A Real-Time Map of All the Objects In Earth's Orbit
rastos1 writes: It started as a passion project in April for 18-year-old James Yoder, an alum of FIRST Robotics, the high school robotics competition. He wanted to learn more about 3D graphics programming and WebGL, a JavaScript API. It's stuffin.space, a real-time, 3D-visualized map of all objects looping around Earth, from satellites to orbital trash. In total, stuffin.space tracks 150,000 objects. Type in a satellite name to scope out its altitude, figure out its age, group satellites by type, and so on.
is succumbing to the /. effect
just kidding. It's a bunch of huge resources
I remember when the G5 Tower was first introduced, to demonstrate the compute-power of the G5, they had some guy come on stage and show a real-time animated display of all the (I assume unclassified) objects in Earth orbit.
IIRC, it was announced that the software that did this was going to be available... And then, nothing. I just assumed the MIBs put the kibosh on the release for some "National Security" type-excuse.
Glad to see that this is becoming available.
So nice to see that we live in a coun-- Hey! Who are you! You can't come in h
When I was a kid, all we had for visualizations was a milk carton and a candle. All these things you can do from your basement make me sick!
Really nice job though, wish I could hire him lol
While the map is quite awesome, I'm quite sure we'll see a lot of "news" bashing about how "polluted" our space is. After all, if I show this screenshot to anyone, most people will assume our space is really polluted (Wall-E style) : http://i.kinja-img.com/gawker-...
Truth is, the dot on the map are far from accurate in size (if it was the case, the "debris" would be ~100km in size). Furthermore, most of those debris will eventually deorbit and reenter the earth atmosphere in the next decade.
Elok
I rarely post to Slashdot unless I have something to contribute, but this time I just have to say:
WOW.
1) I didn't know there was a .space domain.
2) Holy moly that is beautiful.
Obviously it ain't go no substance that you can depend on.
FIRST robotics doesn't carry a lot of weight with me.
That said, the necessary understanding of trig functions, ellipses/conics, polar/cartesian 3d geometry, JavaScript, and WebGL displayed by James Yoder have left me stunned. Hopefully there is a recruiter for MIT, CalTech, CMU, or Cornell seeing his work.
I'll look forward to facing him as an opponent over the next several years. I anticipate I will be outmatched.
Interestingly if you lookup ISS (ZARYA) you will see another dot "just next" to it - Progress-M 28M cargo spaceship with supplies for ISS.
If you are looking, the hubble space telescope is HST or 1990-37B. If you want to find more designations, follow the external links in https://en.wikipedia.org/wiki/International_Designator like the NSSDC Master Catalog.
Finally! News for nerds! Wow!
I thought it would never happen again.
Funny that none of the recon birds are there.
Your mean like this?
It's old it uses insecure Java and have had it on a link for over 10 years.
http://science.nasa.gov/realtime/jtrack/3d/JTrack3D.html/
It looks nice, and runs smoothly on my oldish computer (tho it got pretty hot pretty fast!). Well done!
- You can clearly see the equator line where the geostationary satellites form a tight ring. This is the same ring (at 1/2 height) that might someday have space elevators
- You can also see a wider ring at an angle to the equator ring at the same altitude. Not sure what this is but it looks like it's about 20-ish degrees off the equator plane, so maybe it has something to do with the tilt of the earth
- There are other patterns in there, in the poles, that are interesting
- Everything is animated, you can zoom in over your spot on earth and see the graceful motion of satellites overhead. Definitely have to use this on a clear night in the country and compare against satellites in the sky.
Good post!
i refuse to visit any douche.whatever sites
The unclassified catalog available from Space-Track has on the order of 16K objects. Where do the other 136K objects come from.
This is fantastic work. It's a great demonstration of what WebGL can do, but also a great demonstration of what James Yoder can do with it.
James, if you're looking for a job, we need to talk!
It works fine on all three. But what I thought was interesting was that when I opened the page in IE, the computer's fan started revving up. As I zoomed in and out and panned around, it really got going. Chrome and Firefox...both cool as a cucumber. That says something about the optimization (or lack thereof) in IE's rendering engine.
Reminds me of eve online. But more responsive! Thats a really amazing project. Congrats. Makes sense that there are only 40 comments. All the real cool stuff never gets any attention round here...
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First off, this is amazing! I would love it if the moon were included just for the effect of scale.
"Whoever loves instruction loves knowledge, But he who hates correction is stupid." Proverbs 12:1 (NKJV)