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User: Juggernautz

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  1. Re:Why I hate it, Why it fails. on Episodic Gaming Changing Gamemaking? · · Score: 1

    Game developers do not use episodic content as external beta testing. Game developers will developer their titles like they have always been developed, but with episodic content there is always the ability to refine the gameplay experience, rather than having the whole title just suck. And because they can keep improving each episode, you can guarantee that the final episode(s) are going to be incredibly entertaining. Episode 3 is probably going to be of a quality no other game has ever matched, because the developers can get current feedback on their most recent release.

  2. Episodic IS the way of the future... on Episodic Gaming Changing Gamemaking? · · Score: 2, Informative

    For all those people saying "Oh noez!!!1! The developers are being cheap, and trying to give us less for more!", then you obviously don't have much faith in those who build these worlds that you enjoy. Developers don't go out of their way to specifically develop less content, in fact you'll find that if you add up all of the content in the episodes it is much more than a full game would be. Further, because the content is released episodically, the developer can do a post-mortem after each release and analyse what went wrong, what people loved and build on it. Half Life 2 and the Episodes are the prime example. Half Life 2 was an amazing game, but suffered a little in the middle sections as there was too much downtime between brilliant scripted sequences. Cue the expansion, a non stop thriller of amazing setpieces. Plus the introduction of HDR lighting and some amazing new shaders (the pulsing energy ball, anyone?) Other franchises (Sam and Max spring to mind) are going the way of being completely episodic. And like Sin: Episodes, isn't it better that you found out the game was shit and only spent 20 bux rather than the full amount? Yes, episodic content is not new, in fact it is the reason why games took off in such a big way. Everyone who doesn't want to buy the new content every 6 months (more like a year), then just freaking wait until all the episodes are released and buy them in a pack. In the meantime stop whinging. Why am I so opinionated on this matter? Because I make games for a very large, succesful developer. I am working with next gen tech, including some episodic content, and I realise just how much this helps us in creating real, memorable experiences. Episodic releases allows us to keep the technology fresh (or at least appear fresh :P), constantly improve on the gameplay experience and throw in some great cliffhanger moments. Try and tell me that the ending of HL-2 didn't both infuriate and intrigue you. That's exactly what they were aiming for.