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User: JulioMonteiro

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  1. Allow experienced players to become DMs on The Future of Persistent Worlds In MMOs · · Score: 1

    Here is another idea:

    After you mastered the game (have at least one high level character, that has been given the title of Hero or Noble) you can apply for a GM account, and after a small interview you are a level 1 GM.

    A level 1 GM has very restricted power, can only summon basic creatures, impersonate low level NPCs and create quests with low rewards (in a living economy, the NPC quest giver must have the resources to give as the prize).
    This way he would only be operating in newbie areas, running low level quests. All PCs participating in the quest can vote on the quest quality after its done.
    If the GM runs good quests he will get GM experience and learn to control and summon more advanced creatures/NPCs/items.

    Also, for every summon, or to create anything that would ruin the economy the DM has to consume energy/mana, that would determine the world changing effects that GM can produce. GMs could perhaps combine their energies to produce interesting coordinated stories. Of course a higer level GM can monitor or even veto/ban any irregular activity of lower level GMs in a truly colaborative world creation process.

    Using the same engine, a high level player that has attained Noble or Hero status, and rules some land, can also post quests specific to the land they rule, by hiring npcs and setting up their quests much like the GMs, but in a more limited way (no GM energy)

  2. Apple x Newton on Newton's Ghost Haunts Apple's iPhone · · Score: 1

    Maybe this time Apple will learn something from Newton and stop falling on his head!