Re:Blam! The answer (I think) and A question
on
Myth II Linux Demo
·
· Score: 1
The manual for the motherboard says that it takes them. It should take either 2 or 4 of them.
Re:Blam! The answer (I think) and A question
on
Myth II Linux Demo
·
· Score: 1
"blam" seems to mean you don't have enough memory.
When I first tried it,I had 16 megs of physical memory. I had two 64 meg simms I have been meaning to put in. I put them in, and now the game plays.
By the way, even though I put in 128 megs, the computer only sees 32. That is all the bios detects, and, thus, that is all that Linux sees. Now I know about append="mem=128M", and I tried that, but it doesn't work. It crashes because, apparently, that's all the computer sees. Does anyone have any ideas what I can do?
Maybe surplusauction sent me the wrong simms. If simms are called 16x32, does that mean that there should be 8 chips on the top and 8 on the bottom?
(I wonder whether this will be moderated up, for being informative about blam, or migrated down, for the off topic questions.)
The manual for the motherboard says that it takes them. It should take either 2 or 4 of them.
"blam" seems to mean you don't have enough memory.
When I first tried it,I had 16 megs of physical memory. I had two 64 meg simms I have been meaning to put in. I put them in, and now the game plays.
By the way, even though I put in 128 megs, the computer only sees 32. That is all the bios detects, and, thus, that is all that Linux sees. Now I know about append="mem=128M", and I tried that, but it doesn't work. It crashes because, apparently, that's all the computer sees. Does anyone have any ideas what I can do?
Maybe surplusauction sent me the wrong simms. If simms are called 16x32, does that mean that there should be 8 chips on the top and 8 on the bottom?
(I wonder whether this will be moderated up, for being informative about blam, or migrated down, for the off topic questions.)