Breakneck speeds?
on
DVD-Rs go 8x
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· Score: 1, Offtopic
That description is just begging for someone to read this post a few years down the road and get a good chuckle. Back in the day, 8X CD burners were thought to move at breakneck speeds as well...
There are numerous options you can use for Linux to Windows VPN tunnels. Freeswan, as mentioned in previous posts, is good for server to server tunneling. This way, if you have two linux machines acting as servers, they can both establish a secure tunnel between each other and all of the windows clients behind them will be able to communicate as well. This establishes server-server, server-subnet, subnet-subnet and subnet-server tunnels.
The other option is to install a client-server VPN package such as Infoexpress. With this, each windows client runs a simple program that automatically connects to the server to establish the appropriate tunnel. Although Infoexpress is commercial, it is very versatile and robust. It's definitely worth of consideration.
"One motivation must surely be to get Windows into the console market, even if that means Microsoft has to go it alone." However, the author of the article neglected to mention that the Sega Dreamcast is based on the Windows CE platform. There are CE logos on the Dreamcast box and the logo appears when you load some Dreamcast software. Many insiders have suspected that Microsoft has used it's partnership with Sega to gain experience in the console industry in preparation for launching its own console. One benefit that the author also ignored is that basing a console on a common (Windows) platform also enables easier ports of computer games. The Dreamcast is already seeing this with ports of Half Life, Baldur's Gate and many other computer games planned. Microsoft may be planning to capitalize on this in order to get the foot hold that it needs in the industry.
It certainly seems that this would be possible at an elementary level. It shouldn't be a problem developing a language that would enable users to communicate basic messages to each other. However, communicating the subtlties inherent in each language would prove to be difficult. For instance, certain concepts for which there are terms in Chinese or Japanese are almost impossible to represent in the English language. Tackling these abstract and subtle differences would prove to be the biggest challenge for any 'Universal Language'.
That description is just begging for someone to read this post a few years down the road and get a good chuckle. Back in the day, 8X CD burners were thought to move at breakneck speeds as well...
The other option is to install a client-server VPN package such as Infoexpress. With this, each windows client runs a simple program that automatically connects to the server to establish the appropriate tunnel. Although Infoexpress is commercial, it is very versatile and robust. It's definitely worth of consideration.
"One motivation must surely be to get Windows into the console market, even if that means Microsoft has to go it alone." However, the author of the article neglected to mention that the Sega Dreamcast is based on the Windows CE platform. There are CE logos on the Dreamcast box and the logo appears when you load some Dreamcast software. Many insiders have suspected that Microsoft has used it's partnership with Sega to gain experience in the console industry in preparation for launching its own console. One benefit that the author also ignored is that basing a console on a common (Windows) platform also enables easier ports of computer games. The Dreamcast is already seeing this with ports of Half Life, Baldur's Gate and many other computer games planned. Microsoft may be planning to capitalize on this in order to get the foot hold that it needs in the industry.
It certainly seems that this would be possible at an elementary level. It shouldn't be a problem developing a language that would enable users to communicate basic messages to each other. However, communicating the subtlties inherent in each language would prove to be difficult. For instance, certain concepts for which there are terms in Chinese or Japanese are almost impossible to represent in the English language. Tackling these abstract and subtle differences would prove to be the biggest challenge for any 'Universal Language'.