The "negative effects of having multiple distros" thing is pointless to discuss. MS is one company under one management, while Linux is decentralized. To have just one distro you'd need to organize some sort of global management, and there's absolutely no way you're going to convince every distribution to drop what they're doing and working for on the one true distro, whatever that might be.
It's like saying that if everybody on the planet spoke English then things would be a lot easier. Yes, they would be, but that's an "if" of gigantic proportions. Discussing that is a pointless endeavor, unless you have an army and plans for world domination.
Your argument is probably the reason that Christiany replaced the older religions so succesfully, but it doesn't explain why the Greeks and Romans, who were very religous (the Romans even resorting to human sacrifice on occasion), believed in gods who were cruel, playful, and sometimes vindictive..
That's easy to explain: because for them life was often cruel and seemingly vindicative.
Before we had the answers people had to come up with some explanation somehow of why did some people got ill and died, and why their child was suddenly struck by lightning. My guess is that while the idea that Thor got annoyed with somebody and decided to smite them wasn't very nice, it was at least a lot better than the perspective that things happen for absolutely no reason at all, with no way of preventing or changing them.
Now, obviously, a god that kills somebody with lightning can't be very friendly, so the deities' personality had to have some sadism in it.
It can't be a coincidence that pretty much every old deity matches some mysterious aspect of nature.
Even before this there were serious doubts as to the accuracy and credibility of the information on Wikipedia.
Well, duh. Wikipedia can be edited by anybody, and the site itself says "However, Wikipedia cannot guarantee the validity of the information found here."
I can't think of a more damaging relevation to the Wikipedian ideal than this one, and even if it isn't a death blow to Wikipedia, scholars and researchers EVERYWHERE will have a field day with this; college professors will point to this as an example of why they don't accept citations from Wikipedia. In general, Wikipedia may be totally discredited by this scandal.
Yawn. Here we go with this nonsense again.
A college should never, ever accept a citation from Wikipedia or any encyclopedia in the first place! Encyclopedias are starting points, not something to be cited. I have no clue where you went to school, but when I did, nobody had heard of Wikipedia yet, and teachers made it clear that if our work consisted in copying an encyclopedia, a big fat 0 would be what we'd get.
And also lots of bad publicity, which isn't good money.
These two things are completely different: IE loading a page if the domain doesn't resolve is one thing, breaking DNS in the SiteFinder style is another, and affects much more than just websites. SiteFinder would also make what MS is doing not work, by the way. With both this and SiteFinder, you'd get SiteFinder when you made a typo.
Sitefinder was implemented with a wildcard DNS record. This means that any typo gets resolved anyway. So suppose there's a mail server running on that machine for some reason. Now all the mail you send to the wrong domain name gets sent to that server instead of failing directly.
In this case, two things may happen, both of them very undesirable:
If it bounces, then that will confuse many people as they won't realize they made a typo and think they got the account name wrong, or that the person cancelled their account. It also results in your probably private mail getting sent to some random server for absolutely no good reason.
The more evil possibility is that the server will accept your mail, which would be the exact same thing they do for websites. Then maybe it will reply with an ad, or perhaps just keep it. Anything can happen in this case really.
This is the problem with sitefinder: DNS isn't just for websites, and it would break quite a lot of things.
On the other hand, IE sending the user to some page with ads is perfectly fine. It's IE specific, it doesn't interfer with your mail or anything else, and it's probably a configuration option you can disable. And you certainly won't get it if you don't use MS software.
That's the kind of thinking which leads to the current kind of bloated and slow programs. Of course a better algorithm is always the first step, but programmers should always try to optimize their bottleneck algorithms. Would you like it if your software was 10 times slower? What about 100 times slower?
Completely wrong when talking about a sorting algorithm. A 10X improvement in framerate is indeed a really impressive one. But when sorting, a 10X improvement compared to what? It's useless to talk about "10X faster than merge sort". A sort algorithm's performance depends on its complexity. Bubble sort is O(n^2) worst case, but for 3 elements is probably faster than any other sort out there just because it's so simple.
But try to sort a few million elements, and the situation dramatically changes: bubble sort will never catch up. It doesn't matter that you make the code 10X faster, for large enough amounts of data the performance difference between the most optimized bubble sort and the crappiest merge sort will be dramatic.
SL has a service based economy. There isn't a shipping industry in SL because it isn't needed. But there are plenty services being offered. If you pay me enough L$ I could script something for you. There are people who will build custom objects, draw graphics, make custom avatars, etc.
RL physical constraints aren't needed in SL to have an economy. Time still is money. Skill still takes effort to develop.
The RL constraints gave us the RL economy, the SL constraints result in a slightly different one. There's no reason why the RL world is the only way of having an economy.
The RAID will just be of the size of the smallest disk.
The only problem you could have is that if you have 2 x 200GB drives and one breaks, it's best to get a bigger drive (say, 250GB) because not all 200GB drives are exactly the same size, and it could be smaller than your RAID. You could work around that by wasting some space intentionally and making a say, 199GB RAID.
Objects get frozen as they're transferred to the next region then resumed when they get there.
But I don't understand why would you want completely realistic physics. Some amount of physics is a good thing, as it allows for example creating realistic vehicles. But SL is its own world, there's no reason to impose limitations on it that don't have a reason to exist in it. The things that make the world more fun get added, the ones that don't, don't.
It's useless to talk about the speed of a sort algorithm without discussing its complexity.
Linear improvements are completely uninteresting. Take algorithm X in Perl, then a version in optimized assembly, and there you go, a 10X improvement without having done anything groundbreaking.
A 10X faster bubble sort is just as useless for large enough values of n, and a 10x slower merge sort would still have a very good performance in comparison.
Nah, there are plenty of people in SL which aren't in it for the porn. A significant portion of the grid is PG. There are quite a few people who use it as a chat, or because they like scripting and building.
I don't have or do anything porn-related in there, and don't spend any significant amounts of money either. So far I'm getting more out of it than I spend.
The "negative effects of having multiple distros" thing is pointless to discuss. MS is one company under one management, while Linux is decentralized. To have just one distro you'd need to organize some sort of global management, and there's absolutely no way you're going to convince every distribution to drop what they're doing and working for on the one true distro, whatever that might be.
It's like saying that if everybody on the planet spoke English then things would be a lot easier. Yes, they would be, but that's an "if" of gigantic proportions. Discussing that is a pointless endeavor, unless you have an army and plans for world domination.
That's easy to explain: because for them life was often cruel and seemingly vindicative.
Before we had the answers people had to come up with some explanation somehow of why did some people got ill and died, and why their child was suddenly struck by lightning. My guess is that while the idea that Thor got annoyed with somebody and decided to smite them wasn't very nice, it was at least a lot better than the perspective that things happen for absolutely no reason at all, with no way of preventing or changing them.
Now, obviously, a god that kills somebody with lightning can't be very friendly, so the deities' personality had to have some sadism in it.
It can't be a coincidence that pretty much every old deity matches some mysterious aspect of nature.
Well, duh. Wikipedia can be edited by anybody, and the site itself says "However, Wikipedia cannot guarantee the validity of the information found here."
Yawn. Here we go with this nonsense again.
A college should never, ever accept a citation from Wikipedia or any encyclopedia in the first place! Encyclopedias are starting points, not something to be cited. I have no clue where you went to school, but when I did, nobody had heard of Wikipedia yet, and teachers made it clear that if our work consisted in copying an encyclopedia, a big fat 0 would be what we'd get.
What MS is doing. See the article.
And also lots of bad publicity, which isn't good money.
These two things are completely different: IE loading a page if the domain doesn't resolve is one thing, breaking DNS in the SiteFinder style is another, and affects much more than just websites. SiteFinder would also make what MS is doing not work, by the way. With both this and SiteFinder, you'd get SiteFinder when you made a typo.
See http://en.wikipedia.org/wiki/Sitefinder for details on why SiteFinder is a bad idea.
Sitefinder is EVIL. While this is just fine.
Sitefinder was implemented with a wildcard DNS record. This means that any typo gets resolved anyway. So suppose there's a mail server running on that machine for some reason. Now all the mail you send to the wrong domain name gets sent to that server instead of failing directly.
In this case, two things may happen, both of them very undesirable:
If it bounces, then that will confuse many people as they won't realize they made a typo and think they got the account name wrong, or that the person cancelled their account. It also results in your probably private mail getting sent to some random server for absolutely no good reason.
The more evil possibility is that the server will accept your mail, which would be the exact same thing they do for websites. Then maybe it will reply with an ad, or perhaps just keep it. Anything can happen in this case really.
This is the problem with sitefinder: DNS isn't just for websites, and it would break quite a lot of things.
On the other hand, IE sending the user to some page with ads is perfectly fine. It's IE specific, it doesn't interfer with your mail or anything else, and it's probably a configuration option you can disable. And you certainly won't get it if you don't use MS software.
Completely wrong when talking about a sorting algorithm. A 10X improvement in framerate is indeed a really impressive one. But when sorting, a 10X improvement compared to what? It's useless to talk about "10X faster than merge sort". A sort algorithm's performance depends on its complexity. Bubble sort is O(n^2) worst case, but for 3 elements is probably faster than any other sort out there just because it's so simple.
But try to sort a few million elements, and the situation dramatically changes: bubble sort will never catch up. It doesn't matter that you make the code 10X faster, for large enough amounts of data the performance difference between the most optimized bubble sort and the crappiest merge sort will be dramatic.
That's interesting, do you have a link with details on that?
A casual googling didn't reveal anything, and I'm feeling really curious about how that happened.
So?
SL has a service based economy. There isn't a shipping industry in SL because it isn't needed. But there are plenty services being offered. If you pay me enough L$ I could script something for you. There are people who will build custom objects, draw graphics, make custom avatars, etc.
RL physical constraints aren't needed in SL to have an economy. Time still is money. Skill still takes effort to develop.
The RL constraints gave us the RL economy, the SL constraints result in a slightly different one. There's no reason why the RL world is the only way of having an economy.
The RAID will just be of the size of the smallest disk.
The only problem you could have is that if you have 2 x 200GB drives and one breaks, it's best to get a bigger drive (say, 250GB) because not all 200GB drives are exactly the same size, and it could be smaller than your RAID. You could work around that by wasting some space intentionally and making a say, 199GB RAID.
Not sure about the furry part, but it already exists: http://www.slashdong.org/
Objects get frozen as they're transferred to the next region then resumed when they get there.
But I don't understand why would you want completely realistic physics. Some amount of physics is a good thing, as it allows for example creating realistic vehicles. But SL is its own world, there's no reason to impose limitations on it that don't have a reason to exist in it. The things that make the world more fun get added, the ones that don't, don't.
It's useless to talk about the speed of a sort algorithm without discussing its complexity.
Linear improvements are completely uninteresting. Take algorithm X in Perl, then a version in optimized assembly, and there you go, a 10X improvement without having done anything groundbreaking.
A 10X faster bubble sort is just as useless for large enough values of n, and a 10x slower merge sort would still have a very good performance in comparison.
Nah, there are plenty of people in SL which aren't in it for the porn. A significant portion of the grid is PG. There are quite a few people who use it as a chat, or because they like scripting and building.
I don't have or do anything porn-related in there, and don't spend any significant amounts of money either. So far I'm getting more out of it than I spend.