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User: DK_911

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  1. Seeking Behavior and Forward Euler Integration on Ask John Carmack About Quake - or Anything Else · · Score: 1

    John,

    I am trying to implement a "seeking" steering behavior, similar to what is posted at: http://www.red.com/cwr/steer/gdc99/index.html

    I guess I just don't understand the math enough to know what I need to implement to get this to work. Right now I calculate a stepping value at each position of the seeking object and target by taking two vectors (targetVec and objVec) and dividing by a number of steps to arrive at the target. ie: (targetVec-objVec)/stepVal But, I am getting a behavior that is more like "arrival" than "seek". Can you explain (possibly with some simple mathematics) what I need to do to implement the seeking behavior found at the page above?