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New VR Game Makes You a "Hollywood Hacker"

An anonymous reader writes "An upcoming VR game for the Oculus Rift aims to let players 'be a Hollywood Hacker.' Listing inspirations from 'Johnny Mnemonic, Hackers, The Lawnmower Man, and the TRON films,' Polygon claims that the game 'does an amazing job at exploring those hacking tropes and often silly visuals to give the player a sense of control and power. This is "real life" hacking as filtered through a Michael Bay fever dream.'"

38 comments

  1. hmm by Anonymous Coward · · Score: 3, Funny

    Hmm maybe this is how they've been hacking bitcoins.

    1. Re:hmm by Powercntrl · · Score: 1

      I always imagined it looked more like this.

      --

      ---
      DRM is like antifreeze, to the MPAA/RIAA it's sweet, to the consumers it's poison.
  2. Hack the Gibson by Anonymous Coward · · Score: 0

    Hack the plant.. or more like Johnny Mnemonic... if only I could program that way

  3. William Gibson by cyberzephyr · · Score: 1

    William Gibson made true...

    --
    I'm here for the experience, not the Hyperbole.
  4. Uplink by tepples · · Score: 4, Interesting

    Other than the VR gimmick, does it do anything that Uplink , a simulator of Hollywood hacking that Slashdot covered over a decade ago, doesn't?

    1. Re:Uplink by Anonymous Coward · · Score: 0

      If it doesn't break in the middle of the game it will be better than Uplink. It was fun right up until I found out that there is a specific task that if you don't complete within a certain time limit (that it doesn't tell you), you can't finish the story.

    2. Re:Uplink by GameboyRMH · · Score: 1

      Came here to post this (although I don't see anything wrong with a new game of the same style).

      The visuals in this video remind me of the visualizations in the GiTS series.

      Anyone who likes this might also like Retrovirus, a Descent-like game in a Tron-like world...it has LAN co-op and is sold DRM-free BTW.

      --
      "When information is power, privacy is freedom" - Jah-Wren Ryel
    3. Re:Uplink by LarryRiedel · · Score: 1

      Other than the 3D, sound and smell gimmicks, does going to Central Park do anything that a photo doesn't?

    4. Re:Uplink by Anonymous Coward · · Score: 0

      So they're porting the old C64 (et al) Neuromancer game to Oculus then?

      what'd be cool is if one could somehow do an integration with Google Streetview + Google Earth to simulate being in actual places like Tokyo, Geneva, NYC, etc as you get bits for your in-game VR deck, access secret net ports to hack into databases, etc.

    5. Re:Uplink by chuckinator · · Score: 0

      The fun thing about video games is that almost all of them come with a reset button of some sort.

  5. The development kit is only $300 by Anonymous Coward · · Score: 1

    https://www.oculusvr.com/order/

    I'm going to buy one right now.

    1. Re:The development kit is only $300 by Number42 · · Score: 1

      Isn't a new model on the way? I'd recommend waiting for that. They fixed plenty of hardware issues and all.

    2. Re:The development kit is only $300 by peckox · · Score: 1

      Don't expect the new development model anytime soon. They said they will release updated model shortly before the official release. And that is still somewhere between 6 months and one year away.

  6. I hope watch dogs is good by Joe_Dragon · · Score: 2

    and they better at least try to get some of roads right or at least make look like they tried

  7. Every keystroke causes a *BEEP* to emit by Kevoco · · Score: 1

    and there is a [BYPASS] button next to the password prompt!

    1. Re:Every keystroke causes a *BEEP* to emit by Jason+Levine · · Score: 1

      Bypass button? Real hackers don't need a bypass button. They guess the real password in three attempts. (Of course, the first two are just for show.)

      Watch, I'll hack Slashdot right now. *types "12345" as the Password* And to prove I'm in, I'll make a dupe story appear sometime in the next month.

      --
      My sci-fi novel, Ghost Thief, is now available from Amazon.com.
    2. Re:Every keystroke causes a *BEEP* to emit by Number42 · · Score: 1

      Or just have one of the following prompts on the third failed password entry: "Mash buttons really, really fast to gain access" or "Hold X to hack."

    3. Re:Every keystroke causes a *BEEP* to emit by Anonymous Coward · · Score: 0

      Bypass button? Real hackers don't need a bypass button. They guess the real password in three attempts. (Of course, the first two are just for show.)

      Watch, I'll hack Slashdot right now. *types "12345" as the Password* And to prove I'm in, I'll make a dupe story appear sometime in the next month.

      Pshaw! A real hacker would do something more momentous. I suggest proving you're in by replacing their discussion system with a bizarre, piece of shit version and then start directing some of the site's traffic to it.

  8. Any one play the Johnny Mnemonic FVM game? by Joe_Dragon · · Score: 1

    Will this game have any of that FVM game play in it?

  9. Johnny Mnemonic pinball is better then the movie by Joe_Dragon · · Score: 1

    The pinball adaptation that is much better received than the movie itself.

  10. Yet another by Anonymous Coward · · Score: 0

    Great. You can buy a snapshot of the current device as the dev kit.

    I guess I'll be able to take my Moller aircar to the store to buy the retail version someday.

    In the meantime, the non-stop stream of articles everywhere keep on coming.

  11. Re:That reminds me of how I took a dump this morni by Anonymous Coward · · Score: 0

    What say you?

  12. Re:That reminds me of how I took a dump this morni by Anonymous Coward · · Score: 0

    You have some weird fantasies!

  13. Finally by Andrio · · Score: 2

    I'll be able to play a game where I can create a GUI interface with Visual Basic to track an IP address.

    --
    The Internet King? I wonder if he could provide faster nudity.
  14. Enter the Matrix by krkhan · · Score: 2

    Had the most interesting built-in "pseudo-hacking" experience for a video-game.

    Even though it's nowhere close to the real deal. It did require the casual gamer to go through a command-line interface, guess a 5-digit binary code based on feedback about how many did he get right, solve a Kanji puzzle, find password in one directory and apply it to the other etc. The end result neatly tied in with the game where you could, for example, acquire a sword in the Matrix or set off an EMP.

    Certainly much better than a Michael Bay fever dream.

  15. underwhelming to say the least by Anonymous Coward · · Score: 0

    That doesnt look even remotely fun or interesting its just gimmicky way to show of VR without any value

    i think as far as exciting titles to launch with go they're better of sticking with CCP games valkyr or whatever its called

  16. Pfft by Anonymous Coward · · Score: 0

    So does The Pirate Bay.

  17. who needs vr? by nostromo · · Score: 1

    I prefer my hackin' Swordfish style...

    1. Re:who needs vr? by Anonymous Coward · · Score: 0

      Are you referring to the blow job or the nice looking multiple display setup?

  18. with real internet, you don't GO anywhere by jinchoung · · Score: 1

    i think this is the most misleading thing about cyberpunk and hollywood hacking tropes... that there is a cyberspace that actually exists in some allegorical way and that a user's avatar can actually "travel" from point to point looking upon and travel to floating pyramids of information. that analogy is totally wrong.

    the far more accurate analogy is simply making telephone calls. if you are anywhere at all, you are right smack dab, ass down in chair in front of your computer. and your computer itself doesn't ever travel anywhere. all it is doing is sending and receiving messages. sure, you're getting messages from different nodes but that's just like receiving lots of phone calls from different people.

    you can surreptitiously send messages that cause unexpected behavior or make a call under an assumed identity... but ultimately, all hacking is about sending and receiving messages...

    and it's amusing how far hollywood and narrative fiction has to go to make that seem dramatically interesting.

  19. Inspired by? by FlynnMP3 · · Score: 2

    The clip from "Swordfish" where Hugh Jackman is playing beat the clock hacking the password while getting a BJ from one of John's Travolta's sluts, I want that...

    But then again, he had a gun pointed at his head... still an awesome way to go.

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  22. Shadowrun Deckers by Anonymous Coward · · Score: 0

    Seriously, give me a VR game like that and I'll be thrilled. Why pretend to be a slightly fancy hacker when you can go full fantasy.

  23. Doubly wrong by Anonymous Coward · · Score: 0

    First: It looks more like Stand Alone Complex's nodal representation of connected system than anything Hollywood has pumped out.

    Second: If you want a hollywood-hacking VR game (with actual typing of commands!) you should be looking at Quadrilateral Cowboy.

  24. I remember when by Anonymous Coward · · Score: 0

    the megacd came out prebundled with comanche - just terrible.
    This feels like that.