
- its also an online multiplayer game. probably still an MMORPG
- the game is absolutely un-popular. only a few people have ever heard about it or even played it.
Server code is designed to run headless on the server. Thus it is mostly pure game logic. Almost no physics. No eye candy at all (beside probably a nice dashboard to have a look on all the running instances).
In consequence, it doesn't rely on some 3rd party expensive 3D engine (for exemple Unreal is a popular engine with some MMOs). It doesn't count on a few 3rd party middleware (for physics, for video, for sound engines, etc.)
Thus, it's almost entirely developped in-house. Thus the original developpers of the server bit have the copyright on almost anything on the server.
Also it's highly customised. Beside a few networking code, there's not much to leverage/recycle for another game. There's little long-term IP value in the server-code.
In the end: it's not completely unheard of that, before completely dying, the company release the server code, sometimes even with source code. And it's not impossible that some future company like "Good Old Games" tracks down the copyright holders and asks for the server code.
So even if you want to play some obscure on-line game, chance are that in 2030, you'll be able to find some server emulation code (and in addition to that: a few bots to simulate other players, so you can enjoy the real "multiplayer" experience).
"Sufficiently advanced satire is indistinguishable from reality." - [Tips: 1DrYakQDKCQ6y52z6QbnkxHXAocMZJE61o ]
I got word from a quality source that the brother of the seller "won" the auction. There will be no sale, it was just a stunt to get thousands of eyes around to world to take notice. Fucking publicity stunt.
I wonder what the largest paypal payment has ever been? I wonder what the paypal transaction fee would be for this one.
One had the color handheld (which, frankly, blew the Gameboy out of all waters)
That could be me. I think I may know you personnally... :-D
as were Commodore and Amiga (I believe they're different things, yes? I was a NES kid...)
Yes, sort of. Back then,
- "Commodore" did refer to the "Commodore C64=", a 8bit home computer commercialized by the "Commodore International Limited"
- "Amiga" did refer to the "Amiga 1000" a 32bit successor home computer commercialized again by, but later, "Commodore International Limited"
(So commodore is also the name of the company selling these machines)
"Sufficiently advanced satire is indistinguishable from reality." - [Tips: 1DrYakQDKCQ6y52z6QbnkxHXAocMZJE61o ]
I have the complete collections for Atari 2600, Colecovision, and Intellivision, and not one but TWO completely new, factory-sealed PONG gamesets that were purchased at Sears in New York City when it launched in 1975 (still have the receipts preserved); an original, unopened TRS-80 Model I; and an original, brand new Pacman upright still in its original shipping crate.
This doesn't even get the list started, either...