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Nintendo Plans To Release 2 or 3 Mobile Games a Year After Super Mario Run's Success (macworld.com)

In an interview with Japan-based Kyoto NP, Nintendo president Tatsumi Kimishima revealed that Super Mario Run is just the start of a new strategy for mobile gaming. From an article on MacWorld: The company plans to release two or three new games next year, and continue that pattern beyond 2017, he said. Previously it was reported that popular titles Fire Emblem and Animal Crossing were on tap for a mobile release. Kimishima offered no information on whether future games will release simultaneously in the App Store and Play Store, but Nintendo has already said it is working on bringing Super Mario Run to Android phones. The iPhone-exclusive side-runner has amassed some 50 million downloads in its first week, making it the fastest-downloaded app in Apple's history. However, the game's $10 price tag and relatively simple formula has riled some users, and despite its popularity, it only has a 2-star rating in the App Store.

46 comments

  1. Success? by zerocool512 · · Score: 1

    I mean, I know it was a fast downloaded game but many people were fast to complain about it and give it sub-par ratings

    --
    If techs didn't disagree with each other, then Microsoft would rule the world.
    1. Re:Success? by caferace · · Score: 1

      Thanks for the cliffs notes. :/

    2. Re: Success? by ArmoredDragon · · Score: 1

      From what I understand, few people who downloaded it actually paid for it.

    3. Re: Success? by Anonymous Coward · · Score: 0

      few people who left a negative review actually played it.

      never underestimate the power of morons with social media accounts. that is, after all, how we got our next president.

    4. Re: Success? by Anonymous Coward · · Score: 0

      few people who left a negative review actually played it.

      never underestimate the power of morons with social media accounts. that is, after all, how we got our last president.

      FTFY

    5. Re:Success? by __aaclcg7560 · · Score: 2

      The game is like a prostitute offering a free hand job but stops after three short jerks and demands money to continue on. And no opportunity to get laid once the money is forked over and the jerking is done. Hence, two star reviews.

    6. Re:Success? by war4peace · · Score: 1

      Like most P2W games out there.

      --
      ...gis sdrawkcab (usually not responding to ACs; don't bother posting as AC)
    7. Re: Success? by Anonymous Coward · · Score: 0

      If you actually liked the game you ARE one of the morons. It's Mario for people who don't want any kind of skill involved in their game.

    8. Re: Success? by Anonymous Coward · · Score: 0

      'Sup Keith.

    9. Re:Success? by thegarbz · · Score: 1

      I mean, I know it was a fast downloaded game but many people were fast to complain about it and give it sub-par ratings

      I wish I would have had a failure that generated over $10million in revenue. I would happily take a 1 star rating for even $5million.

    10. Re: Success? by ArmoredDragon · · Score: 1

      It supposedly has a two level demo that you can play before you buy, but people who didn't buy thought the demo was lame. And to be honest, the game's controls sound like an easier version of flappy bird, hence I'm not interested in even trying it myself.

    11. Re: Success? by Anonymous Coward · · Score: 0

      Shut up moron.

  2. SLASHVERTIZE! by Anonymous Coward · · Score: 0

    The fresh'maker!

  3. Mario Run Maker by mentil · · Score: 1

    A special version of their Mario Maker title could be ported to mobile pretty easily, that creates "Mario Run"-type levels. There are some Kirby spinoff games that are fully stylus-controlled, those could work on mobile ok. I suspect Pikmin would work great with touch controls. A simplified Zelda with "Infinity Blade"-style combat controls could work, although it would probably have watered-down exploration elements; they might be too protective of the IP to risk it. An "Epona Run" or similar minigame, perhaps might come instead.

    --
    Corruption is convincing someone that the selfless ideal is the same as their selfish ideal.
    1. Re:Mario Run Maker by Anonymous Coward · · Score: 0

      How about we stop trying to figure out how to dumb down old good games and cash in on the phone p2w market and start trying to make new good games.

      (Can't fucking believe Nintendo is still milking Mario in 2016, even to the point of finding new ways to package and monetize the original.)

  4. Always-on connection? no way by ArtemaOne · · Score: 2

    I will never pay for any of these while the always-on internet setting remains. I've already had it tell me no because I was in a day room with bad Wi-Fi and my 3G was blocked by the building. Granted, I'm in the middle east, but even here I usually have some connection and the one time I was bored and wanted to play for a few minutes it blocked me. If I were on the 12 hour flight I'd be blocked too. Just no.

  5. Titles leaked by wonkey_monkey · · Score: 1

    Next year's releases are:

    Super Luigi Run
    Zelda Run (only it's actually Link doing the running, whatever)
    Metroid Run

    --
    systemd is Roko's Basilisk.
    1. Re:Titles leaked by citizenr · · Score: 1

      nah, I think they will clone some other game this time and call it their own.

      --
      Who logs in to gdm? Not I, said the duck.
    2. Re:Titles leaked by Anonymous Coward · · Score: 0

      Cloning implies copying a game concept directly. If you believe that they did this, you are either a fucking retard or just some troll who hasn't played it and is just saying shit for the sake of it. Either way, piss off.

  6. why by Anonymous Coward · · Score: 0

    why?!?

  7. Rating system is silly? by Anonymous Coward · · Score: 0

    The people who buy it all have it as 4 or 5 stars.
    The people who complain about the price and didn't buy it, but review it, all have it at 1 star.
    So it ends up getting rated 2.5 stars.

    1. Re:Rating system is silly? by ArtemaOne · · Score: 1

      It's a free app, but it has an in-app purchase. You should never rate a game based on what you can get for in-app purchases.

  8. Re:Always-on connection? no way by ckatko · · Score: 1

    You won't. But you're clearly not their target market. Otherwise, they'd be pandering specifically to your interests like FOSS.

  9. For android users: by Anonymous Coward · · Score: 0

    F-droid.

    There are at least a few good time killing games in there, plus BiAural Beats, and a variety of informational apps, almost none of which require a continuous internet connection (a few DO require network privs for external downloads, something I wish android had a download manager interface to allow/disallow as needed.)

  10. Re:Always-on connection? no way by ArtemaOne · · Score: 1

    I don't play it any more, but even Pokémon GO worked fine for all of us. People tend to want to play games on a plane, or on a subway, or on long car trips (might be miles between data towers, gaps, etc).

  11. Stock down 10% = success? by Anonymous Coward · · Score: 0

    Wow, let's see. -10% per release, 2-3 releases a year = short Nintendo big!

  12. The stock is what other people think, not reality by SuperKendall · · Score: 1

    If Nintendo is saying it was successful enough to want to do more, that means they are making money at it.

    So if the stock is down, but Nintendo is obviously making more money than the stock market is expecting, the worst thing you could do would be to short the stock - I plan to buy Nintendo stock and never have before. Although if you look at the stock it's already pretty high, still left over from the mistaken impression people had that Nintendo was involved with PokemonGo!

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  13. Re:The stock is what other people think, not reali by Anonymous Coward · · Score: 0

    ttwo is probably a safer bet.

  14. Re:Always-on connection? no way by johannesg · · Score: 1

    Granted, I'm in the middle east

    It's for the best. If allah knew you were having fun he'd send his goons to kill you anyway.

  15. Re:Always-on connection? no way by thegarbz · · Score: 1

    I will never pay for any of these while the always-on internet setting remains.

    Yeah damn them for their always on internet connection. I except all the internet based content to stream magically to me through the ether because having internet on my phone is such a burden. /sarcasm

    p.s. This isn't a frigging console game.

  16. Re:Always-on connection? no way by ArtemaOne · · Score: 1

    You do realize that's just a word, and is used in reference to the Christian god, etc. There's more than one language on earth.

  17. Re:Always-on connection? no way by ArtemaOne · · Score: 1

    Your sarcasm is pretty shallow. Never flown? Taken a long trip? Been in a large building? Those are the times you'd be bored enough to play this I'm sure, and those are likely times you will have no internet.

  18. Count me out, sticking to consoles by HalAtWork · · Score: 1

    Nintendo have enough high quality console releases (including retro games) to keep me busy for some time. But then I don't really enjoy mobile games in general because of their restrictive practices where you can only do certain activities X times per day. Typical of F2P games, unfortunately Nintendo still implements this scheme on their $10 Mario game. No thanks. I do appreciate their skill-based approach to gaming rather than the typical min-max grind but still there is much better for much cheaper available on their Virtual Console, where games start at $5 and have much more content than their mobile offerings.

  19. Re:Always-on connection? no way by Shane_Optima · · Score: 1
    A valid if overly pedantic point; however...

    There's more than one language on earth.

    Tell that to the Allah of Muslims, who is a monoglot to the point of insisting that no translation can ever be considered truly genuine or accurate, which is why you'll usually see the "original" Arabic alongside whatever other language its been translated to because otherwise it can't be considered a Qur'an.

  20. Re:Always-on connection? no way by johannesg · · Score: 1

    You know, I genuinely don't understand the point you are making. Which word are you talking about?

  21. Re:Always-on connection? no way by ArtemaOne · · Score: 1

    allah. It's a word that means God, usually referencing the Abrahamic God from Judaism, Christianity, and Islam.

  22. Re:Always-on connection? no way by thegarbz · · Score: 1

    And i'm sure a game that you finish in the first few days with no replay value other than that offered by the online content (of which there is plenty) is of zero use to you in this scenario.

    Point is the same. This isn't DRM, there's actual online interaction and content here. Stuck offline? Play an offline game.

  23. Re:Always-on connection? no way by ArtemaOne · · Score: 1

    But it is an offline game. There's no interaction.

  24. Re:Always-on connection? no way by johannesg · · Score: 1

    I see. But everyone will recognize who I'm talking about, and it's the not the God of the Jews and Christians.

  25. Re:Always-on connection? no way by thegarbz · · Score: 1

    Thanks for telling us all you haven't played it.

  26. Re:Always-on connection? no way by ArtemaOne · · Score: 1

    I have played all three levels.

  27. Re:Always-on connection? no way by thegarbz · · Score: 1

    Exactly what I've said. You haven't bought the program, you haven't signed in with your Nintendo account, and you haven't even scratched the surface of the game, much less any of the online content.

  28. Re:Always-on connection? no way by ArtemaOne · · Score: 1

    Right. As I said that will never happen when they require you to be online for offline play. Does pointing out what I said at the very beginning as if you discovered it do something for you?

  29. Re:Always-on connection? no way by thegarbz · · Score: 1

    Fuck me you are special.

  30. Re:Always-on connection? no way by ArtemaOne · · Score: 1

    I appreciate the offer, but I'm in a committed relationship with my wife.

  31. Re:Always-on connection? no way by Anonymous Coward · · Score: 0

    My girlfriend plays it quite a bit. The always-on connection is being used in the game. A very large part of the game is the Toad Rally, which pits you through levels against other's ghost runs. Obviously, it also records your runs to be used as ghosts for others.