How OpenGL Graphics Card Performance Has Evolved Over 10 Years (phoronix.com)
An anonymous reader writes: A new report at Phoronix looks at the OpenGL performance of 27 graphics cards from the GeForce 8 through GeForce 900 series. Various Ubuntu OpenGL games were tested on these graphics cards dating back to 2006, focusing on raw performance and power efficiency. From oldest to newest, there was a 72x increase in performance-per-Watt, and a 100x increase in raw performance. The NVIDIA Linux results arrive after doing a similar AMD comparison from R600 graphics cards through the R9 Fury. However, that analysis found that for many of the older graphics cards, their open-source driver support regressed into an unworkable state. For the cards that did work, the performance gains were not nearly as significant over time.
Phoronix is the new OSNews clickwhore. Brought to you by dimensionless graphs, and the letter Fail.
Linux is just not very good for games, Windows has much better technology when it comes to computer graphics, this is why the xbox is based on windows technology and not free hand-me-down college project stuff.
Hey, you have to pay for quality. But I think it's a good effort by the linux folks to try and teach poors about computers.
Driver support is among the worst of all hardware in all of Lignux. Always has been. OpenGL is still a hack bolt on to many GUI toolkits. Horrible confusion reigns with Wayland and X. OpenGL should be the foundation of screen rendering, period.
Note that is nearly perfect 2x performance increase in 18 months
The study should have been called "measuring bit rot in open source drivers".
While it's nice and all that we're getting 72x more performance per watt, since we are at 100x times the performance, that means that we are using 100/72=1.39 times the power that we used to.
I could start into a tirade about how this is contributing to global warming, but I'll leave that somewhat political stance for another time.
File under 'M' for 'Manic ranting'
You almost got me up to that statement. I did a VM install of Win10 over the weekend; it failed the first time, because I thought that a fixed 16GB for the test partition would do. The dynamic container is at 24.738.004.992 bytes now after the Threshold 2 update. Nothing else was installed - just Win10 + updates.
Give it a try, grab the iso and fire up a VM. No need for a Windows key, you can skip entering it just like the activation.
Threshold 2, which like all updates is not optional, as we all know, took >1 hour on a 4 core system with a decent SSD and ~2,5GB RAM for the VM. I wonder what you'd call a "bloated" OS.
I hope I didn't brain my damage.
I preferred penisbird ascii
fuckssakes, stop it.
This article is not that interesting, primarily because they used high settings + 2560x1440 on old 256MB (!) cards, so most likely those cars are bottlenecked by gpu system ram texture swapping, showing lower performance and lower power reading than if more reasonable settings had been used. We're not seeing GPU power compared, but vram bottlenecks instead.
The main reason I've favored intel MBs recently is that they've opened sourced their graphics, which are good enough for me, so I don't have to worry about them. But then, I'm not a gamer. Are there folks out there who need the high end graphics stuff for something besides games?
PS
Just for the record, I have ways of wasting my time that may not be any better than playing games so I'm not going to adopt a 'holier than thou' attitude towards gamers. And even I may benefit from the gamer world because gaming does push technology.
In theory, theory and practice are the same; in practice they're different. (Yogi Berra & A. Einstein)
I could see that it was less than 2, but doing arbitrary roots in your head can be tricky.
Wolfram Alpha is great when you're out and all's you got is your phone.
The FOSS drivers for Nvidia ("nouveau") and AMD ("amdgpu") have come a long way.
They are outperforming the proprietary drivers in some games already.
That is, at least with the latest pre-release kernel, for amdgpu, and Mesa 11.
Quirks are getting fewer and fewer. OpenCL support is progressing.
However the most important advantage is that the open drivers can support old hardware forever.