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Ivan Sutherland Wins Kyoto Prize

cstacy writes "The Inamori Foundation has awarded the Kyoto Prize to graphics pioneer Ivan Sutherland, for developing Sketchpad in 1963. The award recognizes significant technical, scientific and artistic contributions to the 'betterment of mankind, and honors Sutherland him for nearly 50 years of demonstrating that computer graphics could be used "for both technical and artistic purposes.'"

44 comments

  1. Kyoto Prize by rossdee · · Score: 3, Funny

    Is this something to do with preventing global warming?

    1. Re:Kyoto Prize by Anonymous Coward · · Score: 1

      This prize has nothing to do with global warming. As I'm sure everyone here knows, Kyoto is a city, and not everything from there is related to the Kyoto Protocol.

      The Kyoto Prize has been awarded annually since 1985 by the Inamori Foundation, founded by Kazuo Inamori. The prize is a Japanese award similar in intent to the Nobel Prize, as it recognizes outstanding works in the fields of philosophy, arts, science and technology. The awards are given not only to those that are top representatives of their own respective field, but also to those that have contributed to humanity with their work.

      Prizes are given in the fields of Advanced Technology, Basic Sciences and Arts and Philosophy. Within each broad category, the prize rotates among subfields, e.g. the technology prize rotates across electronics, biotechnology, materials science and engineering, and information science. The prize was endowed with 50 million yen and Kyocera stock. The prize is rising in prestige[opinion] as it covers fields not often awarded by the Nobel Prizes.

    2. Re:Kyoto Prize by Anonymous Coward · · Score: 0

      Read TFA before posting.

    3. Re:Kyoto Prize by dotancohen · · Score: 1

      Read TFA before posting.

      GP is referring to the Kyoto Protocol.

      --
      It is dangerous to be right when the government is wrong.
    4. Re:Kyoto Prize by Anonymous Coward · · Score: 0

      **WHOOOSH!!!**

  2. Sketchpad Video by Cito · · Score: 5, Informative

    Awesome video footage seeing Sketchpad in operation.

    http://www.youtube.com/watch?v=mOZqRJzE8xg

    1. Re:Sketchpad Video by GODISNOWHERE · · Score: 4, Interesting

      One thing that really caught my attention in this video was a throwaway comment about the input pen. It was found to be a failure because the blood would drain from the hand after about twenty seconds, leaving the user with a numb hand. Kay then goes on to say that the input pen had been reinvented about 90 times by other people in the twenty years since the demonstration. This underscores the importance of learning tech history. You can learn from the mistakes of others and avoid reinventing the wheel, and you can avoid being swept up in fads that plague the industry (touch based operating system, anyone?).

    2. Re:Sketchpad Video by Anonymous Coward · · Score: 0

      Virtual reality? 3D printing? Space colonization? Same reasoning applies.

    3. Re:Sketchpad Video by Anonymous Coward · · Score: 0

      > "How did you do this in a year?"
      > "Well, I didn't know this would be hard; there's nothing like this before"

      wut

    4. Re:Sketchpad Video by somersault · · Score: 1

      They could have just re-oriented the screen so that it was horizontal or at say 30 degrees from horizontal, and it would have been far more comfortable. I had no clue they had such amazing input tech back then.

      --
      which is totally what she said
    5. Re:Sketchpad Video by Anonymous Coward · · Score: 0

      We still don't have one, so much for progress, no input device, just a reading tablet, and then it's not even Microsoft or a pc but a closed apple device, not even Linux

    6. Re:Sketchpad Video by tibit · · Score: 1

      I would add eye-movement-based interaction to this list of stupid things that everyone feels to be the next big thing. Eye movements are used for visual exploration. If you limit yourself to eye tracker input, it's not generally possible to discriminate between exploration and desired interaction. If you want to provide inputs, you can't explore, and vice-versa.

      --
      A successful API design takes a mixture of software design and pedagogy.
    7. Re:Sketchpad Video by lahvak · · Score: 1

      Considering that artists were painting or drawing on vertical or nearly vertical surfaces for many centuries, maybe it was just a particularly bad design that made the pen hard to use.

      --
      AccountKiller
    8. Re:Sketchpad Video by mattack2 · · Score: 1

      If you use *only* eye-movement, then perhaps (though you could definitely do something like "look at and pause a bit before it acts upon your look"), but just like with the original use of the mouse, it could be combined with the keyboard or other input device.

      Since I'm basically always looking at what I'm interacting with, at least briefly (touch-typing being one big exception), using my eyes as part of the interaction UI is perfectly reasonable, if done well.

    9. Re:Sketchpad Video by tibit · · Score: 1

      So, I gather you've never actually done it, then :) The "look at and pause a bit" thing is generally speaking a pipe dream. Our visual system doesn't work that way. Once you have other input devices available, eye movement quickly becomes unnecessary. It's only useful as the last recourse.

      Do recall that our eye's area of highest resolution is a couple degrees across. The real "pointing error" when using eye movements, assuming no errors from the eye tracker at all (pipe dream too), is bound within +/- 5 degrees. The distribution has a peak, but for practical purposes must be assumed to be uniform, since you have to cope with mispointings even if they are a bit less frequent than pefect pointings. Never mind that if there's anything even remotely new and interesting, or changing, on the display, it will often redirect your gaze no matter what you "want" to do, since gaze redirection is usually not a conscious process. When you're pointing with your eyes, the display must be frozen. It's a pain in the ass and only useful if you're severely disabled and can't move anything but your eyes (ALS comes to mind).

      --
      A successful API design takes a mixture of software design and pedagogy.
  3. Sketchpad-Apple is Pandora's box by Anonymous Coward · · Score: 0

    They should never have made this award!

    Did nobody notice the images in the Wiki entry were Sketchpad-Apple.jpg?

    Everybody manufacturing computers for interactive use can now expect to be sued into oblivion!

  4. Wiki article alone doesn't do it justice by SpazmodeusG · · Score: 5, Informative

    I recommend watching this video of Sketchpad narrated by Alan Kay. You have to remember this is from 1963. It demonstrated copy and paste, rotation and scaling, a pointer based graphical interface, and more. Pretty damn impressive.

    1. Re:Wiki article alone doesn't do it justice by Peter+Simpson · · Score: 1

      The Youtube comments are worth a read. Kids nowadays... [shakes head] I just want to know why the symbol editor in OrCAD still sucks so bad. Maybe I should send them the link to the video?

  5. Neat by Anonymous Coward · · Score: 1

    Is the source code of Sketchpad available?

    1. Re:Neat by Anonymous Coward · · Score: 0

      you want it in C or C++ ??

    2. Re:Neat by antifoidulus · · Score: 1

      Considering that work on C didn't begin until 6 years after Sketchpad was written, I highly doubt that the original version was written in C.

  6. Re:Never too late ??? by Anonymous Coward · · Score: 0, Troll

    They were busy with your momma.

  7. He's still alive and working by Animats · · Score: 1

    Ivan Sutherland, still alive and working at 74. Wow.

    1. Re:He's still alive and working by Rosco+P.+Coltrane · · Score: 2

      Er.. people staying alive and productive well into their 70s - and beyond - isn't exactly uncommon these days you know.

      --
      "A door is what a dog is perpetually on the wrong side of" - Ogden Nash
    2. Re:He's still alive and working by Anonymous Coward · · Score: 0

      In fact, given that the life expectancy for newborns is approaching 100, the retirement age will have to be pushed well past the 80-year mark for life to be sustainable.

    3. Re:He's still alive and working by Anonymous Coward · · Score: 0

      The problem is that there are still people who die in their 60s for natural causes. It's stretching beyond normal human lifetime these days.

    4. Re:He's still alive and working by tibit · · Score: 1

      Anecdote: My grandma, as a professor, was going to the university department meetings well into her 70s.

      --
      A successful API design takes a mixture of software design and pedagogy.
    5. Re:He's still alive and working by gfxguy · · Score: 1

      My father is in his eighties and still runs an accounting business. I believe, in fact, if he didn't, he would have wasted away being a retired couch potato, and would be dead by now otherwise. He often walks the three miles to his office (in Florida), and when he doesn't he goes out for walks otherwise just to keep moving. It's WHY he's in his eighties and still sharp and productive.

      --
      Stupid sexy Flanders.
  8. Steve Jobs! by Anonymous Coward · · Score: 3, Funny

    Awesome video footage seeing Sketchpad in operation.

    http://www.youtube.com/watch?v=mOZqRJzE8xg

    Gee Steve Jobs looked different back then....

    Was this before he invented air and water, or after? ;-)

  9. Re:Never too late ??? by jkauzlar · · Score: 0

    I thought that seemed curious too. Also, why was this 'daring'? I'm not being a troll and I didn't read TFA, but it seems inevitable that given the tools, someone would've made a paint program.

  10. Re:Never too late ??? by Anonymous Coward · · Score: 3, Informative

    It's a vector graphics program more closely related to Inkpad or even CAD programs than to Paint. It was written in a time where there was no computer graphics, let alone graphical user interfaces, and the output was basically an analogue oscilloscope. And he built a lot of the technology, including a new high-level proto-OOP language, himself in less than a year.

    Yeah, but other than that...

  11. Faithful Sketchpad implementation? by Anonymous Coward · · Score: 1

    This is a great story, and it's wonderful to hear Mr Sutherland still actively tackling computational problems when others have put their feet up.
    I've looked around for an implementation of Sketchpad to build and study, but have never found anything. Has no-one ever recreated it? I don't mean a modern CAD do-everything application, but an honest-to-gosh 100% faithful simulation, with 'hen-chicken' node relationships and a simulated bank of pushbuttons. I've thought about writing one myself (in C#, Javascript, whatever) but the available documentation tantalisingly doesn't seem to present enough detail to do it.... someone please tell me I am wrong.

    1. Re:Faithful Sketchpad implementation? by tibit · · Score: 1

      There was a download of a modern reimplementation running in a browser, done by Ivan's collaborators, but I've lost the links and couldn't find it merely looking around for stuff with Ivan's name on it :(

      --
      A successful API design takes a mixture of software design and pedagogy.
  12. It's too bad his company was so poorly run by Anonymous Coward · · Score: 0

    I worked at Evans & Sutherland while they were busy driving themselves under. They had completely lost touch with what being a graphics company was. The board didn't seem to understand that desktop graphics solutions were advancing at a rate that they weren't matching and since "we're far ahead right now, so that's good enough" they didn't even give credence to the idea that cheap desktop cards would surpass their multi-million dollar graphics systems in the near future. Nobody would even listen.

    1. Re:It's too bad his company was so poorly run by gfxguy · · Score: 1

      They weren't alone. I'm glad I never took that job at SGI.

      --
      Stupid sexy Flanders.
  13. Sketchpad source by Al+Kossow · · Score: 2

    was written in assembly language for the Lincoln Labs TX-2. Ivan has been asked by many people for the code and as far as I know he has never released it.