Fallout 4 Wins Best Game At Bafta Awards (bbc.com)
An anonymous reader quotes a report from BBC: Fallout 4 has won the best game of the year at 2016's British Academy Games Awards. It marks the first time its US-based developer Bethesda has won the prize. It did not win in any other category. Fallout 4 is an action-focused role-playing game set in Boston following a nuclear war. It contains hundreds of hours of storyline to explore. Like last year's winner -- Destiny -- it had not won a prize in any of the other categories before taking the top award. The studio's European managing director said he had not expected the result, and recalled that although Fallout is now one of gaming's biggest franchises, it too started out small. "You don't have to have the multi-million dollar budgets to make great games -- I've seen a huge amount of evidence for that tonight," said Sean Brennan.
What do films have to do with games?
Deal with reality - the world as it is - rather than ideality - the world as you would like it to be.
They should give it a Undertale Bafta Is going to have a Bad time Toriel Despise's Bafta's
This is kind of low.
"You don't have to have the multi-million dollar budgets to make great games -- I've seen a huge amount of evidence for that tonight," said Sean Brennan.
I think that used to be true. In the 80s and 90s perhaps, you could start small.
The "evidence" we have here is if you started in the 90s and were popular, then you can have the necessary multi-million budget to make successful games now.
A quick google search places Fallout 1 estimated budget as $3M ($4.5M in current money) and Fallout 4 at anywhere between $150M and $250M (or possibly even more, this is not the highest estimate I saw).
It is the best art for preparing the general population for the step down they are about to take in the new world economy
the awarded one wasn't gta v. (awarded? meh)
It wasn't really all that good.
What did it win against?
Stuff disappears from companions inventory, guns become transparent when you crouch, scorpions walk in the sky, raiders taunt you as they patrol from the bottom of the sea, severed limbs spin forever... Special effects are amazing in Fallout 4!
And to make sure you enjoy them, especially the rotating items on display during loading, the engineers brilliantly injected a random delay of up to 1 minute each time you enter a building or fast travel.
lucm, indeed.
Absolutely nothing. Fallout 4 was a rip-off of its predecessors. It offered less content in parts that were liked in previous releases and offered more content in areas that nobody was interested in. They tried to make Fallout 4 the new Sims. Hell, even the soundtrack was the same as in the previous one!
it's PAC MAN all the way baby! HAHAHahahha
dorito in my bunghole
another satisfied customer
nuclear testing area
watch out for the scorpions
buried treasure
1 of my kidneys
star whackers
star wackers
the damn tour
sgt slaughter
dead cobra commander
destro loved to give head
I can't fuckin wait! My dream will come true! I love yooooooooouuu!
Welcome to Fallout5, where your weapons are sticks and stones, the monsters ranging from Dinosaurs to hissing lizard creatures living in caves and traveling through portals. This game is rated XXX due to sexual POV with dinosaurs, insects, holes in the ground, and other cave women!
Included in the VIP Box Set is a real tube of lizard lube, a TRex Fleshlight, a pamphlet on how to shave your balls and a plastic celeb of your choice plastic head with Fleshlight technology mouth, ears, and even eyes!
At least if it's story and characters that matter. Fallout 4 is great as an open world game, and may indeed hold more playable hours in it than Witcher 3... but the depth of the RPG experience in Witcher 3 is hands down superior.
I'm guessing not too many people on their judging panel actually play all that many games. I could have imagined Fallout 4 being Game of the Year material... if it had been released in 2010 or so. As it is, I found it distinctly underwhelming, and I don't seem to be even close to alone in that.
Leave aside for a moment the bugs and technical issues (serious though they are). The game itself just feels dated and not particularly interesting. After a reasonably effective opening sequence (possibly all the judges played?) the writing is generally quite stiff and sterile. There are few NPCs who display any signs of actual character. Ironically, one of the very rare exceptions is a robot.
The main plot is a by the numbers affair whose "big twist" is easily predicted within an hour or two of starting out. With one or two exceptions, the sidequests and environmental storytelling are flat. The combat is poor (immersion-breaking movements speeds and bullet-sponge enemies), the stats system is nothing to write home about and all of the best bits of the game were basically present in Fallout 3 and New Vegas.
By almost any measure, there have been better games released in the last 12 months. The Witcher 3, while not without occasional technical issues (albeit much less severe than Fallout 4's) was jaw-dropping. The writing, which I would expect BAFTA to have a particular focus on, was superb. Everybody talks (quite justifiably) about the Bloody Baron questline, which remains a superb example of moral nuance in games, but that was just one of many plot-threads written with both intelligence and humanity. The world they created also did a great job of looking and feeling like a low-tech fantasy world, right down to a prevailing moral compass that is a long way from the early 21st century.
I'm not sure what their eligibility window was (so its release may have been slightly too early), but Bloodborne would also have been a strong contender. It does the "environmental storytelling" techniques developed in the Souls series and takes them close to perfection, building an incredibly rich seem of lore with only the broadest of brush-strokes (and doing the most successful evocation of the spirit of H. P. Lovecraft in a game that I've ever seen). It's also much, much better than Fallout 4 in gameplay terms, being deeper, more fluid and more satisfying.
Hell, even Metal Gear Solid 5, glorious trainwreck that it was, must surely rank above Bethesda's clunking bug-fest. Sure, the ending is clearly unfinished and it occasionally dips into the depths of Kojima-stupidity, but it's a hell of journey along the way (and, unlike the other games I've mentioned, pretty much perfect from a quality assurance and technical performance point of view).
God almighty... Fallout 4? Seriously?
How can it be Fallout when it's not top-down and turn-based? Everyone knows Wasteland 2 is the true modern Fallout.
Circumcision is child abuse.
Where are the mod points when you need them?