I'd just like to thank everyone for their kind comments and support. I wanted to reply to a few comments individually, but Comdex starts again in a few hours:( For those of you who had problems getting the beta to work, please check www.PaulNolan.com for an updated beta release. If you still have problems, please email me at paul@paulnolan.com with the symptoms, and what Linux distribution you are using. Thanks!
Thank you indeed. I think your point that people would be better off reserving judgement on Photogenics until they have seen it in action is something that needs to be stressed. It really does have to be seen to be believed, which is why I am working hard on getting to the Linux Business expo in 3 weeks time.
Thank you for your kind words. I was expecting some resentment at the commercial nature of Photogenics, but the outright hostility did come as something of a surprise. I`ll just hope that people are a little kinder once they`ve seen it in action. Out of all the comments I received whilst giving a short demo at my local usergroup yesterday, the only negative one was spoken before my machine had finished booting.
My killer features aren't easily expressed with just words or pictures. Come see me at Comdex, and you'll see just what makes Photogenics special. Once you've used a package that lets you erase mistakes with the right mouse button, apply image processing effects just by spraying them on (and off) with the airbrush (or chalk, or sponge, or watercolour etc), change the colour, transparency and position of what you have drawn in real time, and much, much more, you'll understand why simply aiming to beat Photoshop is aiming way too low.
So far I've made 3 sub-versions available for free on the Amiga, and see no reason to discontinue this policy. I'm even planning on making 5.0 a free update.
The ARexx scripting support in the Amiga version is, like everything else in Photogenics, a plugin. My toolkit, Ng, basically has the built in ability to convert text instructions to the object methods used in C, so all that's needed is some glue to get things going. I aim to make scripting for most tasks unnecessary in Photogenics 5.0 though with some nice batch conversion and processing features.
Thanks for your interest:) Its portability can definitely be extended to BeOS and Win32, I think the Mac OS is the only one I'm not sure it would work under due to the threading issues (I really don't know much about Macs, these issues have probably been solved by now). I have a few changes planned for Ng to make its scripting abilities more extendable that I'd like to get over with before releasing the code, but after that, (with enough interest) I'll be giving it some serious consideration.
I think you hit the nail right on the head. Anybody interested in graphics is going to have every tool they can get their hands on at their disposal in order to have the most flexibility and options. I dont see the Gimp as a competitor, rather as a product that complements Photogenics.
Thank you for the reality check. Indeed, I wouldn't be putting 15 hours a day, 7 days a week into Photogenics if it weren't for the fact that it is the only thing keeping food on my table. Being spurred into adding features to a free package in your spare time because a perceived commercial product has added it is one thing, but writing code to survive is something rather different.
Integration is one of the things I'm working on. Photogenics has had drag and drop support since 1993, to get this working under Linux just requires mapping code in my abstraction layer to support the native OS way of doing things. I'm planning on discussing the best way of achieving this integration further before I proceed, an initial discussion I had with my local user group for example ended in the conclusion I was better off avoiding KDE due to licensing restrictions.
As for doing everything as root, well, I'm learning. I'm still a Linux newbie remember, still trying to figure out why my machine takes 15 minutes to boot.. Its not like I'm silly enough to hook my Linux box up to internet or anything.
Thanks, it is C based. If I were to Open Source Photogenics, Ng would be the place I would start, as it serves as the foundation of everything in Photogenics (each user interface plugin, image processing plugin, media plugin, tool, action etc is itself an Ng class). To be honest I dont know how much interest there would be in it though, the two main Linux toolkits look pretty comprehensive.
I'd just like to thank everyone for their kind comments and support. I wanted to reply to a few comments individually, but Comdex starts again in a few hours :( For those of you who had problems getting the beta to work, please check www.PaulNolan.com for an updated beta release. If you still have problems, please email me at paul@paulnolan.com with the symptoms, and what Linux distribution you are using. Thanks!
Thank you indeed. I think your point that people would be better off reserving judgement on Photogenics until they have seen it in action is something that needs to be stressed. It really does have to be seen to be believed, which is why I am working hard on getting to the Linux Business expo in 3 weeks time.
Thank you for your kind words. I was expecting some resentment at the commercial nature of Photogenics, but the outright hostility did come as something of a surprise. I`ll just hope that people are a little kinder once they`ve seen it in action. Out of all the comments I received whilst giving a short demo at my local usergroup yesterday, the only negative one was spoken before my machine had finished booting.
My killer features aren't easily expressed with just words or pictures. Come see me at Comdex, and you'll see just what makes Photogenics special. Once you've used a package that lets you erase mistakes with the right mouse button, apply image processing effects just by spraying them on (and off) with the airbrush (or chalk, or sponge, or watercolour etc), change the colour, transparency and position of what you have drawn in real time, and much, much more, you'll understand why simply aiming to beat Photoshop is aiming way too low.
Thank you for your support, its much appreciated :)
So far I've made 3 sub-versions available for free on the Amiga, and see no reason to discontinue this policy. I'm even planning on making 5.0 a free update.
The ARexx scripting support in the Amiga version is, like everything else in Photogenics, a plugin. My toolkit, Ng, basically has the built in ability to convert text instructions to the object methods used in C, so all that's needed is some glue to get things going. I aim to make scripting for most tasks unnecessary in Photogenics 5.0 though with some nice batch conversion and processing features.
Thanks for your interest :) Its portability can definitely be extended to BeOS and Win32, I think the Mac OS is the only one I'm not sure it would work under due to the threading issues (I really don't know much about Macs, these issues have probably been solved by now). I have a few changes planned for Ng to make its scripting abilities more extendable that I'd like to get over with before releasing the code, but after that, (with enough interest) I'll be giving it some serious consideration.
Thank you for summing this up so eloquently and allowing me to get back to work quicker :)
Thank you, I`m flattered :) I feel praise from my customers speaks much louder than any words I could ever write.
I think you hit the nail right on the head. Anybody interested in graphics is going to have every tool they can get their hands on at their disposal in order to have the most flexibility and options. I dont see the Gimp as a competitor, rather as a product that complements Photogenics.
Thank you for the reality check. Indeed, I wouldn't be putting 15 hours a day, 7 days a week into Photogenics if it weren't for the fact that it is the only thing keeping food on my table. Being spurred into adding features to a free package in your spare time because a perceived commercial product has added it is one thing, but writing code to survive is something rather different.
Integration is one of the things I'm working on. Photogenics has had drag and drop support since 1993, to get this working under Linux just requires mapping code in my abstraction layer to support the native OS way of doing things. I'm planning on discussing the best way of achieving this integration further before I proceed, an initial discussion I had with my local user group for example ended in the conclusion I was better off avoiding KDE due to licensing restrictions.
As for doing everything as root, well, I'm learning. I'm still a Linux newbie remember, still trying to figure out why my machine takes 15 minutes to boot.. Its not like I'm silly enough to hook my Linux box up to internet or anything.
Thanks, it is C based. If I were to Open Source Photogenics, Ng would be the place I would start, as it serves as the foundation of everything in Photogenics (each user interface plugin, image processing plugin, media plugin, tool, action etc is itself an Ng class). To be honest I dont know how much interest there would be in it though, the two main Linux toolkits look pretty comprehensive.
I`m told its pretty good at drawing :) I have some pictures in my gallery that might give you some good examples. Thanks, Paul Nolan
The price for the Linux version has yet to be set in stone, I`m open to feedback on this. Thanks, Paul Nolan
No, I was simply trying to make a screen grab.