Renderman Gets Blender Integration
jones_supa writes: Now that Renderman has been available for free for non-commercial use for a while, there has been many requests for integration with Blender. An initiative spearheaded by Pixar now presents the first Blender to Renderman plugin. With the release of PRMan 20, a small group of developers headed by Brian Savery of Pixar have been working on support for using Renderman and Blender together. The plugin is still in early alpha but has had many great developments in the last few weeks. The source code is available in GitHub.
A "free" Renderman was a bit limited without a decent "free" front-end. Been waiting on trying Renderman for Blender integration!
... nevermind, too easy.
Was excited about the subject matter, but reading that, made my teeth hurt.
EOM
Is Renderman a superhero who can separate meat from bones?
I should use this sig to advertise my book ISBN-13 : 978-1501515132.
is some of the tools used by BUF Compagnie in France. They are the REAL pioneers in CGI.
Blenderman
http://blendertorenderman.blog...
I take it I couldn't use Renderman for YouTube videos because that would be commercial use?
I don't know anything about 3D art work design but that was one depressing as fuck read.
Still not available for 3DS Max.
You would have thought that would have been the first thing they'd make it available for.