They have SSD harddrives that are encrypted with randomly generated AES-256 keys. If it detects the controller is not the same, it will wipe the key, if you enter in a password incorrectly too many times, it will wipe the key.
Forensics removes your HD, plugs it into their machine, turns it on.. BAM.. all the data is effectively gone.
If one to place a decently large volume this stuff in a vacuum, foil wrap it and expose it to atmosphere, would it float? If it truly has a density less than our atmosphere, then enough volume to compensate for the extra mass of the seal over the surface would allow it to float.
I forgot to add that it may be permeable, allowing air to entire its structure, so even if it was weighed in a vacuum as below that of air, it may gain mass when subjected to an atmosphere, but the mass of the atmosphere would mostly cancel out leaving about the same weight.. all depending on its structure.
I was reading an article at some point in the past few months about a hyper-sonic missile type device. Except this one went up and above the atmosphere. It skimmed across the top layer of the atmosphere like a stone skipping on a lake, then it re-entered when it neared its target.
It was so fast, that the military who launched it couldn't even track it.
If the USA military builds and lunches a missile that is so fast that they cannot even track it, I wonder how one defends against it.
My guess is we'll see more tech going into tracking systems.
Just be careful about blanket statements like "end farming subsidies".
Someone in another/. forum had an interesting post on how *some* of the subsidies help discourage growing in order to reduce overgrowing, which kills the land.
The job I work for backs-up 10+TB of customer data each night to two different off-site storages that are over 100Mi away from out main(and eachother) and have data going 3 months back. One of the sites is a skeletal second datacenter with just enough hardware to get back-up in case out main site gets toasted, and it has some ability to expand. Our connection to these sites is over a non-internet vLAN through our ISP. The 2nd'ary datacenter site can easily have its connection upgraded to an actual internet link if something bad actually happened.
Our companies own data is backed-up somewhere between nightly and weekly, depending on what data you're talking about.
It has 512bit AVX-like registers. You can do a lot of FP/clock with SIMD like that. But like you said(vector-scaler multiply-adds), they probably have multi-operand commands to allow fused math.
"I still remember the first time I saw a PC with a 1GB hard-drive... a bunch of us stood around it thinking "WTF will we ever do with that much disk space?"."
We're slowly creeping up on photo-realism in games. Once we hit that point, it won't matter if "production" quality is mathematically better, because the brain won't be able to perceive the difference.
At some point, the ability of the pixels will all be the same, it's the amount of pixels you can push that will be the difference. Production will have a benefit here as you can pre-render your scenes non-realtime to crazy high resolutions, but at some point we will also hit the limits of the human eye. Once we hit the DPI limitations of the human eye, the only thing you can do is make the screen larger. Once this happens, the only benefit production will have is with really large screens, like in a threatre.
The problem with GPUs is how they get their performance and how that influences branching
GPUs organize their 1000+ cores into groups. Each group gets streamed the same instructions. Say you have 1600 cores and 8 groups with 200 cores per group. If even one core has a branch within a group, the other 199 cores in that group stall and wait for that core to merge back into the common instruction stream.
You can see how GPUs are great for some types of calculations and horrible for others. Intel's many core design is half-way between a GPU and a multi-core CPU. It gets the benefit of being able to have branchy code, decent random memory access, and the high aggregate throughput of many simpler cores, but doesn't go quite as far as a GPU.
Really, what you have are 3 different ways to solve 3 different categories of problems. One not really better than another. Just a trade off between flexibility and specialized performance.
I think what they mean is most of these animators may have had a top of the line 4-6core cpu that could only do 60-100gflops/socket, are now going to have access to a 50 core cpu add-in card that can do 1tflop.
When you get a sudden change like that, you need some professional help to take advantage of it.
I had an A3D sound card back in the late 90s, that cost $20 at the time and would still kick the crap out of a modern day $80 Creative card.
Even back then, it had better 3D sound than I've heard in the past decade from any game, and used almost no CPU time, even back on my Celeron 450a.
What happened to them you ask? Creative kept at them with a frivolous lawsuit that eventually bankrupt Aureal with lawyer fees. Aureal was ran almost entirely by engineers, which meant very cheap high quality and innovative products/research, but they couldn't survive in the USA lawsuit world.
I have loathed Creative ever since. They are on the same level as RIAA/MPAA for me.
"Windows 8 is the biggest news, and it makes everyone who is not a fanboy yawn, at best"
From a desktop user perspective.. yawn. From a mobile device, IT, and server/datacenter perspective.. AWESOME! pffft.. IT and Admins.. they don't count, amirite?
But hey, if MS can at least keep people "happy" with the desktop, that's still tons better than the Linux community where all your hear is whining about horrible GUI designs for GNOME/KDE/Unity/etc.
"In my mind, the last real Microsoft innovations that happened were in the year period between late 1995 and early 1996."
They may not make a lot of huge market changing products that take off like the iPhone, but MS does dump A LOT of money into R&D and works with many other companies like AMD/Intel and helps them with chip design. They work with prototype CPUs/Memory that are completely different in design from today's hardware, and they give useful feedback to the hardware people on how an OS/software would interface to that hardware.
MS is top 10 for R&D world wide for the past decade and made 2nd place in '09. No one in the computer industry is near them, including Intel and IBM.
" It's billions of individuals and businesses who have exactly ZERO motivation to do so. Why should they?"
The chief network engineer of one of the top 5 ISPs said carrier grade NAT with IPv4 will cost more up-front and in the long run than just switching to IPv6.
The real question is "why shouldn't they?"
Anyway, 9bil is nothing. Large ISPs like Comcast pull in almost 40bil/year revenue. 9bil in additional operational costs, spread over 3-5 years is nothing. Not to mention it's almost impossible to upgrade your equipment and not get IPv6. It's not a matter of replacing IPv4 equipment with IPv6 equipment, but configuring what they already have.
Next time we have to upgrade, we will just run dual stack like we do now. The only difference is I will only be able to access my light bulbs and toasters remotely if I'm in the same galaxy. Once I leave my local galaxy, then I will have to VPN in using the new inter-galactical protocol, to access my lights bulbs and toasters.
A 12-18char password is just fine. Once you get past the "thousands of millenia" part, extra length becomes moot.
They have SSD harddrives that are encrypted with randomly generated AES-256 keys. If it detects the controller is not the same, it will wipe the key, if you enter in a password incorrectly too many times, it will wipe the key.
Forensics removes your HD, plugs it into their machine, turns it on.. BAM.. all the data is effectively gone.
Car + Crash = Bad
I have ADD.. sorry..
Another thing I thought of.
If one to place a decently large volume this stuff in a vacuum, foil wrap it and expose it to atmosphere, would it float? If it truly has a density less than our atmosphere, then enough volume to compensate for the extra mass of the seal over the surface would allow it to float.
I forgot to add that it may be permeable, allowing air to entire its structure, so even if it was weighed in a vacuum as below that of air, it may gain mass when subjected to an atmosphere, but the mass of the atmosphere would mostly cancel out leaving about the same weight.. all depending on its structure.
It could be a weight vs mass issue. Even though they're using grams, they may be making it laymen and treating it like a weight.
So it has a "weight" of 0.9kg/m^3 when including buoyancy from our atmosphere.
When most people put something on a scale and sees 1KG, they don't think.. "ooops, forgot to compensate for the volume of air it displaces"
But you do bring up a good point that I would love to have answered.
I was reading an article at some point in the past few months about a hyper-sonic missile type device. Except this one went up and above the atmosphere. It skimmed across the top layer of the atmosphere like a stone skipping on a lake, then it re-entered when it neared its target.
It was so fast, that the military who launched it couldn't even track it.
If the USA military builds and lunches a missile that is so fast that they cannot even track it, I wonder how one defends against it.
My guess is we'll see more tech going into tracking systems.
Just be careful about blanket statements like "end farming subsidies".
Someone in another /. forum had an interesting post on how *some* of the subsidies help discourage growing in order to reduce overgrowing, which kills the land.
The job I work for backs-up 10+TB of customer data each night to two different off-site storages that are over 100Mi away from out main(and eachother) and have data going 3 months back. One of the sites is a skeletal second datacenter with just enough hardware to get back-up in case out main site gets toasted, and it has some ability to expand. Our connection to these sites is over a non-internet vLAN through our ISP. The 2nd'ary datacenter site can easily have its connection upgraded to an actual internet link if something bad actually happened.
Our companies own data is backed-up somewhere between nightly and weekly, depending on what data you're talking about.
That's just "security" through obscurity. It's just a matter of time before someone finds the code that checks the checksum and modifies it.
The whole issue is if untrusted code can load before the OS, you've already lost.
It has 512bit AVX-like registers. You can do a lot of FP/clock with SIMD like that. But like you said(vector-scaler multiply-adds), they probably have multi-operand commands to allow fused math.
"I still remember the first time I saw a PC with a 1GB hard-drive ... a bunch of us stood around it thinking "WTF will we ever do with that much disk space?"."
Now we're like "Damn 2GB texture pack."
Amazing what a liquid nitrogen jacket with a liquid helium center can do when overclocking.
We're slowly creeping up on photo-realism in games. Once we hit that point, it won't matter if "production" quality is mathematically better, because the brain won't be able to perceive the difference.
At some point, the ability of the pixels will all be the same, it's the amount of pixels you can push that will be the difference. Production will have a benefit here as you can pre-render your scenes non-realtime to crazy high resolutions, but at some point we will also hit the limits of the human eye. Once we hit the DPI limitations of the human eye, the only thing you can do is make the screen larger. Once this happens, the only benefit production will have is with really large screens, like in a threatre.
The problem with GPUs is how they get their performance and how that influences branching
GPUs organize their 1000+ cores into groups. Each group gets streamed the same instructions. Say you have 1600 cores and 8 groups with 200 cores per group. If even one core has a branch within a group, the other 199 cores in that group stall and wait for that core to merge back into the common instruction stream.
You can see how GPUs are great for some types of calculations and horrible for others. Intel's many core design is half-way between a GPU and a multi-core CPU. It gets the benefit of being able to have branchy code, decent random memory access, and the high aggregate throughput of many simpler cores, but doesn't go quite as far as a GPU.
Really, what you have are 3 different ways to solve 3 different categories of problems. One not really better than another. Just a trade off between flexibility and specialized performance.
I think what they mean is most of these animators may have had a top of the line 4-6core cpu that could only do 60-100gflops/socket, are now going to have access to a 50 core cpu add-in card that can do 1tflop.
When you get a sudden change like that, you need some professional help to take advantage of it.
And you thought someone making $24k/year could pay a $30k/year for college without using loans?
If you're working in a low end job because you don't have any secondary education, you're probably not making enough to pay for college.
That doesn't answer why/how people rack up $100k of student debt for a useless degree, but that's another issue entirely.
" especially when the park owner tells you to stop (thats generally called "trespassing", and is NOT protected speech)."
Private parks? If that's the case, then yes, but if they're public parks, then no.
Side note.. I've never seen a private park before(other than theme/fun parks).
"Your average consumer doesn't need 50 cores [yet]"
Games are getting pretty good at using my 1536 core GPU, which is just a co-processor
I had an A3D sound card back in the late 90s, that cost $20 at the time and would still kick the crap out of a modern day $80 Creative card.
Even back then, it had better 3D sound than I've heard in the past decade from any game, and used almost no CPU time, even back on my Celeron 450a.
What happened to them you ask? Creative kept at them with a frivolous lawsuit that eventually bankrupt Aureal with lawyer fees. Aureal was ran almost entirely by engineers, which meant very cheap high quality and innovative products/research, but they couldn't survive in the USA lawsuit world.
I have loathed Creative ever since. They are on the same level as RIAA/MPAA for me.
"Windows 8 is the biggest news, and it makes everyone who is not a fanboy yawn, at best"
From a desktop user perspective.. yawn. From a mobile device, IT, and server/datacenter perspective.. AWESOME! pffft.. IT and Admins.. they don't count, amirite?
But hey, if MS can at least keep people "happy" with the desktop, that's still tons better than the Linux community where all your hear is whining about horrible GUI designs for GNOME/KDE/Unity/etc.
"In my mind, the last real Microsoft innovations that happened were in the year period between late 1995 and early 1996."
They may not make a lot of huge market changing products that take off like the iPhone, but MS does dump A LOT of money into R&D and works with many other companies like AMD/Intel and helps them with chip design. They work with prototype CPUs/Memory that are completely different in design from today's hardware, and they give useful feedback to the hardware people on how an OS/software would interface to that hardware.
MS is top 10 for R&D world wide for the past decade and made 2nd place in '09. No one in the computer industry is near them, including Intel and IBM.
IBM 5.8bil, Intel 5.6bil, MS 9.0bil
http://www.slideshare.net/consultancynl/booz-co-the-2010-global-innovation-1000
MS helps a lot of things outside of their own products.
" It's billions of individuals and businesses who have exactly ZERO motivation to do so. Why should they?"
The chief network engineer of one of the top 5 ISPs said carrier grade NAT with IPv4 will cost more up-front and in the long run than just switching to IPv6.
The real question is "why shouldn't they?"
Anyway, 9bil is nothing. Large ISPs like Comcast pull in almost 40bil/year revenue. 9bil in additional operational costs, spread over 3-5 years is nothing. Not to mention it's almost impossible to upgrade your equipment and not get IPv6. It's not a matter of replacing IPv4 equipment with IPv6 equipment, but configuring what they already have.
Next time we have to upgrade, we will just run dual stack like we do now. The only difference is I will only be able to access my light bulbs and toasters remotely if I'm in the same galaxy. Once I leave my local galaxy, then I will have to VPN in using the new inter-galactical protocol, to access my lights bulbs and toasters.
Ahh, tyvm