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User: SSpaz

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  1. Re:Future Game Genres on Ask John Carmack About Quake - or Anything Else · · Score: 1

    Ultima Online didn't create the online RPG genre...

  2. Voxel Fun on Ask John Carmack About Quake - or Anything Else · · Score: 1

    A while ago you there was a Next Generation interview were you talked about the future of 3D graphics and said that voxels were the way to go. I was just wondering when you think voxels will become standard (and how). You also mentioned displacement mapping in the article and ever since I read it I've wanted to know what that is. I also read somewhere that you did some research on voxels and had Quake2 running with a voxel engine. I was wondering what rendering methods you used and what books\websites\papers you got the techniques from. Also it would be pretty cool if you would release some screenshots of voxel Q2.