One more plug: I got an engagement ring and wedding rings from http://www.boonerings.com. The guy's super helpful, does nice gem settings, and seems to be about half the price of all the other ones.
The neat thing about Ti for gem settings is that you need to cover far less of the stone up with fixing, so it'll sparkle a _lot_..
If you actually read the article in question, it's pretty clear that they're not even talking about a common API or anything that ingenious:
"Starting next fall Capcom will allow users of personal computers, PlayStation 2, Dreamcast, Xbox and GameCube to enjoy online matches with other players regardless of the machines they use" (emphasis mine)
Note: "enjoy online matches". In other words, if you have MvC2 for DC, you can play online against someone playing MvC2 on PS2. That says absolutely nothing about the underlying code, emulation, APIs, anything -- just that they can talk to one another online.
(qv the fact that just because multiple systems support HTTP, it doesn't mean they all emulate one another..)
One more plug: I got an engagement ring and wedding rings from http://www.boonerings.com. The guy's super helpful, does nice gem settings, and seems to be about half the price of all the other ones.
The neat thing about Ti for gem settings is that you need to cover far less of the stone up with fixing, so it'll sparkle a _lot_..
"Starting next fall Capcom will allow users of personal computers, PlayStation 2, Dreamcast, Xbox and GameCube to enjoy online matches with other players regardless of the machines they use" (emphasis mine)
Note: "enjoy online matches". In other words, if you have MvC2 for DC, you can play online against someone playing MvC2 on PS2. That says absolutely nothing about the underlying code, emulation, APIs, anything -- just that they can talk to one another online. (qv the fact that just because multiple systems support HTTP, it doesn't mean they all emulate one another..)