Khronos Group Announces Release of Vulkan 1.0 (phoronix.com)
An anonymous reader writes: Vulkan 1.0 was released this morning as a surprise for those looking towards a high-performance, cross-platform (everyone but Apple) API. In a lengthy overview of Vulkan 1.0, the stage is set for making Vulkan what it's been talked up to be, but it's not there yet for end-users to fully enjoy: NVIDIA has conformant drivers out for major platforms, AMD doesn't have any conformant driver yet, and Intel only has a conformant Linux driver. The lone launch title for Vulkan 1.0 is Talos Principle, but don't expect it to perform better than the OpenGL port at this time. While it's easy for many game developers to port to Vulkan, it will require significant investment to make the engines really much faster than their OpenGL/DirectX11-geared code-bases while new games should be much better from the start when designed around this lower-level API. The spec will be available at Khronos.org and the Vulkan SDK is available from LunarG.com.
Salamander Group announces release of Superfish 1.0
Superfish 1.0 was released this morning as a surprise for those looking towards a high-level, cross-species (everyone but Apple) RGB.
That makes about as much sense, I guess.
It's nVidia that has no drivers actually, but who would've care...
Didn't AMD tell long and wide that they would support Vulkan like a mother supporting her child?
"Vulkan is derived from and built upon components of AMD's Mantle API, which was donated by AMD to Khronos with the intent of giving Khronos a foundation on which to begin developing a low-level API that they could standardize across the industry, much like OpenGL."
The driver should have been ready yesterday.
As a developer working with OpenGL, I think that Vulcan is what OpenGL 3/4 should have been.
Goodbye Slashdot. You've changed.
But if Phoronix covers it, must be important! But why is it so hard to reveal that this is some sort of graphics library in like... the first sentence?
Oh wonderful. Another new made-up word. The AC's summary could and should have simply said, "NVIDIA has drivers that conform to the Vulkan spec." Why the need to make up a new word?
I've noticed the related, made-up word, "performant" has become common lately. English is a messed up language as it is. Let's not make it even worse!
I post this in the finest of our Slashdot traditions.
Intel has already published open source Vulkan support in a new Mesa branch: https://cgit.freedesktop.org/m...
Nvidia also has Linux Vulkan support in its newest beta driver.
AMD... uh... has a beta driver for Windows. Not even an announcement of Linux support. Yeah, so much for AMD having an insurmountable lead or anything.
AntiFA: An abbreviation for Anti First Amendment.
Vulkan gives the programmer more control over the graphics pipeline, but the downside is that there is even more work to do than in OpenGL or DirectX, which already are extremely difficult APIs. Well, I guess smaller studios can always use a game engine or graphics engine as a higher level basis, and then big engineering teams can make engines ground up around Vulkan.
parts. The currEnt Had at lunchtime
https://xkcd.com/927/
Enigma
That is kind of evil. Apple was all about standards like OpenGL back when they were at risk of being destroyed by whitebox PCs, but now that they are a big dog, they want to use their weight for vendor lock-in and trying to drive a wedge into the ecosystem. They will force developers to use Metal on their platforms.
So we had a chance to finally have a single, NON-vendor-controlled graphics API, that all game engines could concentrate on and applications could write to, and the tool ecosystem could get on board with. Instead, it will be fractured, there will be less portability, and things will be harder for smaller software shops with more testing required if they want cross platform.
Way to go, Apple. Standards were good enough for you when you needed them.
Do I have to RTFA for that, or what?
I voted for Kang.
PHAH.
Like I'm going to blindly click some bogus link from some place calling themselves "phoronix".
Give us a link to the story from some source of reputable technical reporting, like Forbes.
the preceding comment is my own and in no way reflects the opinion of the Joint Chiefs of Staff
I just hope they don't decide to include the Kardashian's
Another incomprehensible, niche-interest story about some group that released a "thing" that "does stuff".
Just cruising through this digital world at 33 1/3 rpm...
Maybe I'm confusing this with stack overflow, but lets assume I have a nvidia card (or its the future, and I have any card that supports this), I have Debian (or a derivative, such as Mint) or Fedora, and I have a demo program written to use the Vulkan API.
What do I need to type to get all them libraries on my box?
There are more mobile Vulkan conformant drivers than desktop. If you look at the slides from Khronos on desktop it is just Intel and Nvidia. In mobile there is Imagination, Nvidia, and Qualcomm with ARM being noted as coming soon. It kind of boggles the mind that AMD wasn't even mentioned as coming soon on that slide.
check out the API cheatsheet
the rest of the API documentation is here: https://www.khronos.org/regist...
Anons need not reply. Questions end with a question mark.
This is gonna be great!