Slashdot Mirror


User: aur0ra

aur0ra's activity in the archive.

Stories
0
Comments
1
First seen
Last seen
Profile
(view on slashdot.org)

Comments · 1

  1. Re:How oddly timely on Developing On the PS3 Under Fedora · · Score: 1

    Not only can you not access the GPU, but Sony has implemented a hypervisor running between the hardware and the OS. So any I/O calls are extremely slow. I played with the Cell processor in a PS3 for a few months and found that the hard disk and NIC I/O were unacceptably slow due to the hypervisor. I was able to get better performance from a quad-core Opteron based server. I don't want to bash the Cell processor though. One other thing to point out is that if one utilizes the SIMD instruction set, you can perform 4 operations simultaneously on one of the SPE's. So one could essentially run 4*6=24 instructions at the same time with these chips. I was successful in doing this but the slow I/O speeds pretty much killed the project.