I just signed on MeTV..that's a Bruce Li movie not Bruce Lee ! Big difference. In any case YUV should be fine, the problem I noticed is the MPEG2 compression that tends to use very lower resolution on moving sections of the picture. When you compare VCD quality to Internet streaming you have to consider that VCD is actually playing back less than 200K/sec. Infact you have 650MB for about 60 minutes of MPEG1. That's 650MB / (60min * 60sec) = ~185KB/sec. Considering a factor 2 compression improvement in MPEG4 you should be fine with a 100KB/sec bandwidth...So, VCD quality if you have DSL.
Try to talk to Aii on #italia on EFNet 8) It's some horribly written 4 years old pattern matching code but as a female bot she is not supposed to make much sense anyway. Perhaps I should have put an auto DCC send on the word "picture" hehe
'C' is like math: use it and leave it alone. It's just a notation, it won't make problems any easier. We can only deal with so much abstraction.. C++ already showed how poor humans end up wasting their time trying to get around a language before being able to deal with the actual problem. Also game programmers should try to cool off for a minute and realize that they are just devoted coders that happen to work in a popoular field.
Not a big deal. The IDCT implementations found in the JPEG distribution are aready fast and simple enough. But this is a reminder that in the upcoming years we may see more Discrete Wavelet Transforms implementations patented. I think at this point patents could be good if in the right hands. One should patent as much as he/she can before somebody else does it. Of course the owner of the patent should then not require any fees to who wants to use the patent.
One day hackers may decide to shift their homework to bots/agents. Maybe less exciting but certainly safer. And for those who really don't want to code the whole thing perhaps MS will come up with some useful DLL, just like MAPI 8) Go ahead.. bust my bot ! ciaox
I just signed on MeTV ..that's a Bruce Li movie not Bruce Lee ! Big difference. . ..So, VCD quality if you have DSL.
In any case YUV should be fine, the problem I noticed is the MPEG2 compression that tends to use very lower resolution on moving sections of the picture.
When you compare VCD quality to Internet streaming you have to consider that VCD is actually playing back less than 200K/sec.
Infact you have 650MB for about 60 minutes of MPEG1. That's 650MB / (60min * 60sec) = ~185KB/sec
Considering a factor 2 compression improvement in MPEG4 you should be fine with a 100KB/sec bandwidth.
ciaox
Try to talk to Aii on #italia on EFNet 8) It's some horribly written 4 years old pattern matching code but as a female bot she is not supposed to make much sense anyway.
Perhaps I should have put an auto DCC send on the word "picture" hehe
ciaoxx
'C' is like math: use it and leave it alone. It's just a notation, it won't make problems any easier. We can only deal with so much abstraction.. C++ already showed how poor humans end up wasting their time trying to get around a language before being able to deal with the actual problem.
Also game programmers should try to cool off for a minute and realize that they are just devoted coders that happen to work in a popoular field.
ciaox
Not a big deal. The IDCT implementations found in the JPEG distribution are aready fast and simple enough.
But this is a reminder that in the upcoming years we may see more Discrete Wavelet Transforms implementations patented.
I think at this point patents could be good if in the right hands. One should patent as much as he/she can before somebody else does it. Of course the owner of the patent should then not require any fees to who wants to use the patent.
ciaox
One day hackers may decide to shift their homework to bots/agents.
Maybe less exciting but certainly safer.
And for those who really don't want to code the whole thing perhaps MS will come up with some useful DLL, just like MAPI 8) Go ahead.. bust my bot ! ciaox