It seems that aside from specifically economy-based games, RTS games yield the most analogous situations to the situation mentioned. Many involve limitless resources, once you have the proper infrastructure:
Energy in games like Total Annihilation or Red Alert 2 (from various power sources, whether nuclear power plants, solar plants, or Tesla generators)
Gold, if traded or yielded from garrisoned relics, in Age of Empires (1/2); while mined gold is finite, traded gold is infinite, and via commodity trade, you theoretically can acquire infinite amounts of any resource given enough time
Reinforcements are free in Ground Control or conditionally free in Dungeon Keeper 2 (if the proper infrastructure exists to support them (though to build that infrastructure, it's true that you have to compete against enemies for gold))
Gold in Majesty, where your units gain gold by defeating spawned monsters; while one could argue that the monsters are simply the commodity being fought over, monsters spawn infinitely anyway even in the middle of your town
If any of you is a gamer and hasn't tried one of these yet, I suggest you at least play a demo.
If not (and I doubt it), of what law has Cyber Entertainment run afoul? The C|Net article only mentioned (as far as I bothered to read) that Cyber Entertainment violated its own anti-spam policy.
Someone please mod this up. This is my understanding, as well-- it's Google that's late to the party.
380 KB/s. Thanks.
- Energy in games like Total Annihilation or Red Alert 2 (from various power sources, whether nuclear power plants, solar plants, or Tesla generators)
- Gold, if traded or yielded from garrisoned relics, in Age of Empires (1/2); while mined gold is finite, traded gold is infinite, and via commodity trade, you theoretically can acquire infinite amounts of any resource given enough time
- Reinforcements are free in Ground Control or conditionally free in Dungeon Keeper 2 (if the proper infrastructure exists to support them (though to build that infrastructure, it's true that you have to compete against enemies for gold))
- Gold in Majesty, where your units gain gold by defeating spawned monsters; while one could argue that the monsters are simply the commodity being fought over, monsters spawn infinitely anyway even in the middle of your town
If any of you is a gamer and hasn't tried one of these yet, I suggest you at least play a demo.If not (and I doubt it), of what law has Cyber Entertainment run afoul? The C|Net article only mentioned (as far as I bothered to read) that Cyber Entertainment violated its own anti-spam policy.
...or else everyone would be doing this. = Live in an Internet-supplied hermitage and get paid for it!?