The argument for locking games due to poor reception and low sales doesn't make sense. Since many of these games are not sold locally and are imported from the country of origin at the gamers own expense. The game publisher doesn't suffer from low sales, since the publisher never sold their games locally anyway. But, the publisher benefits from having foreign gamers buying their products, and the gamers paying for their own shipping.
The argument for locking games due to poor reception and low sales doesn't make sense. Since many of these games are not sold locally and are imported from the country of origin at the gamers own expense. The game publisher doesn't suffer from low sales, since the publisher never sold their games locally anyway. But, the publisher benefits from having foreign gamers buying their products, and the gamers paying for their own shipping.