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User: morazor

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  1. Still... on A History of Rogue · · Score: 3, Informative

    Despite only the most 'primitive' audiovisuals I'm still addicted to its descendants. They have some features not easily found in modern games, above all the difficulty and the challenge. Modern games often seem to be designed to let the player win.

  2. Re:"Release early, release often" on It's Not the 15th Birthday of Linux · · Score: 1

    What's your definition of "to be working"? In my opinion, Vista isn't working. I had a long array of problems: from audio issues to start menu entries deleted without an apparent reason. The only nice feature in Vista is persuading people to install other operative systems. For me it worked like a charm.

  3. Re:If only most MUDs had the puzzle solving aspect on Adventure Game Interfaces and Puzzle Theory · · Score: 5, Insightful

    I think it's just a matter of sales. A game satisfing the lowest common denominator has more potential players than a complex and difficult game. Developing a game has high expenses: low sales means failure. Many software houses making complex and deep games had to face financial problems.

    Some examples:
    Troika Games
    Black Isle Studios
    Sir-Tech

    As a matter of fact, a lot of people enjoy playing games that doesn't require too much reasoning. The others still play Nethack or ADOM for the lack of new interesting and challenging games.

  4. Re:Where's the cognitive gap, now? on Prescription Handguns For the Elderly and Disabled · · Score: 1

    I'm not American and all this stress about the right of keeping guns is quite away from my culture and morals. Anyway... let's assume the absurd: weapons are used only for self defense. In this scenario, what about the shooting training? Is American people trained to handle weapons? Is there some kind of exam to ensure that they are able to shot a gun? A untrained person can easily hurt himself or other people, sometimes leading to death. Elderly people in particular is more subject to physically or mentally impairing diseases, leading to the inability to handle correctly a gun.