While I can respect that you have zeroed in on one, limited game spec, don't you ever want to explore other areas of game design? Personally, I've grown rather tired of the chaotic fragfests and antisocial, egomaniac personalities that the Quake games seem to promote with players. So, can we hope for something more interesting from id in the future?
While I can respect that you have zeroed in on one, limited game spec, don't you ever want to explore other areas of game design? Personally, I've grown rather tired of the chaotic fragfests and antisocial, egomaniac personalities that the Quake games seem to promote with players. So, can we hope for something more interesting from id in the future?