apricot will be a sort of companion to the peach open movie project. The genre will, im sure, not be FPS as it will be using furry little forest characters.
i believe the developers will be working on it full-time - the peach project has all of the developers working together full time at the blender institute in amsterdam.
"They are full-time employees, with 401K stock options. Some work for IBM or Oracle. What does that mean? It means that Linux doesn't exist any more in 2007. There is no free software movement. If someone says Linux is about Love, Peace and Harmony, I would tell them to do their research. There is no free software movement any more. There is big commercial [firms]"
apparently he didnt read about this dude (the webcam driver guy - recent slashdot post)
im suprised no one is focusing on musical complexity in this thread. The rhythms, patterns and speed of some types of metal (especially death, thrash and math metal) really sets it apart from most all other (popular) genres. it seems logical that intelligent kids would be better able to comprehend or appreciate some of these complexities.
ok time to mention some great metal bands!
death metal - opeth, nile, necrophagist
melodeath - nightrage
power metal - dragonforce
thrash - dead head
alt metal - porcupine tree, gojira
doom - my dying bride
math metal - dillinger escape plan
american doom/stoner - high on fire, the sword
avant garde/other - agalloch, the red sparrows, pelican
>> "Cut the distro down to what will fit on one CD (two max)...."
dont do it Debian... its great to be able to apt-cache search and apt-get install almost anything. such a huge collection of available software that JUST WORKS is great. a little (or lot) longer release cycle doesnt really effect the bulk of users who just use "testing" anyway.
my 2 cents. Debian's base of huge packages, and apt are great assets. apt-get into it:-)
one way in which the purchase / open-sourcing of ryzom would be of GREAT benefit to the open source (gaming) community would be the instant availability of a library of pro-grade 3d models and textures.
Anyone who has worked on the dev team for an open source game knows just how hard it is to come up with quality artwork. especially quality 3d models and textures! If one can find artwork to use, it is almost always licensed under a (non GPL compatible) CC license.
Having the library of graphics for a whole world would do outstanding things for MANY MANY open source projects. I dont think it can be understated how difficult it would be for the open-source community to develop this mouch content on its own. there simply (currently) arent enough artists with the time and talent developing open source models.
I dont think that it would mean that all the games would look the same either. Many artists/developers who dont have the ability to create these models and animations from scratch by themselves, COULD modify the Ryzom models to fit th need of their project.
so... in short... this would go a long way to making a lot of open source games look a lot better. which is one of the biggest areas in which open source falls short of commercial.
apricot will be a sort of companion to the peach open movie project. The genre will, im sure, not be FPS as it will be using furry little forest characters. i believe the developers will be working on it full-time - the peach project has all of the developers working together full time at the blender institute in amsterdam.
Qoute from the article...
9 291
"They are full-time employees, with 401K stock options. Some work for IBM or Oracle. What does that mean? It means that Linux doesn't exist any more in 2007. There is no free software movement. If someone says Linux is about Love, Peace and Harmony, I would tell them to do their research. There is no free software movement any more. There is big commercial [firms]"
apparently he didnt read about this dude (the webcam driver guy - recent slashdot post)
http://www.theinquirer.net/default.aspx?article=3
There are firms, there are unpaid hackers, there are Summer of Code students - Linux and Free Software are Booming in 2007 !
im suprised no one is focusing on musical complexity in this thread. The rhythms, patterns and speed of some types of metal (especially death, thrash and math metal) really sets it apart from most all other (popular) genres. it seems logical that intelligent kids would be better able to comprehend or appreciate some of these complexities.
ok time to mention some great metal bands!
death metal - opeth, nile, necrophagist
melodeath - nightrage
power metal - dragonforce
thrash - dead head
alt metal - porcupine tree, gojira
doom - my dying bride
math metal - dillinger escape plan
american doom/stoner - high on fire, the sword
avant garde/other - agalloch, the red sparrows, pelican
>> "Cut the distro down to what will fit on one CD (two max)...."
:-)
dont do it Debian... its great to be able to apt-cache search and apt-get install almost anything. such a huge collection of available software that JUST WORKS is great. a little (or lot) longer release cycle doesnt really effect the bulk of users who just use "testing" anyway.
my 2 cents. Debian's base of huge packages, and apt are great assets. apt-get into it
one way in which the purchase / open-sourcing of ryzom would be of GREAT benefit to the open source (gaming) community would be the instant availability of a library of pro-grade 3d models and textures.
Anyone who has worked on the dev team for an open source game knows just how hard it is to come up with quality artwork. especially quality 3d models and textures! If one can find artwork to use, it is almost always licensed under a (non GPL compatible) CC license.
Having the library of graphics for a whole world would do outstanding things for MANY MANY open source projects. I dont think it can be understated how difficult it would be for the open-source community to develop this mouch content on its own. there simply (currently) arent enough artists with the time and talent developing open source models.
I dont think that it would mean that all the games would look the same either. Many artists/developers who dont have the ability to create these models and animations from scratch by themselves, COULD modify the Ryzom models to fit th need of their project.
so... in short... this would go a long way to making a lot of open source games look a lot better. which is one of the biggest areas in which open source falls short of commercial.