NetHack 3.6.0 Released After a 12-Year Wait (nethack.org)
An anonymous reader writes: For the past 12 years, NetHack 3.4.3 has been the most recent version of the classic roguelike dungeon exploration game. On 7 December 2015, the official NetHack DevTeam announced the release of NetHack 3.6.0. While the release contains some new features, the most exciting part of the announcement is perhaps the DevTeam's move toward a more open development model: "We've migrated our internal source repository to Git, with plans of providing a publicly available 'current maintenance version' in the future." Bugzilla will be used for defect tracking.
NetHack 3.6.0 is dedicated to the memory of the author Terry Pratchett. Besides the Tourist character class inspired by his stories, NetHack now contains "a huge number of quotes from many of the Discworld novels."
NetHack 3.6.0 is dedicated to the memory of the author Terry Pratchett. Besides the Tourist character class inspired by his stories, NetHack now contains "a huge number of quotes from many of the Discworld novels."
Released just in time for the Hogswatch sales season! Yay!
Don't blame me, I voted for Kodos
This calls for a round of the NetHack Song!!!
https://www.youtube.com/watch?v=nlPgy0ysoJk
Has the estate lawyer come knocking yet?
ELOI, ELOI, LAMA SABACHTHANI!?
Good thing I have my quiver of crooked arrows.
I am Slashdot. Are you Slashdot as well?
Happy the game is in still Development.... I really thought all work stopped completely and 3.4.3 was going to be the last version ever made by the Dev Team.
It's good to see the veil lifted on Nethack development. Give ESR a little bit of credit for helping them out.
http://esr.ibiblio.org/?p=6389&cpage=1#comment-1207141
lf(1): it's like ls(1) but sorts filenames by extension, tersely
Using bugzilla would be best if the first logged issue is the defect...
"Impossible to win"
Yeah, this is actually newsworthy. And with actual link to the devteam's page, without 3 levels of blogspam indirection.
Will they be adding VR support soon?
Paying taxes to buy civilization is like paying a hooker to buy love.
Honestly I had hoped that nethack would rest easy. After all, the game was essentially finished. There wasn't anywhere left to go and things were great. There's something to be said for a stable game that doesn't change no matter how often the players do. Unfortunately there is a rather loud group of people who want new, new, new and if it's old it sucks. "If it's not being developed, then it sucks!" and this attitude is a real problem IMO. ESR himself states quite plainly "I am pissed at them for being secretive and doing fuck-all with the codebase" as if there was a problem with that. This is the same attitude that led to Mozilla Firefox going off the rails, developing for the sake of developing instead of doing what's needed.
I've already heard nethack referred to as "an early, brutal roguelike, not recommended" which put a dagger in my heart. Now they're putting a bunch of Pratchett quotes in? Sheesh.
Shutting down free speech with violence isn't fighting fascism. It IS fascism!
Eat a Yellow Fungus (or was it a mold?), got hallu, prayed to no avail, stepped on some object, got a Visual Studio assertion failure, game crashed. :)
Perhaps using wine wasn't the best idea but at the very least it's a new kind of death for me
The game is now massively multiplayer. With all the new armor and weapon choices your character can now look like @ or @ and even @ !
Looks like they decided 12 years ago where to host their binaries :)
I played that one the most in 1989-1995
Fortunately we're all serious IT guys here.
BUT WAIT... Is everybody too busy playing?
It's so very cool that their build system supports everything from the Atari ST to BeOS, but I'm having a problem.
Even with the hint scripts, it looks like they expect Linux to have a root user--which isn't true on Ubuntu or its derivatives.
Any idea what I need to change to get this installed?
Just sayin' is all.