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User: danieltdp

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Comments · 589

  1. Re:Yikes on C++ 2011 and the Return of Native Code · · Score: 1

    The difference is that the massive collection of classes in java are built in the language itself. You don't happen to bump on a Java deployment without them. When you plan a large scale deployment on an heterogeneous base, these kind of stuff matters a lot.

    Anyway. It seems that some people took a nice opportunity to talk about differences and threw it away, feeling personally attacked by my point of view. I even got my (first) enemy. Hows is that? As this is not my intention, I will stop replying to this thread.

    As a proof that it is not my intention to troll. I kept replying under my id to the end, which is not the case for some other people. The way this thread when is why I spent much less time on Slashdot and its comment session.

  2. Re:Yikes on C++ 2011 and the Return of Native Code · · Score: 1

    So I want me to ignore read all of it and ignore the second half (about boost)?

  3. Re:Yikes on C++ 2011 and the Return of Native Code · · Score: 1

    You ARE using delete. But it was coded by someone else who did not coded the language itself

  4. Re:Yikes on C++ 2011 and the Return of Native Code · · Score: 1

    Then you are doing boost, not C++. It's like saying you can live in your car because you atatched a trailler on its back. You are living in the trailler. Not in the car

  5. Re:Yikes on C++ 2011 and the Return of Native Code · · Score: 1

    The fact you only have 9 or so deletes doesn't say much about the quality of your code. One could argue that the less deletes you have, more are the chances you have that there is a memory leak...

  6. Re:Yikes on C++ 2011 and the Return of Native Code · · Score: 1

    I believe you have been dealing with class diagrams that are quite to the simpler side of things.

  7. Re:Two menu items with the same name on GNOME and KDE Devs Wrangle Over 'System Settings' Name · · Score: 1

    Please, those who can, mod parent way up to stop flaming and trolling. The summary, as usual, is not clear about what was going on. There was a real issue with the duplicate name and it was not just a pet peeve.

    Most importantly: it is already solved

  8. Re:bad assumption on The Loudness Wars May Be Ending · · Score: 1

    For the lazy, an actual link

  9. Re:The solution on Oracle To Give OpenOffice.org To Apache Incubator · · Score: 1

    Let's call it OpenLibreOrifice.org. Pun intended

  10. Re:Choices are good, but... on Oracle To Give OpenOffice.org To Apache Incubator · · Score: 1
    And oracle would still have intellectual property over the trademark. Later, this could me used as a hammer to impose directions to the project.

    I would prefer if the brain power got behind one project too, but because OpenOffice just died! ;-)

  11. Re:Ughhhhhh on Doom Ported To the Web · · Score: 1

    Ok. My bad! Even so, I think its brilliant to be possible to port a nice oldie like doom to the browser! ;-)

  12. Re:In completely unrelated news on Free Software Faces a Test With Qt · · Score: 1

    upside-down

  13. Re:This proves the old adage on Doom Ported To the Web · · Score: 1

    I have to disagree. There is a proof of concept behind this that should be done and kudos for the guy to do it on the most classic FPS on history. Wolfenstein was not good enough and duke nukem, quake, heretic, ROT all climbed over the giant's shoulder

  14. Re:Ughhhhhh on Doom Ported To the Web · · Score: 2

    Its not ughhhh. Its old... :-) You should look what lies behind the bad graphics: playability, balance, level design, enemy design, etc. IMO, this game has some of the best level designs in game history.

  15. Re:Sound is abysmal on Doom Ported To the Web · · Score: 1
    So you are the guy behind it. Kudos!

    Please, give us separate strafe keys! ;-)

  16. Re:Not bad on Doom Ported To the Web · · Score: 1

    The original had separate keys for strafe, besides the modifier. Its another game when you combina strafe and rotate. You can dodge fireballs without loosing your aim

  17. Re:Not bad on Doom Ported To the Web · · Score: 1

    You really need to combine strafe and rotate do be effective at this game. Strafe Left and Right as separate keys from rotate left and rotate right are a must! (or should it be "is a must"?! -- dunno)

  18. Re:Let's hope for another radical GUI change! on 9 Features We May See In Ubuntu 11.10 · · Score: 1

    It would have been nice if users had the option to click on something called "Ubuntu Classic Desktop" at the login screen ... Oh. wait...

  19. Re:Cool! on NetBeans 7.0 Is Now Available · · Score: 1

    Emacs is an OS, not an text editor. Unfair comparison

  20. Re:It's Linsux on Ubuntu 11.04, Slackware 13.37 · · Score: 0

    A can answer that. He is trolling

  21. Re:better name on Don't Expect an OpenOffice/LibreOffice Merger · · Score: 1

    Its too big. It won't work

  22. Re:better name on Don't Expect an OpenOffice/LibreOffice Merger · · Score: 1

    Let fight for LibreOffice.org!

  23. Re:No it's not on Don't Expect an OpenOffice/LibreOffice Merger · · Score: 1

    That's the most dumb post in slashdot for a long, long time. Do you really think slashdot is populated only by what you call first world? Beware of the BRICs. They will hit you on the head if you don't take care.

  24. Re:really? on Don't Expect an OpenOffice/LibreOffice Merger · · Score: 1

    All I could read was shit orifice. After that, I laughed so much I couldn't read the rest of the post

  25. Re:It is not OpenOffice on Don't Expect an OpenOffice/LibreOffice Merger · · Score: 1

    I vote for LibreOffice.org. Hah!