Dark Reign 2 Goes Open Source
An anonymous reader writes "One of Activision's last RTS games, Dark Reign 2, has gone open source under the LGPL. Although the release by a former Pandemic Studios employee was some time ago, it had happened relatively silently. With the source code now available, it is hoped that online play that isn't dependent on WON servers will be implemented and possibly ports to other platforms."
it's as bright and dry as it gets here
Years ago I picked it up in a bargain bin and found that it was quite playable. The graphics were cutting-edge for its time, too.
I'm not sure what OS developers can gain from it, but I'm all for being able to get an updated game to relive the experience, as i still have the CD. Remember CDs?
...Steve
From the looks of things the assets are included. There's a 790MB rar file here
http://code.google.com/p/darkreign2/source/browse/#svn%2Ffull_game
Summation 2
In the ad system
It just doesn't look as fun as the 2D original. Sure, the graphics are 3D (and can take advantage of a 3D card) but aren't pixel perfect like the 2D original. You can't pack as much information into the screen, as the 3D models are just not optimal.
3D RPGs and RTS games just seem fiddly to me. It's a gratuitous exercise in realism which doesn't add anything to the gameplay.
Look at the really successful RPG and RTS games - War/Starcraft, Diablo, Dark Reign (the original) ... very little gratuitous 3D design.
Then there's platform and adventure games ... they basically died once they started going 3D. Maybe multiplayer games (FPS / racing) had something to do with that (as they benefited from both faster internet connections, and better 3D graphics).
Contains files like source/graphics/IMESHUtil.cpp which state: /*
* IMESHUtil.cpp
*
* INTEL CORPORATION PROPRIETARY INFORMATION
* This software is supplied under the terms of a license agreement or
* nondisclosure agreement with Intel Corporation and may not be copied
* or disclosed except in accordance with the terms of that agreement.
*
* Copyright (c) 1998 Intel Corporation. All Rights Reserved.
*
*
* PURPOSE:
*
* This file contains the implementation for the IMESH Utility
* functions that manage IMESH memory, read and writing of IMESHes, etc.
*
*
*/
So it should not be on Google Code
https://github.com/medwards/darkreign2
Symantec complained about it being infected as well.
that link to 700 meg file dont work
If it's LGPL why weren't the copyright headers updated? Most still just say things like:
Copyright 1997-1999 Pandemic Studios, Dark Reign
Seems a bit iffy at the moment.
Is someone going to reboot the Eye of the Beholder series for current systems... I would totally play that again..
With the source code now available, it is hoped that online play that isn't dependent on WON servers will be implemented
It's a shame WON no longer operates.
Oh wait, it does, it's just called Steam now. Unfortunately, it sounds like the network protocol used may have changed between WON and Steam.
GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
Hacker News user gets confirmation from repo owner that this was a leak not an official open sourcing. Slashdot editors need to update the story to warn people.
Units that block each other and the worst pathfinding AI ever written.
I even like micromanagement in RTS games, but playing DR2 isn't micromanagement, it's babysitting a bunch of 1 year old George W. Bushes. I actually felt a sense of achievement when my own units died, as if I was contributing to raise the average IQ of the universe by a small but significant amount.
I still have this game's box on a shelf in front of me and I look at it whenever I'm thinking about buying something. I wasted $50 on the game but it has probably saved me well over $10k in impulse purchases since.