Qt Creator 3.4.0 Released
jones_supa writes: Qt Creator 3.4.0 has been released with many new features. Qt Creator is a C/C++ IDE with specialized tools for developing Qt applications, and it works great for general-purpose projects as well. The new version comes with a C++ refactoring option to move function definitions out of a class declaration, auto-completion for signals and slots in Qt5-style connects, experimental Qt Test and Qt Quick Tests support in the Professional and Enterprise edition, support for 64-bit Android toolchains, and various other improvements. More details on the new version can be found in the official announcement and the changelog.
The "features only found in the for-pay" version is starting to ramp back up in Qt.
The Nokia days were tumultuous, but at least they weren't trying to scrape money out of the developers.
I didn't know the creator of qt was ever locked up.
Why would anyone want to put a function definition in a class declaration? As I recall, defining a function in the class declaration automatically makes it inline, but that can also be achieved by declaring the function inline.
I also recall that inline functions can considerably increase the size of the resulting executable, so having large inline functions is a bad idea. If you define all your functions in the class declaration you'd end up with a very large program.
So why would anyone want to have their function definition in the class declaration? Is this refactoring tool just to clean up after Java programmers don't know any better?
I wasn't even aware the creator of QT had been incarcerated.
"A person is smart. People are dumb, panicky dangerous animals and you know it." - K
What should we choose then?
I recommend Fox or FLTK for Windows or BSD/LiGNUx.
For Embedded, much harder question. We have used PEG successfully. It is hardly ideal, but vastly simpler for modest app
Someday we will used a toolkit on top of OpenGL (ES) like GLUI. But that is hardly presentable in its current form.
So, is it actually a good Android app making environment?
Sorry to Visual Studio, Eclipse or Netbeans fans. For many of us, this simply the best C++ IDE around.
It' s lightweight, packed the most popular features found in VS and Visual Assist, packed with great features of it' s own (Ctrl-K Locator), runs perfectly on Linux, Windows and OSX (for those of us who switch platform often it' s a bliss) , has high customizability and it's extremely friendly to custom build systems.
All this with a very minimalist and straightforward user interface that never gets in the way (compared to the alternatives mentioned above).
Oh and besides all that, also it's great if you like to develop for Qt. It's a shame that people associates naturally to it as if it's was the only use.. because they are missing out an incredible tool.
so some day you will use a toolkit like qt on top of opengl, right? like tomorrow?
world was created 5 seconds before this post as it is.
Have they added tabs to the editor yet?
If Qt did all its widget (buttons, text, lists) rendering in OpenGL, I would. But, of course, it doesn't. OpenGL is bolted on awkwardly in the side and renders in separate buffers.The only toolkit I know that renders in it currently is Android in Java.