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User: Darius+Kai

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  1. Re:Client-side Multiplayer AI on Chip Promises AI Performance in Games · · Score: 1

    This is true, certain computational duties can be offloaded to clients. Pathfinding could be offloaded, depending on the representation of the game world that is required by the pathfinder.

    In the case of where I worked, we actually had to pre-process the standard representation of the world (which was on each of the client machines) into a special representation which the pathfinder could use. The processing was such that it could not be done on-the-fly as it was fairly computationally complex.

    However, if the pathfinder can use the client-side representation, then Bob's your uncle.