"If keys can be compromised before HD DVDs bearing those keys are even released into the wild, one has to question the viability of the entire key revocation model.'"
DRM won't be called into question. The real question to those with power and their minions is: what's the best punishment for offenders? Is it life imprisonment, the "solution" for such things as hacking the main page of a corporate website or committing "attempted piracy"?
In Ultima Exodus for the NES, which I played as a kid (with no graph paper, mind you), there were two wonderful bugs. Somehow I ended up with a lot of dragon armor, which I was able to sell. The best bug, though, was being challenged in battle by an old woman in one of the last dungeons at the deepest level. "Old Woman attacks!". Perfect. The sad thing, though, is that the only way one could proceed was by smiting the brave, but insane, lady. She did 1 damage per hit, of course.
Super Mario Bros. 1 for the NES has a bizarre "minus world" that one can get to by jumping through a wall. I've only managed to do it twice, and the world is pointless because it loops.
In Super Mario Bros. 2, it's extremely difficult, but possible, to get a coin to come out of the shadow world into the real world and stick in the ground. I only managed to do this once, when I was a kid. Also in that game, it's possible to keep the music from the shadow world playing in the light world in one level by exiting the door at the moment when the shadow world vanishes.
When I was really young, my favorite bug was in the Fairchild Entertainment System game Dodge It. Sometimes two bricks would collide to form a scary super brick that would grind along the side of the wall, and even explode.
"If keys can be compromised before HD DVDs bearing those keys are even released into the wild, one has to question the viability of the entire key revocation model.'" DRM won't be called into question. The real question to those with power and their minions is: what's the best punishment for offenders? Is it life imprisonment, the "solution" for such things as hacking the main page of a corporate website or committing "attempted piracy"?
In Ultima Exodus for the NES, which I played as a kid (with no graph paper, mind you), there were two wonderful bugs. Somehow I ended up with a lot of dragon armor, which I was able to sell. The best bug, though, was being challenged in battle by an old woman in one of the last dungeons at the deepest level. "Old Woman attacks!". Perfect. The sad thing, though, is that the only way one could proceed was by smiting the brave, but insane, lady. She did 1 damage per hit, of course. Super Mario Bros. 1 for the NES has a bizarre "minus world" that one can get to by jumping through a wall. I've only managed to do it twice, and the world is pointless because it loops. In Super Mario Bros. 2, it's extremely difficult, but possible, to get a coin to come out of the shadow world into the real world and stick in the ground. I only managed to do this once, when I was a kid. Also in that game, it's possible to keep the music from the shadow world playing in the light world in one level by exiting the door at the moment when the shadow world vanishes. When I was really young, my favorite bug was in the Fairchild Entertainment System game Dodge It. Sometimes two bricks would collide to form a scary super brick that would grind along the side of the wall, and even explode.