I am so beating the dead and unheard horse... and NO ONE IS HEARING.
The US market is about 5% and the truth is other then the "possible" potential, the US market is not a primary market PERIOD.
If I was releasing a world mobile (cell phone) product I would NOT put the US as my big beat. That would be crazy.
Any analysis with reasonable industry knowledge will show this exactly.
okay people... sorry for the soap box but I am already tired of "community experts" talking about something they dont really know about.:-)
this is not a flame... I am just trying to help you qualify yourself... and well.. trying to encourage you to speak about things you know about instead of looking rather silly.
1) It is obvious that you do not have knowledge of kernels. The kernel itself is ambiguous to peripheral devices such as mice, web cams, speakers, and other such devices. the adoption of a 'BSD' kernel in OS X does not impose the use of a multi-button mouse.
2) OS X can and does copy files from a CD to a hard drive. It can also make soft and hard links to files regardless of media. Your statement is completely inaccurate.
It is also important to point out at this time that Microsoft does NOT dictate how the Ux needs to happen across the industry. The Philosophy of Apple is not the Same as Microsoft. Usability groups on both sides come to various decisions on what is best. This is the ONE and MOST DIFFICULT aspect of moving between OSs that any user will face. The reason why Linux distributions are so similar to Windows is because the Linux community has the belief that they need to work like Microsoft products in order to make it anywhere. This is primarily in reference to the KDE / GNOME projects.
3) Eye candy is a catch-all expression that people like to throw around. But what is the definition? I will give you what I consider Eye Candy. Eye Candy is a visual communication between the user and the interface. Now with this in mind understand that Eye Candy should always have a purpose and should never cause a slow down or interruption of the computer and/or users transaction. Any visual aspect of the computer that does not server in communication or functional purpose that imposes a performance penalty to the user is simple waste. The most perfect and recent example of this is the "glass" of Vista. What is the purpose of the transparent borders of the windows when it taxes the user so extremely.
With this understanding of Eye candy, you should then go back and re-evaluate your position on the matter.
4) To say that you are a developer and to not love developing on the Mac is an opinion. Qualify your opinions!!!! Otherwise people will wonder what you are trying to develop for. Surely you are not a core developer since you do not have kernel knowledge. Application developers who delve into Objective-C and the Cocoa Framework will surely have a different response, even if only articulated and qualified. Web developers on the Mac platform are also very well taken care of and i have yet to hear of a single Mac Ruby / RoR developer gripe about how horrible the Mac experience is. However web development is a high-level language and structure so in truth there is really no OS level interfacing, so thus it is out of scope for direct observation.
While I have a strong admiration for.NET and the C#/C++ languages built to play in the framework, I also know from direct experience that the framework (only talking about pre 2.0) is less then amiable and suffers from serious security and performance issues. Case in point on performance: 1) create a "hello world" application in.NET. 2) Execute the "hello world" application 3) Check the resources used by the "hello world" application. Memory consumption is typically in the multiple megabytes.. and most likely somewhere between 16 to 20mb.
5) Yes your are completely correct... Microsoft had their "revolution" 5 years or so before Apple. But that was back in 1994/1995 with the release of windows 95. There are no excuses for the company that Apple "was". But wisdom over-ruled, or should i say that wisdom prevailed in the need to survive. Apple adopted the NeXT OS. This dates back to the Mid-80s which predates the Microsoft "revolution" so in truth, the Microsoft revolution was not anything other then the ability to grab market share. There was.... and in looking at the architecture no "revolution" of the technology. Windows 95, while dramatically improving on previous Windows builds by offering partial and/or pseu
I am so beating the dead and unheard horse... and NO ONE IS HEARING. The US market is about 5% and the truth is other then the "possible" potential, the US market is not a primary market PERIOD. If I was releasing a world mobile (cell phone) product I would NOT put the US as my big beat. That would be crazy. Any analysis with reasonable industry knowledge will show this exactly. okay people... sorry for the soap box but I am already tired of "community experts" talking about something they dont really know about. :-)
this is not a flame... I am just trying to help you qualify yourself... and well.. trying to encourage you to speak about things you know about instead of looking rather silly.
.NET and the C#/C++ languages built to play in the framework, I also know from direct experience that the framework (only talking about pre 2.0) is less then amiable and suffers from serious security and performance issues. Case in point on performance: .NET.
1) It is obvious that you do not have knowledge of kernels. The kernel itself is ambiguous to peripheral devices such as mice, web cams, speakers, and other such devices. the adoption of a 'BSD' kernel in OS X does not impose the use of a multi-button mouse.
2) OS X can and does copy files from a CD to a hard drive. It can also make soft and hard links to files regardless of media. Your statement is completely inaccurate.
It is also important to point out at this time that Microsoft does NOT dictate how the Ux needs to happen across the industry. The Philosophy of Apple is not the Same as Microsoft. Usability groups on both sides come to various decisions on what is best. This is the ONE and MOST DIFFICULT aspect of moving between OSs that any user will face. The reason why Linux distributions are so similar to Windows is because the Linux community has the belief that they need to work like Microsoft products in order to make it anywhere. This is primarily in reference to the KDE / GNOME projects.
3) Eye candy is a catch-all expression that people like to throw around. But what is the definition? I will give you what I consider Eye Candy. Eye Candy is a visual communication between the user and the interface. Now with this in mind understand that Eye Candy should always have a purpose and should never cause a slow down or interruption of the computer and/or users transaction. Any visual aspect of the computer that does not server in communication or functional purpose that imposes a performance penalty to the user is simple waste. The most perfect and recent example of this is the "glass" of Vista. What is the purpose of the transparent borders of the windows when it taxes the user so extremely.
With this understanding of Eye candy, you should then go back and re-evaluate your position on the matter.
4) To say that you are a developer and to not love developing on the Mac is an opinion. Qualify your opinions!!!! Otherwise people will wonder what you are trying to develop for. Surely you are not a core developer since you do not have kernel knowledge. Application developers who delve into Objective-C and the Cocoa Framework will surely have a different response, even if only articulated and qualified. Web developers on the Mac platform are also very well taken care of and i have yet to hear of a single Mac Ruby / RoR developer gripe about how horrible the Mac experience is. However web development is a high-level language and structure so in truth there is really no OS level interfacing, so thus it is out of scope for direct observation.
While I have a strong admiration for
1) create a "hello world" application in
2) Execute the "hello world" application
3) Check the resources used by the "hello world" application. Memory consumption is typically in the multiple megabytes.. and most likely somewhere between 16 to 20mb.
5) Yes your are completely correct... Microsoft had their "revolution" 5 years or so before Apple. But that was back in 1994/1995 with the release of windows 95. There are no excuses for the company that Apple "was". But wisdom over-ruled, or should i say that wisdom prevailed in the need to survive. Apple adopted the NeXT OS. This dates back to the Mid-80s which predates the Microsoft "revolution" so in truth, the Microsoft revolution was not anything other then the ability to grab market share. There was.... and in looking at the architecture no "revolution" of the technology. Windows 95, while dramatically improving on previous Windows builds by offering partial and/or pseu