I'm getting tired of absurdly short single player releases. If I go buy Final Fantasy 12 at its original release price of $50 for the PS2, I can spend an easy 100 hours in the game, and I never feel ripped off in the slightest. If I buy Dead Space for $60 and it takes 12 hours and Mirror's Edge for $60 and it takes 6 hours, what am I supposed to think?
People wonder why piracy is so common. Use simple logic. Most movies are not worth $9 to see in a theater. Most movies are not worth $30 for a bluray disk. Most DVDs are not worth $20 to watch one time. Most CDs are not worth $15 or more to get the one hit single and an album of filler.
You know what is worth the money, though? Buying used games, renting from Blockbuster or Netflix, and downloading the one good song from iTunes. Make a product worth buying, sell it for what it's worth, and people will buy it. Fail to do so, and the money will go to someone else.
I'm getting tired of absurdly short single player releases. If I go buy Final Fantasy 12 at its original release price of $50 for the PS2, I can spend an easy 100 hours in the game, and I never feel ripped off in the slightest. If I buy Dead Space for $60 and it takes 12 hours and Mirror's Edge for $60 and it takes 6 hours, what am I supposed to think? People wonder why piracy is so common. Use simple logic. Most movies are not worth $9 to see in a theater. Most movies are not worth $30 for a bluray disk. Most DVDs are not worth $20 to watch one time. Most CDs are not worth $15 or more to get the one hit single and an album of filler. You know what is worth the money, though? Buying used games, renting from Blockbuster or Netflix, and downloading the one good song from iTunes. Make a product worth buying, sell it for what it's worth, and people will buy it. Fail to do so, and the money will go to someone else.