Aluminum NES Maker Announces Smaller, Cheaper Analogue Nt Mini (polygon.com)
An anonymous reader quotes a report from Polygon: Analogue, the company behind the aluminum NES known as the Analogue Nt, is releasing a smaller, less expensive version of its console this January. Known as the Analogue Nt mini, the new version of the long-sold out hardware will be 20 percent smaller and carry a lower price: $449. The original Analogue Nt was priced at $499, but its tinier successor will outclass the original model with a better offering, the company says. The mini will comes with RGB and HDMI output (1080p/720p/480p) built in. The console will include a wireless 8Bitdo NES30 controller and Retro Receiver -- compatible with PlayStation 4, PlayStation 3, Wii and Wii U Pro Controllers -- as part of the package. In addition, the Nt mini will support over 2,000 NES, Famicom and Famicom Disk System games.
Is it just me, or does HDMI seem kinda pointless for playing NES games?
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24k gold, 5k dollar. Sold out already though...
I'll stick with the $5 rpi in a $3 plastic case
...for a ~30 yr old console with a new case. Unless you're a purist or have a game that doesn't 100% work correctly through an emulator, you'd be better off with a RetroN 5, which has the added benefit of also supporting SNES/Super Fami, Sega Genesis/Mega Drive, and GB, GBC and GBA cartridges on top of the NES/Fami carts.
Notice the guy having to use a CRT to play Duck Hunt.
Not exactly free of compromises.
Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
I literally dont grok this. I can build that for ~60 dollars out of a raspi
Snob value.
For those that didnt RTFA, there is a reason for the high price point of this console.
They are not using emulation like the Retron consoles. This isn't the usual Famiclone either. They sourced actual 30 year old Famicom CPU and Video chips to build this custom unit, then hacked the video chip to connect to a custom HDMI output chip so there is no digital-analog-digital conversion process at all. This is straight digital video right from the original NES video chip right to an HDMI chip without any converters. *THIS* is impressive, to say the least.
If nothing else, this entire unit is actually quite the impressive custom hack of 30 year old hardware.
While the classic 8-bit audio tracks are killer, if it can't play Duck Hunt, then it's no use to me! That damn dog just keeps on laughing!
Nintendo already announced a cheap first part console with 30-games built in ;) While it won't satisfy the true die-hards, its unlikely the Analogue Nt consoles would either.
This system isn't even a true hardware clone, it uses emulation in hardware via an FPGA, so you can disregard all of their boasts of compatibility over "emulation".
Also you can buy a real NES at a flea market for like $2.
Because they know morons exist in the world that will pay it.
It's Aluminium not Aluminum
Considering that Nintendo is releasing their own mini NES for $59.99 http://www.theverge.com/2016/7..., the Analogue Nt mini looks way over priced. Yes, I know they are not the same, but there is no justification for the huge price difference.
Or you can just load up an original Xbox with a bunch of emulators.
To use an emulator, you need ROMs, and the only legal way to obtain ROMs of most NES games is by dumping your own cartridges pursuant to 17 USC 117 and foreign counterparts. A Retrode can dump Super NES, Genesis, and a few other systems with adapters. NES isn't among them. What do you recommend to dump NES?
double sikes.
The Wii used inaccurate software emulation
How do you know Nintendo's forthcoming $60 console doesn't also "use inaccurate software emulation"? Until it ships, nobody will have opened it up to look (except for parties to Nintendo's non-disclosure agreement).
and allow people to buy games for a $1 or $2
and didn't have access to the entire NES library.
Not all third-party publishers of NES games are willing to "allow people to buy games for a $1 or $2". When Nintendo announced Virtual Console for the first time, it mentioned Tetris as one of the games it probably wouldn't be able to license at fair market value.* Or for those third-party games whose copyright owner is unwilling, are you recommending that Nintendo lobby national governments to just take a license under eminent domain?
The Wii did not have a NES controller.
The controller bundled with Nintendo's forthcoming $60 console is compatible with Wii.
* Not counting Tetris Party on WiiWare, which was years later, twice as expensive as NES VC games, and broken in the same way as most other Tetris games since 2001.
There is no way a modern ARM SoC will cost less than an 8-bit NES SoC to make.
Unlike an accurate NOAC, an ARM SoC is available commercially off the shelf. Are you including non-recurring engineering costs in your estimate or excluding them?
But all we can do is speculate. No authoritative reply is possible because everyone who knows about its internals is under NDA, and Slashdot will close this comment section before NES Classic Edition is available to the public. (Slashdot has a policy of closing all comment sections 14 days after they open.)
The licensor has a choice: make $1/$2 per game or make nothing at all. How is that difficult to understand?
A licensor might rationally choose zero in order not to devalue its copyright and/or trademark. If a licensor chooses $1 or $2 now, it can't choose $3 or $5 down the line when subsequent would-be licensees complain about not being given a comparable deal.
And no matter which way you hold it, it's still not a NES controller.
Neither is the controller included with NES Classic Edition. It's a Wii Classic Controller shaped like an NES controller.