Slashdot Mirror


User: dbalster

dbalster's activity in the archive.

Stories
0
Comments
1
First seen
Last seen
Profile
(view on slashdot.org)

Comments · 1

  1. From the maker: About the psxdev-sdk... on The Playstation Documentation Project · · Score: 2
    Hi guys,

    I think you should be informed that my mysterious psxdev SDK was just some types and functions. It had nothing in common with the official, NDA'd developer material. I removed it from my site because I wrote it for my personal amusement and not for the public. I think it was a mistake to publish it - now I get tons of mail from kids.

    I originally wrote PSXDEV for the Yaroze station, because of this crappy MSDOS environment. But it evolved very quickly and I thought others (like game companies) may find it useful. My web server logs are quite a proof that some companies do find it useful :-)

    And to clear some of these myths:

    • Linux for PSX-1
      I've tried it. I got a kernel compiled, but the missing MMU made me crasy. I've used portions of the uClinux project to emulate the MMU, but the limited resources of the PSX showed me that it wasn't useful at all. I dropped that project.
    • Linux for PSX-2
      This project has already started. Visit The Wulfstation Project's Homepage. That's a serious project. We don't want to use such a cluster to crack DVD's or games. Linux for PSX-2 is definitely possible and very easy. But don't expect a distro. And it is not useful for games.
    And again about Linux and PSX-2: as announced by sony, the official SDK is linux based. PSX-2 ifself is not powered by linux, because the linux kernel is (actually) not useful for games. (just search for the announcements on this site)

    And last but not least: what if sony sues me? Very simple. I will shut down psxdev.de, gift all the material to game companies and let me hire by one of them. Or what do you think I have planned for the near future, i.e. writing MS Office applications?

    have fun.. daniel