Oh the magic of cut and paste. A big chunk of the BeOS article is from a readme file I wrote at least one moon ago. I feel so not famous.
But as the lead engineer for the team that created the SDK's I'd like to contribute a few things:
There are _2_ SDKs being released at the same time. One for porting the player (the Porting SDK) and one for creating SWF files in C++ (the File Format SDK).
Our contract was to release for windows, but it wasn't hard to port them to Linux.:)
The SDK's are done. Complete. Fini. They await the magic legal touch of Macromedia to get out the door.
I'm the lead engineer for the team (Middlesoft) that wrote the SDK's and I can assure you they exist. And have for some time, for that matter. Release awaits resolving the licensing issue.
Macromedia has a press release for it, buried in their sight somewhere.
But as the lead engineer for the team that created the SDK's I'd like to contribute a few things:
I hope those of you who can use them, enjoy them!
lee
I'm the lead engineer for the team (Middlesoft) that wrote the SDK's and I can assure you they exist. And have for some time, for that matter. Release awaits resolving the licensing issue.
Macromedia has a press release for it, buried in their sight somewhere.
lee