Minecraft Has Now Sold Over 25 Million Copies on PC and Mac (neowin.net)
An anonymous reader shares a Neowin article: Minecraft is a 3D video game created by Markus Persson, and published on PC by Mojang back in 2011. Ever since its release, it's been very popular and has become a global phenomenon. Received positively by reviewers and consumers alike, it has been a commercial success. In fact, its continuing popularity prompted Microsoft to buy Mojang for $2.5 billion in 2014. It so happens that the game has sold over 25 million copies on PC and Mac to-date. According to the latest statistics publicly available on Mojang's website, Minecraft has sold 25,072,545 copies on PC and Mac.
at 2.5billion that's 100$ per copy of minecraft sold
love is just extroverted narcissism
Is this supposed to be news worthy? As someone who owns a copy of Minecraft, I don't find this news worthy.. Did this actually get upvoted via firehose or was this just pushed passed firehose to the frontpage...
Minecraft is a 3D video game
No shit, Sherlock. So glad Slashdot is here to give us the real geek news.
Millions sold and yet we haven't got a decent update to the game in literally years.
Windows, Mac, Linux, and any other desktop OS with a JVM.
Unless you're talking about the hardware, then there's not much of a difference anyhow, since it's all JVM...
But people apparently havent heard of it.
Never understood why people liked minecraft so much....
I am a long time gamer, but I just could never get into stock Minecraft nor could I understand how many people would be so interested in it. Then, a coworker talked me into trying his modded Minecraft: Feed The Beast: Infinity server and it literally opened up whole new worlds and I am currently a daily addicted player.
So, my advice is if you grew bored with the original, seek out some modded servers. It can really be so much more entertaining with the right mods.
https://ftbwiki.org/Feed_The_B...
Nevermore.
I bought Minecraft in early Alpha mid 2010, and I have played and enjoyed it for a number of years. However, I was really hoping with the MS purchase that they would do a 2.0 since the graphics and 1M cube block resolution with 8 bit quality textures makes my eyes hurt these days (I like pretty things).
As MS milks Minecraft for every penny it's worth, I have moved on to a new game to satisfy my creative adventuring with more complexity and far prettier graphics, Empyrion. It is an Indy still in Alpha (5.0), but has a lot of potential and is a cross between Minecraft and what No Mans Sky should have been. (this is just my own personal opinion, but if you like Minecraft or the idea of No Mans Sky, you should check it out.)
http://store.steampowered.com/...
If you disagree, please post your argument. (-1, Overrated) isn't your personal censorship tool for views you don't like
Old gamers always ask "how is this fun?". Like all new technologies and its relation throw generations, give it to a child, and you'll see how amazing it can be!
I believe it. I have a copy for PC, one for iPad, and one for the Wii U. The kids love it.
As the PC/Mac Minecraft is (at least was) in Java, Linux should fully count for at least 625000 copies :-)
All the fun of minecraft with gpl'd code, a huge modding community (especially if you join the channels on freenode), lua scripting support, very low minimum system requirements (ogl 1.4 gpu, p3 or better cpu speed-wise @ 15-30 fps. 60 and high visibility range will cost you significantly more, especially with thousands of node types.)
The capabilities are there for it to expand even further and there are a variety of TCs available turning it into dozens of different games.
If you want java minecraft it is a good replacement with much better visual effects.
As mentioned elsewhere, minetest is at least as good for 'regular' minecrafty things, and on much weaker hardware.
Why anybody would play vanilla minecraft today is beyond me, except for late adopters.
Considering how many PCs out there are actually capable of running the game, that doesn't sound like a lot.
Twinstiq, game news
Picked this up back in the beta days, and one of the bigger selling points for me was Markus Persson's promise that it would eventually be open-sourced. Let's just say I'm less than happy about how that turned out, but I still log in semi-regularly.
Granted I can't say for sure that $6 billion wouldn't buy me off too, but seriously, fuck that guy for not even including some clause in the sale agreement forcing it to be at least partly open-sourced after a set period of time or number of sales or something. He could have done that and I'm sure still have gotten $1 billion, the greedy fuck.