Most (if not all) games based on the Source Engine run fine on 4-5-year-old hardware.
That is especially true for Portal, since graphically it is a very simple game. It doesn't have any vast landscapes or huge explosions. Also, the number of characters on screen is very limited at any given time.
I would definitely give it a try if I were you.
I believe the 8800GT on the desktop side of things uses the same G92 chip.
Sparkle has already announced a passively cooled version of that: Press Release
Pictures of a passively cooled Gainward card have also been floating around the net.
Another example of the "first in class" naming convention I can think of is the "Golf Klasse" - that's what the Germans refer to the compact hackbacks as.
Just want to correct a minor error: It's Matt "Positron" Miller of City of Heroes fame.
Also see http://www.massively.com/2008/02/21/gdc08/
I don't understand (*cough*) why you're only looping it 100 times. Wouldn't an infinite loop be more appropriate? ;p
Well, I'll freely admit that I'm easily amused.
Most (if not all) games based on the Source Engine run fine on 4-5-year-old hardware. That is especially true for Portal, since graphically it is a very simple game. It doesn't have any vast landscapes or huge explosions. Also, the number of characters on screen is very limited at any given time. I would definitely give it a try if I were you.
I believe the 8800GT on the desktop side of things uses the same G92 chip. Sparkle has already announced a passively cooled version of that: Press Release Pictures of a passively cooled Gainward card have also been floating around the net.
Another example of the "first in class" naming convention I can think of is the "Golf Klasse" - that's what the Germans refer to the compact hackbacks as.