Virtual Reality Games Can Improve Memory Retention of Safety Instructions
vrml writes: Using a virtual reality (VR) headset to experience risky situations as immersive 3D games improves memory retention of passenger safety instructions, according to research published in the IEEE Transactions on Visualization and Computer Graphics, and illustrated by a YouTube video. Researchers recruited occasional flyers: half of them played a VR gaming experience of an airliner water landing and evacuation, while the other half studied a real airline safety card. After one week, passengers who had studied the safety card suffered a significant loss of knowledge, while passengers who had played the VR game fully retained the safety knowledge gained. The research group has now made available its emergency water landing experience also for the Oculus Rift.
Also, color tv is usually better than black and white.
Not to mention the fact that an Imax screen is better than a blackberry screen.
excitingthingstodo.blogspot.com
Oddly enough, I know someone who works in this sector ... crash simulators for helicopters in the event they make a water landing.
While this might be good for passengers to know more than the safety card ... you want to be sure your actual flight crew have had real training.
Because when it's dark, chaotic, and water is everywhere you want to be damned sure the people responsible have done these steps under something resembling real circumstances, and not a frigging video game.
So, if you work in the offshore oil industry, for instance, you MUST take this training. And your video game just isn't gonna cut it.
Lost at C:>. Found at C.
A hangglider instructor once told me the exact opposite. He experimented with 3d simulators and abandoned them because after the use of the simulator, the pupils took twice as long to learn how to fly as the pupils who never used the simulator.
Nae king! Nae laird! Nae yurrupiean pressedent! We willna be fooled again!
We already know that spacial cognition enhances memory. Why would VR, which tricks spatial cognition, not have the same effect? I own a DK2, and I remember games and even dream about them more clearly through it because in essence I was there. This is going to help people remember everything better.
As a passenger, why would I care if I could remember water landing and evacuation procedures after I've already completed my flight? The airline is going over the procedures again anyway the next time that I fly. I suspect the only reason that people who received the training via VR simulation retained the info longer was due to the novelty of the experience rather than the information conveyed.
For years and years, pilots have used flight simulators to practice. This study confirms what was already known, given a real enough simulation, it is almost identical to practicing it in reality.
This always makes me laugh. There's no such thing as a "water landing" in a commercial airliner. It's a crash. At least that's what every commercial airline pilot I've spoken to says. But I guess that even saying the work "crash" during any announcement freaks some people out.
Or maybe doing something odd or different sticks with you.
Like if your stewardess is a hairy naked guy giving the instructions . . . or if they make you sing the instructions.
"The safety lecture continues... the next thing they do, they tell you to locate your nearest emergency exit... I do this immediately! I locate my nearest emergency exit and then I plan my route.
"You have to plan your route; it’s not always a straight line is it? Sometimes, there’s a REALLY BIG FAT FUCK SITTING RIGHT IN FRONT OF YOU!!! Well, you know you’ll never get over him! I look around for women and children, midgets and dwarves, cripples, war widows, paralyzed veterans, people with broken legs, anybody who looks like they can’t move too well. The emotionally disturbed come in very handy at a time like this. You might have to go out of your way to find these people but you’ll get out of the plane a lot goddamn quicker, believe me!
"I say 'let's see... I go around the fat fuck, step on the widow's head, push those children out of the way, knock down the paralyzed midget, and get out of the plane where I can HELP OTHERS!'
"I can be of no help to anyone if I’m lying unconscious in the aisle with some big cocksucker standing on my head! I must get out of the plane, go to a nearby farmhouse, have a Dr. Pepper, and call the police!"
What's wrong with forgetting the safety instructions as soon as you step off the plane?
At least in the summary. So a 3D video game is better than a plastic card. Which nobody ever looks at. How about useful comparisons, like comparing to a prerecorded video demonstration and to flight attendants doing a live safety demonstration in the cabin.
End of Line.
When Virtual Happy Fun Ball suddenly accelerated toward my virtual child under 10 and my pregnant virtual wife, I nearly soiled myself. Fortunately, the virtual child absorbed most of the blow, otherwise the collision with my virtual would've caused a virtual miscarriage for sure. It's reaction with virtual concrete was, while beautiful, ultimately tragic, and led to Virtual Happy Fun Ball emitting large quantities of smoke from its exposed core. Mesmerized as I was by the display, I did not heed the warning to look away, seek shelter, and cover my head, and I paid the virtual price (lost all of my items and some experience.)
When I taunted Virtual Happy Fun Ball, well, let's just say that I'll never make that mistake again. Woe be unto any who taunt Virtual Happy Fun Ball.
https://www.eff.org/https-everywhere
This could be an area worthy of study. Losing a few virtual appendages before uncrating that new table saw might be a lesson well learned.
Have gnu, will travel.
I'd prefer that my pilot didn't have a history of emergency landings, TYVM.
It's been known for a century that learning requires active involvement, not passive reading. That's why students get homework: They're learning to gather and filter facts, then apply the procedure/algorithm of the lesson to them.
A century ago it was called the Montessori method: Learning enriched with multiple sensory cues to improve memory recall/retention.
Realistic simulation has been used for a century because a book can't teach the disorientation and confusion experienced when information overload lasts for several seconds. Worse, there isn't time for learning to filter facts and choose an appropriate procedure/algorithm in a real crisis: Hence the need for a simulated crisis. The multiple sensory cues of the simulation provides every student with a natural mnemonic for memory recall.
the basic safety instruction of locking up your unloaded guns? Games or not, this is apparently not possible in Murka. I suppose that memory retention is impossible when there is a dearth of brain cells.