Two Events Celebrate Text Adventures, Roguelike Games (ifcomp.org)
An anonymous reader writes:
The 24th annual Interactive Fiction Competition kicked off Monday, unveiling 77 new text adventures which will vie for nearly $9,000 in prize money. The contest's organizers are encouraging people to play and rate the free games, and encourage their friends to join in the fun (or to donate more prize money or other prizes). They're dedicating this year's competition to the memory of Stu Galley, who co-founded the pioneering text adventure company Infocom back in 1979 with his classmates from MIT. Infocom went on to create everything from Zork to a popular Hitchhiker's Guide to the Galaxy game, and Stu is credited as the driving force behind text adventures like Moonmist, Seastalker, and The Witness.
Meanwhile, long-time Slashdot reader paulproteus reminds us that the "Roguelike Celebration" is happening today and tomorrow at the GitHub office in San Francisco -- and is streaming on Twitch. The Roguelike Celebration is a community-generated weekend of talks, games, and conversations about roguelike [games] and related topics, including procedural generation and game design... It's for fans, players, developers, scholars, and everyone else, including people new to this type of game.
Meanwhile, long-time Slashdot reader paulproteus reminds us that the "Roguelike Celebration" is happening today and tomorrow at the GitHub office in San Francisco -- and is streaming on Twitch. The Roguelike Celebration is a community-generated weekend of talks, games, and conversations about roguelike [games] and related topics, including procedural generation and game design... It's for fans, players, developers, scholars, and everyone else, including people new to this type of game.
"encourage their friends to join in the fun (or to donate more prize money or other prizes"
I would but I was eaten by a grue.
But I just don't have time.
I havenâ(TM)t tried these interactive fiction submissions for years yet always found them interesting - some are surprisingly original and even arty in approach.
A free, Lovecraftian text adventure I can recommend is Anchorhead. Itâ(TM)s some 25 years old and it convinced me how good a text adventure can still be while competing with graphics extravangant modern games,
And keeping with this theme, starting Nov 1 we have November NetHack:
https://old.reddit.com/r/netha...
Let's get this adventure started!
I needed something positive today
Madness and the Minotaur now available on game cartridge for the Color Computer.
Interactive Fiction Competition
INFICOM?
link (dos/win,Mac, and linux versions):
http://trek7.sourceforge.net/f...
Debugging has been left in, please report all problems.
Email info is in the doc files.
You can play a lot of the Colossal Cave variants and most of the Infocom games online at www.gobberwarts.com.
There's now also an expanded edition for the 20th anniversary, with the code rewritten in Inform 7 and the prose revised and polished, and extra scenes, puzzles, and details; even lovely greyscale illustrations, if you're into that.
(Captcha: a gateway to other worlds, projected onto a wall. Huh, Curses had a similar use for cards: I wonder if there's a link.)
You're perfectly free to feel that way, but is it a good enough reason to write a comment-like?
Ezekiel 23:20