Steam Escrow System Drives Impatient Users To Fake Trading Sites Serving Malware (malwarebytes.org)
An anonymous reader writes: On Wednesday, Valve introduced a new "trade hold" system that should prevent scammers from stealing items from Steam users' hijacked account, or at least minimize the occurrence of such incidents. Anyone using the Steam Guard Mobile Authenticator to confirm trades is able to continue trading as always. Users who haven't enabled it, or can't, can still trade, but they'll have to wait up to 3 days for the trade to go through. The system was, understandably, not welcome by some users, and it didn't take long for scammers to take advantage of this discontent.
The title sounds like someone had a seizure during submission and mashed words into sentences.
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Apparently Steam has a trading feature, which exists for some reason. You can't use it for selling used games. It's only for "gifting" games and digital items.
Nope, no one could have foreseen that a system like that would be catnip for hackers and scammers.
And they wonder why I won't give them my credit card number.
SJW's don't eliminate discrimination. They just expropriate it for themselves.
Anyone stupid enough to trade STEAM ITEMS through any service that isn't STEAM gets no sympathy. Are people getting dumber or am I getting less tolerant?
My son plays TF2 and doesn't have a cellphone yet (11 years old).
If I want to send him something from my account, it takes THREE DAYS because we "haven't been friends for a year" yet. Even if we had been friends for that long, it would take a full 24 hours because he doesn't have the "mobile authenticator". Every time. He doesn't even have a phone, you jackasses!
And now *I* have to have the stupid authenticator turned on if I want to trade with randoms on the internet. Dude, my account is secure! I get email notifications of trades, which show up instantly on my phone.
It's way way way overkill, with no way to opt out. Sucks.
With the first link, the chain is forged.
What it boils down to is simple: I don't bother trading anymore. It's become too much hassle, or it forces me to disclose even more information to Valve that I don't want to in order to decrease that hassle (e.g., my mobile phone number). I can't even give away stuff anymore without jumping through more and more hoops? Fine. I don't.
I know Valve is trying to deal with innocent users who have lost their stuff due to malware or other techniques, but I don't have much sympathy for people who download random programs to "enhance" trading and are surprised when they get scammed/phished. I appreciate that Valve has to do their best for their customers, but at some point people have to take responsibility for their own mistakes. I mean, how is Valve certain that the person who was "scammed" wasn't willingly doing something stupid in the knowledge they could pass all their stuff off to a scammer and then get it all back again? The "victim" could be in on it.
Valve really bought this problem upon themselves by introducing trading and not having a first-party trade listing service that does not involve real-world money. Right now, most people list their trades on third-party sites over which Valve has little to no control. This is where you'll see the vast majority of people getting phished or scammed out of their items or accounts.
Contrary to what Valve says, a lot of the items I've seen stolen have been stolen through phishing or other social engineering, not through actual hacking. I've seen people go to ludicrous lengths to steal someone's stuff: case in point, a TF2 scammer I busted late last year who was using offers of PayPal money (which is pretty much a guaranteed way to get your stuff stolen as PayPal does not recognize digital items) to lure people into trading their items to him (ie; "Give me your item and then I'll send you the hundreds of dollars I promised you").
The scammer was a 14-year-old kid (at the time) and had scammed at least twenty people out of thousands of dollars of items. He wasn't actually successful in selling most of them, largely due to third-party reputation sites like SteamRep catching onto his game and marking him as a scammer fairly early on, but even after that mark had been placed on him he was still able to continue scamming.
Really, 99% of the problems with trading could have been solved if Valve had just put up a first-party listing service.
My son plays TF2 and doesn't have a cellphone yet (11 years old).
Then how should he call you for a ride home, especially now that payphone operators have been removing payphones? Besides, Team Fortress 2 is rated M. It's not intended for 11-year-olds. Nor is online play intended for anyone under 13 anyway because of COPPA. In any case, the FAQ states that you can put multiple accounts on one phone. The one downside to putting your son's TF2 account on your phone is that it links the identity associated with your Steam account to his.
It's way way way overkill, with no way to opt out.
Then opt out of Team Fortress 2 in the first place.
as well as muting incoming voice chat
It's not voice chat as much as text chat. The rationale behind the COPPA law and various kid-friendly games' restrictions on chat is that young children allegedly cannot be trusted to share their personally identifying information with would-be abusers. Some games even block use of number words, such as "two" and "three", because that lets users give out their age or home address.
Have users create a secondary, "sudo" password, that prevents any major account changes (like the main password, associated e-mails or SMS accounts) without presenting that password, too.
In theory, a user should never give out that password, or ever be required to use it, unless on Steam itself.
Sadly, many people are taken in by the fake steampowered websites "http://steempowered.com" and lured in with the promise of free games. This is why they made changes (filtering some web sites) to their chat windows a long time ago.
Every time I see a reminder about setting up a sms account, I go to support and raise a ticket, I explain that I have no sms phones and would like a phone number to discuss the issue.
they reply that they are unable to provide a phone number to resolve the issue - at which point I remind them that I am unable to provide them with an sms number, and then I again ask for a phone number to discuss the issue.
Now if everyone did that,.....
_ _ _ Go for the eyes Boo! GO FOR THE EYES!
A few weeks ago Steam started redirecting activity to a message about giving them a mobile phone number that you had to oblige/skip to get to what you were trying to reach. Then a couple of weeks later it got more aggressive. Then they started offering small discounts to anyone who gave a number. Then came the warning that without giving up a phone number they were going to hold purchased items (virtual items like trading cards and TF2 hats) for three days. Even if their intentions were simply to reduce scamming, it felt like a whole lot of pushy coercion.
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