Remember when Carmack announced Quake Arena was for Mac and Linux as well as Win, he stated that after extensive talks with Apple senior management he convinced them to use OpenGL? Would seem as though the only reason QIII made it to MacOS is because Apple listened to him about a few issues he had with the MacOS as a gaming platform.
Remember when Carmack announced Quake Arena was for Mac and Linux as well as Win, he stated that after extensive talks with Apple senior management he convinced them to use OpenGL? Would seem as though the only reason QIII made it to MacOS is because Apple listened to him about a few issues he had with the MacOS as a gaming platform.