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User: gvwalsh

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  1. Cleve Moler of Mathworks showed me this in 1987 on Origin of Quake3's Fast InvSqrt() · · Score: 1

    I can shed some more light on the 1/sqrt(x) topic. I coded a vectorized version of this function for the Ardent Titan "graphics supercomputer" in 1987. I did not originate the idea but got it from Cleve Moler, original founder of MathWorks and author of MatLab. I did some work with Gary Tarolli when he was at Stellar, a competitor of Ardent which eventually merged with it to form Stardent computer. He may have picked it up there. The function was widely used in the Ardent 3D code base. I also had a 1/cuberoot(x) version which worked in a similar but slightly more complex manner. It was not used in 3D graphics but did find application in some mechanical engineering analysis programs. - Greg Walsh