a) I'm a first year CS student... any suggestions?
b) I've been reading quite a bit about physics simulation recently, as it is a topic which interests me. A number of people I've heard from consider it the "next frontier" (now that it seems 3d graphics has been soundly conquered.)What are your views on physics simulation in games?
c) I've also been learning about machine learning via neural networks and genetic programming... Have you toyed with these at all? What were your impressions of them, especially with regard to fesability in computer games?
I have a few misc. questions for you:
a) I'm a first year CS student... any suggestions?
b) I've been reading quite a bit about physics simulation recently, as it is a topic which interests me. A number of people I've heard from consider it the "next frontier" (now that it seems 3d graphics has been soundly conquered.)What are your views on physics simulation in games?
c) I've also been learning about machine learning via neural networks and genetic programming... Have you toyed with these at all? What were your impressions of them, especially with regard to fesability in computer games?
Thank you in advance for your time.