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User: maxharris

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  1. Re:C'mon on The Skeptical Environmentalist · · Score: 0, Troll

    Environmentalism is hurting us:

    Remember Taxol and the Yew tree?

    What about the Klamath Water War?

    How about the Firefighters killed by the Forest Service?

    Environmentalism is wrong because it holds nature, not man, as the standard of value.

  2. There shouldn't be any "public funds" on Should Public Funds Mean Public Code? · · Score: 2, Interesting
    The government should not be involved in or be used to fund *any* service not directly related to police, judicial, and military activities.

    You don't have any choice in paying your taxes. Using money forcibly expropriated* by the government for such activities violates the rights of those who earned the money in the first place.

    * The governemnt ultimately uses force -- by putting you in jail or shooting at you if you resist -- if you don't pay your taxes.

  3. Re:Name a business thats never made a mistake on How To Make Software Projects Fail · · Score: 1
    The billions of dollars spent developing IE.

    This is totally wrong. Microsoft has about 50 to 100 engineers working on IE. Even with marketing, management, and other expenses, it doesn't seem like they've even spent more than $50 million on it directly. There's no way they've spent billions.

  4. Re:Why this will never work on Peter Tattam Of The PetrOS Project Talks To OSNews · · Score: 1
    Sure sounds like a good idea reading about it but it's totally unpractical. He wants to aim...


    Me fail English? That's unpossible!



    Naaarg! Goooh!

  5. We were first with Synapse on Rasterman's New Toy: EVAS · · Score: 1

    In the summer of 1999, we released Synapse, an OpenGL-based GUI for Linux.

    We got pretty far - Synapse has support for TrueType fonts (via freetype), a complete set of controls (buttons, scrollbars, progress bars, windows, etc.), support for multiple applications running simultaneously (without CORBA), anti-aliasing support (with the right video card), and multicontext rendering (applications can call GL functions directly). We wrote a couple of sample applications: a Macintosh Finder-like file browser, and a text editor. We also received a sound mixer/volume control applet (which uses scroll bars because sliders haven't been implemented yet).

    Synapse was released binary-only, so no one paid attention to us. We couldn't release the source code to it until conditions changed later that year (it has been available under the GPL since October 1999).

    Our chief mistake was in billing it as a 3D GUI. I thought the 3D aspect would make it more popular.

    Perhaps it would be more widely used today had we kept the camera locked, and had the ability to distribute it under an open license.

    Even though Synapse hasn't been under active development since 1999, I'd like to pick up where I left off. Send me an email (or reply to this post) if you're interested in using Synapse or helping out with this.

  6. Re:Demo experience on Demos, Screenshots Of Cyan's Next Projects · · Score: 1

    Doh! I meant Real-time Myst.

  7. Demo experience on Demos, Screenshots Of Cyan's Next Projects · · Score: 3
    Interactive Myst is beautiful.

    Realistic water, changing skies (day to night and back), and even realistic thunder make the demo something you just have to get, even if you didn't like the original.

    The static screenshots don't really convey how insanely great this really is. All the effects are incredible, and really show how awesome 3D can be. Everything was so rich, I didn't even notice aliasing on any objects at 800x600x16 (yes, this is partly because everything was moving - even the water has realistic waves).

    This game will sell a ton of GeForce2 cards, because the geometry behind every scene is pretty complex. It runs at about 15 fps on my slow system (TNT2Ultra, K62-350, 128MB, Win2000), and I can see how it would easily hit 60 fps on a newer system.

    I was worried about how they would handle interaction before I tried it, but it's perfect. It's pretty intuitive, and extends the model used in the original game. And you can't fall off from tall places (it seems obvious, but sometimes developers don't get this right).

    I think this would be a killer game to get on Indrema, if they can get someone to port it. It uses D3D instead of OpenGL, so it's non-trivial, but it sure would sell a lot of those boxes.

  8. Re:A useful admin tool I'd like to see.. on HelixCode Releases Admin Tools · · Score: 2

    The Advanced Runlevel Manager project has set out to do this. Currently, the idea is to replace rc.d, and broaden the focus to include everything else, like resolv.conf. We'd be happy to get any help, so feel free to join in.

  9. This is not a "dirty trick" on Microsoft up to Old Tricks Again · · Score: 1

    This is just another bug, which is almost certainly not designed to destroy Lotus. Why would they warn Lotus users and then scramble to patch SP6 if this was malicious? Why would they intentionally do this with their position with the DOJ?