.... But Linux is taking it while walking within a single pantleg. I like others who have posted see the need for a common access interface to hardware and 3d api's. Without anything of this nature (making rpm's more like installshield would be kind of interesting...) gaming is going to stay in the "experimental" area for programmers, and even worse for gamers. The Linux community is going to have to do something for the first time.. Agree on something (besides listening to LT on what will be their next kernel).... -D.Alphaeus
This is a very valid question, concerning the fact that some interest has been placed in Voxel technology. A question deriving from the incredible technology demo / game Outcast is a perfect question for this forum... Who cares if it was an AC... -D.Alphaeus
I recently read about Brian Hook's comments concerning his departure from id software. The one that intrigued me was the one this. "Working with John was the most enlightening period of my short and pathetic programming career" It almost sounds like you are a mentor as well as the technical lead of your company. I am also aware that Mr. Hook had a large amount of knowledge concerning the OpenGL API. Do you typically hire people that have a range of skills outside of your area, or does it depend more on the person and there experience (Mr. Devine for example)? Thank you for your time..
.... But Linux is taking it while walking within a single pantleg. I like others who have posted see the need for a common access interface to hardware and 3d api's. Without anything of this nature (making rpm's more like installshield would be kind of interesting...) gaming is going to stay in the "experimental" area for programmers, and even worse for gamers. The Linux community is going to have to do something for the first time.. Agree on something (besides listening to LT on what will be their next kernel).... -D.Alphaeus
This is a very valid question, concerning the fact that some interest has been placed in Voxel technology. A question deriving from the incredible technology demo / game Outcast is a perfect question for this forum... Who cares if it was an AC... -D.Alphaeus
I recently read about Brian Hook's comments concerning his departure from id software. The one that intrigued me was the one this. "Working with John was the most enlightening period of my short and pathetic programming career" It almost sounds like you are a mentor as well as the technical lead of your company. I am also aware that Mr. Hook had a large amount of knowledge concerning the OpenGL API. Do you typically hire people that have a range of skills outside of your area, or does it depend more on the person and there experience (Mr. Devine for example)? Thank you for your time..